I'm using helmet cam with visor and blur disabled. So it's like cockpit cam but with look to apex. Best cam ever
Helmet cam it's far from realistic too, the visor will take the hole screen, the most realistic and immersive it's still the cockpit with a good fov and seat adjustment, and if you want to look more real, buy a helmet
I could take the hood view, but bumper cam, looks like you are in a go kart.
I'm using helmet cam with visor and blur disabled. So it's like cockpit cam but with look to apex. Best cam ever
I've often thought I might like a ghosted cockpit view with the option of adjusting for more or less transparency. Because bumper cam is too low and cockpit view too obstructed. And I need to know exactly where I'm sitting in the car, especially when doing set-up ( to easier make sense of movements and relate those movements to my real life car knowledge ).
It might feel a bit like driving a Klingon car though !
That's what I plan to use too. However I think cockpit view also has look to apex/head movement settings which can be adjusted (like GTR2/all other PC sims)
I believe, although I'm not sure, that the Helmet cam fov can be adjusted individually just like all other views so you can adjust it based on your screen size, distance to screen or personal preference. Of course if you made the helmet take up less than the width of the screen you'd end up with more of the inside of your helmet. Maybe they could put windows in the helmetI suspect the logical way to do it is have the helmet stay the same and the view outside the helmet to change.
That's what I plan to use too. However I think cockpit view also has look to apex/head movement settings which can be adjusted (like GTR2/all other PC sims)
The obstructions to the view are there in real life and that is why cockpit cam can be a little slower sometimes. A real driver may well be quicker without those pesky car things in the way of perfect vision. It's why I'm looking forward to being able to force cockpit mode on in online rooms when I want to an event to be as even as possible. My group (C.R.A.P.) won't always do that but we might for some events.
Those pesky car things look different in real life though. Because our real world is 3D. If I stare at my finger in front of my face and then shift my focus to an object six foot away my finger drifts out of focus and becomes blurred or ... ghosted? I can achieve this effect with my A-pillar and other interior parts in real life, but not on a flat TV screen where my interior is equidistant to track/apex.
Just a thought ; )
Muted audio I guess is tide to the helmet itself, so if you disable helmet audio is the same as cockpit cam.i was just thinking that the issue for me that helmet cam presents is the muted audio (as it would be with an actual helmet on). i assume this is still the case if we disable the visual helmet from the options? the audio will stay the same? might end up going for cockpit cam instead if the engine is louder that way. what sort of audio options does the game have?
if im driving an open wheeler, ill set up a fan in front of me!can we get an Ace Ventura cam where we have to race with our head out the side window? a true test of skill.
can someone test this? i thought it would just be a visual difference but hopefully notMuted audio I guess is tide to the helmet itself, so if you disable helmet audio is the same as cockpit cam.
get someone to throw mud and insects at you while you're playing as wellif im driving an open wheeler, ill set up a fan in front of me!![]()
I tested it, that's why I'm saying thatcan someone test this? i thought it would just be a visual difference but hopefully not