I think I'll have a go at this. But... a little different.
Here you go:
https://www.gran-turismo.com/gb/gt6/user/#!/friend/GTP_Venari/course/1402068/
Mapped onto Eifel and then smoothed out. It's not a pixel perfect replica from a plan view, but who cares?
This thing is scary. It's technically possible in a Formula car, but GT3/GT500 are more fun. There are a number of corners very easy to get wrong, you have to take time to learn how the contours affect the drive.
T1: I opened out turn one for two reasons, one, you need a bit of straight to give you some braking markers, and secondly, the contour was nasty with an R29 - it was like driving up a staircase. On a flat out run, the braking point is spot on the beginning of the kerbing, but you'll need to pull the car carefully across to the left. Careful with the throttle now because this is one place where there isn't much grip on-or-off line. You'll want to hold the inside for quite a while, then drift to the outside and clip the kerbing, then get to the left-middle of the track before pulling it back across to the right for...
T2: ... where you might be able to do this uphill right flat... maybe. Easier if you balance the throttle as you get toward the crest.
T3/T4/T5: Altogether a different character, you need a little lift to get through T4, holding the kerb as tightly as possible. T5 is flat but there's a shock in store.
T6: You can see the tree, well, that marks the crest of T6 - it's like falling off a cliff and if you're going too fast you'll spear off into the armco on the left. You'll need to scrub off speed to about 75-80mph/120-130kph to survive.
T7: Go flat out, find the line and the car will compress and you'll drift to the outside...
T8: ... get back over to the left and then hard on the brakes before you pull to the right and hold the apex of T8 and go over the second cliff. And back on the throttle for...
T9: ... similarly to T7, you can hammer the car through here past the stand and if set up correctly, the car will compress and drift to the outside.
T10: Now we're going to build speed. You will be well over 100mph on entry to T10 in a GT3 and climbing hard past the treeline. When the trees disappear, watch the kerb, it's time to anchor up and stay hard right until...
T11: Down to second - too much throttle will unstick the rear - powerslide if you like, there are no surprises in the asphalt. Vmax it.
T12: There are three gaps in the kerbing on the right just after the bridge. The last gap is around 100m from the turn arc and straight braking just before it on the right hand side will get the speed off and during the braking, the apex will appear. Hold off a moment more and then haul it in on a balanced throttle. The road will drop away and you'll skip out to the outside of the track. Immediately aim the car to the left for the rumble strips because...
T13: ... is a dab on the brakes and then hard out letting the car move across the track. Keep turning because you'll be led into...
T14: ... flat across the apex and if you've nailed it the car will move across to the left, and you've got to haul it across to the right and immediately get on the brakes for...
T15: ... which tightens down on you and drops away similar to T12.
Now it's time for bravery.
You should be able to get across to the left of the track while accelerating and turn in a little late on the first apex of T16, and go flat out, changing up and continuing to accelerate all the way through the bowl of T16/17/18, moving to each apex in turn, slingshotting past the stands at 120-130 and getting across to the right for the kerbing which will indicate you need to dab the brakes and select fourth for...
T19: This is tricky. You must take all the kerb if you're going to power over the blind apex at 100+. There is a ridge just after the apex that unsettles the car more violently the further off apex you are. If you lift it's trivial. If you're on throttle, you have to commit to that kerb. Miss it and you'll have to correct, losing time.
T20: If you've kept all your speed off T19, the braking point is the last gap in the kerbing. If you've mucked it up, you'll be carrying 20 fewer miles per hour, so you can go deeper. Watch out for following traffic getting it right and diving up your inside.
Tie a lap together and it's pretty satisfying. I can lap it at 2m05ish in a GT3 R8LMS on race hards... and just under 2m on race softs. It's also fun in 500PP roadcars on Sports Softs - Sports Hards if you like a bit of dorifto action.