Is the GT5 population really decreasing after the 2.12?

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I wont disguise the fact that this thread is not about the code modding scene and the interruption after the 2.12 patch. If the moderators feels that there is no room for such kind of thread again, i wont mind if you locked since my point of view will be registred.

Even with some many people celebrating the fact of have our game back to a biased and trustble competition for racing, and also the GT Academy ready again to roll, at least in my point of view as a full time drifter, it was a hard strike. Many people already was almost away from the game and just came back to play due the new possibilities, and now the community is decreasing again.

We know that some tricks still working, so the racing enthusiasts shouldn´t be satisfied yet, otherwise the most interesting mods related to drivetrain swaps and visual mods are not accessible anymore.

All in all, everyone lost. The racers still not having a completly clean vanilla game, and the drifters cant build and show their creations anymore. I wont throw here any discussion about if this is good or bad for PD about have a sightly increasement of interest on GT6 and a GT5 sells decrease (all supositions, guys), since there are laws and laws should not be broken.
 
I think, It will atleast in terms of people playing online. Hybrids can still be shared via swapping pics between PSN friends out side of GT5 and bringing the pics on to the web with a jumpdrive. I wont say I miss hybrids because I never really got in to them. I had two v8 miata's and just didn't like em that much, although blowing the doors off of Lambo's in a little blue Miata was fun for a while. But, without thing's like a true drag course (without purchasing DLC) or proper drag slicks a 1200+hp car is all but useless. Now, If we could get said Slicks and proper engine swaps(I'd hope for most of the popular swaps to be universal i.e. LS1, 2JZ, 13b, SR20, RB26 an so forth) and a few more trucks. Now, don't get me wrong I loved seeing some of these cool looking cars that achieve looks normally un attainable through regular means.
 
I don't really see what the big deal was with 2.12. From what I can tell, it was only the removal of hacked cars?

Including the joy of many. Or the majority?
Well, i can´t tell precisely cose ill only say based only by the drifter scene prisma...
 
I for one and a few friends have refused to update GT5. In my case, I traded the game in for in-store credit at a game store for a later purchase. I didn't play the game before the hybrid craze as I had played the game day in, day out and rinsed it completely. Hybrids brought a new flair to the game and allowed me to further customise my cars to create some real 'dream' cars. Being able to take them online with some friends and cruise around and test them out was fun. Now, its been patched and I know of a few people who haven't updated the game and a few including myself who no longer play it/sold the game etc. I think it did reduce the population a fair amount but not a huge dent - most likely back to the population it was before the hybrids.
 
In terms of quality circuit racing and volume, online has been on a steady decline for a year or more. Last two nights I went online it was hard to find a PP limited room for circuit racing to begin with, and not a one on anything other than RS tires. Apparently all the hybrid haters didn't get the memo that you can still use Racing Super Softs online and are running around with their false sense of security thinking they are safe from the effects of hybriding. I ended up entering a couple of lobbies and in every race I checked, there was at least one driver with Super Softs.

If you like circuit racing on realistic tires, online has been dead for months, outside of organized racing series.
 
I said this in a different thread, but I'll repeat because it fits better here.

I can't comment on anything to do with the circuit racing aspect of GT5, but from the point of view of a drifter, I would say the online population has decreased since 2.12. Last Thursday was the first time in recent memory that our Night Slide open lobby didn't fill up (I don't think we reached 16 people once all night). Also, I spent a fair amount of time browsing through online lobbies all weekend, and there were definitely fewer than usual.

Based on absolutely no facts but just on my interpretations of the scene, I would say that the months of Feb, Mar and the start of Apr was the most active I have seen the GT5 drift scene since I regularly started drifting about 2 years ago. Since 2.12, the scene is now the most inactive I've seen in those two years.
 
I don't really see what the big deal was with 2.12. From what I can tell, it was only the removal of hacked cars?


Even though the 2.12 removed the hacked cars it also changed a number of things in GT5. Tires have a noticeable change along with the transmissions, suspension. They tweaked the pp a little as well, not enough for some to notice though. The 2.12 indeed has cut the number of people running GT5 buy a third or more.
 
Even though the 2.12 removed the hacked cars it also changed a number of things in GT5. Tires have a noticeable change along with the transmissions, suspension. They tweaked the pp a little as well, not enough for some to notice though. The 2.12 indeed has cut the number of people running GT5 buy a third or more.

Yes, I'd also like to see some examples of 2.11 vs 2.12 PP changes. And how have tires, trannies and suspensions changed?
 
The tires have changed in a slight dynamic way, during warm and during the race if you push the tires they’ll slide more and now chatter. I felt the wheel chatter and heard the tires chirp when going over a very bumpy area on cold tires or warn. Sport tires are also better in the rain. Someone pointed out that the transmission valves have change which they have. The endless or flipped transmission is not as strong anymore. I’ve done three hours of testing and found that my normally tuned transmission still beats a flipped transmission out of the whole or corner exit even more than before. The suspension reacts more to weight transfer a lot better, to the different tire compounds. I haven’t tested the sport suspension yet to so how much of a change has happened with that code.

The pp system has a little tweak in it, not sure what it’s doing but I have noticed some detuned cars having a hard time out running normally tuned cars. For example last night in a GT500 race I was in I noticed a friend keeping up with the top to drivers at the time. After the race I asked him if he had any extra parts or if he’s flipped. He replied “NO, Yes” So the next race I changed cars to a fully broken in car, brought it down to 493hp set the transmission for the track and then go. Within 6 laps of an 18 lap race I too started catching the front runners in a stock car with no extra parts for power. I also noticed that the runner cars are no longer runner cars.

This update has half of my friend off line and I bloody run with all of them. This sucks…
 
The tires have changed in a slight dynamic way, during warm and during the race if you push the tires they’ll slide more and now chatter. I felt the wheel chatter and heard the tires chirp when going over a very bumpy area on cold tires or warn. Sport tires are also better in the rain. Someone pointed out that the transmission valves have change which they have. The endless or flipped transmission is not as strong anymore. I’ve done three hours of testing and found that my normally tuned transmission still beats a flipped transmission out of the whole or corner exit even more than before. The suspension reacts more to weight transfer a lot better, to the different tire compounds. I haven’t tested the sport suspension yet to so how much of a change has happened with that code.

The pp system has a little tweak in it, not sure what it’s doing but I have noticed some detuned cars having a hard time out running normally tuned cars. For example last night in a GT500 race I was in I noticed a friend keeping up with the top to drivers at the time. After the race I asked him if he had any extra parts or if he’s flipped. He replied “NO, Yes” So the next race I changed cars to a fully broken in car, brought it down to 493hp set the transmission for the track and then go. Within 6 laps of an 18 lap race I too started catching the front runners in a stock car with no extra parts for power. I also noticed that the runner cars are no longer runner cars.

This update has half of my friend off line and I bloody run with all of them. This sucks…

No offense man, but that's purely anecdotal and subjective. We're going to need more hard evidence like 1000m times or top speeds before and after. Saying you or your friend caught someone in a race is pretty meaningless.
 
No offense man, but that's purely anecdotal and subjective. We're going to need more hard evidence like 1000m times or top speeds before and after. Saying you or your friend caught someone in a race is pretty meaningless.

I agree that proper research needs to be done before we can claim whether or not 2.12 did actually change any of the handling characteristics.....that said, I have heard from a lot of people in the drift community that things feel different since 2.12. The main claim being made by most is that "it feels like there's more grip"

Normally, I would dismiss this as being a placebeo effect....but I've heard it from so many different people on different occasions that I can't dismiss it as mere coincidence.

More frustrations caused by PD's lack of communication :lol:
 
From my perspective, a guy who primarily pays attention to handling and corning, my tunes feel exactly the same post 2.12. In the middle of tuning for a FITT challenge and my cars are running exact same lap time as prior. I can run right on top of the ghost that was saved pre 2.12.
 
Considering GT5 is over two years old, I hope nobody is surprised over GT5's shrinking user base.

In the days of annual releases, GT5 is doing as expected IMO.
 
I reverted to 2.11. I tried everything to get the online performance back to what it was for me before the patch, but there is still the occasionally new kind of lag bug that stops me dead in my tracks. Best case scenario, I lose a tenth of a second, but it's frustrating to have to make that time up.

Since the patch and three re-installs of the game data and game file to my disc, I've had one race where I was unaffected by this bug. This was in a room of 5. Up until the patch, I never had an issue with lag even in rooms of 16.

The other night I had a 3 second lead going into the last straight on the ring. The lag stopped me dead, second place rammed right into me and we collected third place as well. Running alone against my ghost in cars that I create is better than having no idea when I'll randomly be taken out of a race or take others out with me.

Also, I can't lie, seeing some of the cars that I had modded returned to their previous state is painful. My Samba bus and Beetle...My slammed syncro Golfs...It goes on and on.

Considering GT5 is over two years old, I hope nobody is surprised over GT5's shrinking user base.

In the days of annual releases, GT5 is doing as expected IMO.

The user base will usually drop off fairly rapidly within a few months of release, then there is a slow decline over the year. You tend to end up with a plateau of your hardcore users with incidental peaks and valleys. If the mod movement caused an unusual peak, and the patch is causing an unusual valley (that doesn't rebound to near pre-patch levels), then there is cause for concern.

In a year when they want some hype for GT6, they'll want there to be a good mood among the hardcore.
 
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I see people complaining about online performance issues after nearly every single patch, so theoretically GT5 should be a hundred times worse than at the beginning. :lol:

In my eyes it's always been about the same.
 
The tires have changed in a slight dynamic way, during warm and during the race if you push the tires they’ll slide more and now chatter. I felt the wheel chatter and heard the tires chirp when going over a very bumpy area on cold tires or warn. Sport tires are also better in the rain. Someone pointed out that the transmission valves have change which they have. The endless or flipped transmission is not as strong anymore. I’ve done three hours of testing and found that my normally tuned transmission still beats a flipped transmission out of the whole or corner exit even more than before. The suspension reacts more to weight transfer a lot better, to the different tire compounds. I haven’t tested the sport suspension yet to so how much of a change has happened with that code.

The pp system has a little tweak in it, not sure what it’s doing but I have noticed some detuned cars having a hard time out running normally tuned cars. For example last night in a GT500 race...

I've noticed both of these things online. Before, the older NSX GT500 seemed to dominate 600pp, but I don't see them winning as easily over the other GT500 cars. Sports Tires weren't as terrible as I remember in the rain, but I haven't fully tested it. I hear the tires more under braking, and ABS=1 seems a touch less safe than it used to be. I have no idea what you're talking about with the transmission.
 
No offense man, but that's purely anecdotal and subjective. We're going to need more hard evidence like 1000m times or top speeds before and after. Saying you or your friend caught someone in a race is pretty meaningless.

I know my numbers want match some of not all of your due to my tuning method so it will be pointless to share. So you might as well test yourself.

I've noticed both of these things online. Before, the older NSX GT500 seemed to dominate 600pp, but I don't see them winning as easily over the other GT500 cars. Sports Tires weren't as terrible as I remember in the rain, but I haven't fully tested it. I hear the tires more under braking, and ABS=1 seems a touch less safe than it used to be. I have no idea what you're talking about with the transmission.

Yes I seen again tonight again but in street cars.
This whole crap really messed up racing on GT5. I can't get into a go lobby or when I open a lobby can't even get a good race. I really don't want to stop VR training.
 
I've noticed both of these things online. Before, the older NSX GT500 seemed to dominate 600pp, but I don't see them winning as easily over the other GT500 cars. Sports Tires weren't as terrible as I remember in the rain, but I haven't fully tested it. I hear the tires more under braking, and ABS=1 seems a touch less safe than it used to be. I have no idea what you're talking about with the transmission.

I'm still running 6.teen's on the nurburgring in the NSX gt500's I dont think theyve changed. Those are my bread-and-butter
 
I know my numbers want match some of not all of your due to my tuning method so it will be pointless to share. So you might as well test yourself.

LOL...I won't be testing...I don't think there is any difference in the physics. As someone already said, this type of thing happens after every update and it's just in people's heads.
 
I think it is. 1 of my friends said "R.I.P. Gran Turismo 5". I chatted to him and found it was for hacks.
 
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