I appreciate that 1 got in, lol.
But genuinely, if 1 can out of however many did. Says it all in terms of percentages and averages up there then. 1 in how many? Genuinely curious though.
I get your point though, time an practice wins out. With you there.
If only it felt like it. I'm being left more and more behind yet put in more and more hours. I know I'm not the best and never expected a breeze, won't want that either. But playing racing games all my life, I've never felt so far behind as I do now.
That or I'm too old now for gaming. But at 36, I don't believe that just yet, lol.
(My expressing myself isn't the best, apologies if I come across as passive/aggressive - been mentioned elsewhere I can be so, and I try to be aware but I'm so simple minded and am not one to hold back, lol. I see it as a straight/direct approach but have learned the internet doesn't always like that. I'm here to learn/discuss though).
I feel a game like GTA is more appealing for it's racing, flawed as it is. After finding a good crew and groups of friends, we remove all the trolling and race. That's it. The game gives us the platform, and the power to progress while we're competing and/or having fun. No one person has any advantage other than what they learn and can do naturally.
This game (and many with microtransactions and loot boxes etc popping up more and more) is like F1, money gets you far further along far quicker, and the gap between good and average grows. Taking the game away from the majority to suit it's niche, oftem more paying audience.
^ Talk learning curves all you wish, I fully agree there.
But learn what you want. If the car behind, next to, or in front is playing silly buggers, can't do much but accept the punishments. The game plays to that too much, and people know what they do.
Penalties for others punting/diving, no amount of practice or skill overrides the pot luck of that, lol.
What's a t150? (Yep, all Irish and that's the problem with it - Can't just buy the game and console no more, they want more and too many will).
Competitive and/or challenging, well that's standard expectations of any game. Should be there regardless.
If you were talking about the penalties, I would fully agree with you 100%. The penalties are really bad as it stands right now.
But before you responded to
@KONTRAone, what you were talking about is not about the penalties, but rather how GTS is an "elitist sim" where either money or time are the ones that would take you to the top, to which I respond: what game, hobby, or really, anything that you do to get to the top doesn't require that? Money is involved in more sports than you think. And honestly, relative to the other sports, GTS doesn't even need that much time to get to the top. The vast majority of players who play Sport mode are casuals who don't really care about their rankings and/or qualifying times.
Time and money is required to be at the top in GTS. After all, you need money for the PS4, the game, PS+, and the TV. You need time since you cannot get to the top without playing. However, you don't need all of your time, or all of your money, to be decently good at the game- at least, relative to the other sports or sim racing games that are out there.
uMayBeSeated is another prime example I can think of that is a similar case to mthomas, and KONTRAone also said that he is a similar case as well. Although I do admit that these people are quite few amongst the playerbase, these people are not an isolated case.
I think the reason you like GTA's racing scene is because there's no pressure to get to the top in the first place. It's all just fun and games. It's a more casual environment; an environment which is the anti-thesis of Sport mode. I guess, if you want to have similar enjoyment in GTS, online lobby is a good option. You'll also find rooms with boost on, to get that "I have a shot of winning" feel every single race. People around here will diss you probably for joining boosted lobbies, but if that's what's fun for you, go for it