With what tyres? How wet was the track?
Nope.
Odd as I find quite the opposite.
And?
GTS is a step forward in terms of physics for the GT series, but the issues it still has with tyre and damper modeling still put it behind the likes of AC and PC2.
I also find with my rig that GTS has very little FFB, certainly when compared (again) to AC and PC2, both of which are more detailed and more accurate.
GTS is a singularly more approachable title by design, its physics are demonstrably more 'simple' than many other titles, that doesn't make it better or worse, it simply makes it a design choice by PD, and one that many appreciate.
I haven’t played any games except pc2 ac and gt sport. Prior game was ridge racer.
I tried ac then pc2 because of the comments I found online.
You can’t mention physics online about gt sport without being told pc2 is better or ac is better.
I’m almost fifty been driving a lot of years.
Sure ac and pc2 offer more ffb effects, but my impression upon driving in them so far is that much of that isn’t helping me info wise.
Maybe if I spent more time in one or the other I would learn to interpret what the devs were trying to accomplish with these effects.
I tried Nurburgring gp with 650s gt3 in rain and I could brake easily and make good time first try. T1 I could get on it pretty good on exit. Just seemed like it wasn’t raining.
I also did Bathurst Toyota 86 gt4.
Did four laps and got nausea from all the default camera shake. Coming through the dipper the last time had to turn off the game.
Cold tires effects are way over cooked imo. They are racing slicks not ice cubes.
So pc2 left a very bad taste in my mouth.
Spent hours tinkering with ffb settings to get it drivable.
So that was just my experience.
I could write more but I digress.