JLG Metrix Tunes: RUF CTR2

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JLG Metrix Tunes


Welcome to JLG Metrix, specializing in tuning for GT6.
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I welcome any feedback, critiques, reviews, and suggestions.​

I am new to tuning, eager to learn. So, I have gone through several versions of my tunes. I think I am starting to figure it out a little bit better. Looking to get some test drives, improvements needed 👍

600pp
RUF CTR2
 
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Anyone care to give these a test run?

Positive and negative feedback welcomed...I have one more RUF (RGT) and I am finishing this series.

Any ideas for the next set (3-5 cars)?
 
Releasing sets of 3-4 cars at once is impressive :)

At first glance without driving them, I don't like what you did with the differences in tires selection. If you bring these in a tire wearing events, you will have problems.

I also wonder how behaves a front rh < rear rh RR car (aka yellowbird)...
 
Releasing sets of 3-4 cars at once is impressive :)

At first glance without driving them, I don't like what you did with the differences in tires selection. If you bring these in a tire wearing events, you will have problems.

I also wonder how behaves a front rh < rear rh RR car (aka yellowbird)...

Thought I went with all HARDs, but...

Actually it makes them a totally different car I just went back and looked at my settings and the were S/H and S/S. I thought I had fixed that. I was cutting and pasting from the BTR for a template.

I use a DS3.

Well if you get around to it check them out. The RRs I had been working on for some time.

Have 3 600pp cars. 458, Gallardo, Masi GT at some point.

Edit:
I will have to check later tonight for my in game settings...these were near impossible to tune.

The rest of my tunes will have same tires. These are just a different breed.
 
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Thought I went with all HARDs, but...

Actually it makes them a totally different car I just went back and looked at my settings and the were S/H and S/S. I thought I had fixed that. I was cutting and pasting from the BTR for a template.

I use a DS3.

Well if you get around to it check them out. The RRs I had been working on for some time.

Have 3 600pp cars. 458, Gallardo, Masi GT at some point.

Edit:
I will have to check later tonight for my in game settings...these were near impossible to tune.

The rest of my tunes will have same tires. These are just a different breed.
The yellowbird is one of the most difficult car to tune without a ballast (same for the GT40, or the Shelby Cobra, etc).
I will try this tomorow, going to bed :)
 
The yellowbird is one of the most difficult car to tune without a ballast (same for the GT40, or the Shelby Cobra, etc).
I will try this tomorow, going to bed :)

Cool. I guess consider them casual tunes. I tried entering events within GT, as long as it allowed SOFTs, the cars were eligible. Online events I dont know guess it would depend. 👍
 
You made the Yellowbird a strange car. I won't say I don't like it, but now it's an understeering car.
It's very difficult to powerout through the corners, as how the Yellowbird did great in GT5...

To understand what I mean with a Yellowbird, look what I used to do in GT5 (Suzuka).

Suzuka Circuit.jpg

...so you see I can't really rejoin you on your interpretation of the car :)

This is funny I remember this (oldschool) way to tune a gearbox, that came from GT4 ! :) Anyway, you can tune a gearbox, it's nice and spaced evenly.

The suspension is neutral, so no big surprises there. Spring strength and dampers are too loose for me though.
The car have been secured in all domains. I think you could tune the LSD with a little more initial and accel (+1/+2), and do something about the decel because she brakes straigth to the walls...

Since now it's been secured, you can handbrake with not much fear... Then she glides quite parallel for the intial direction where you want her to go, but since the suspension is loose, you won't keep the direction long and you won't take off quickly after this.

The tire selection works really great offline, but I think that won't be working with tire wearing on.

Few questions remaining :
- after an oil change, did you improved the car's rigidity or not ? I did...
- I also see on the photo you changed the wheels, you may have experienced the "wheel bug", there, no ? So we didn't test the same cars, maybe.
- If you removed the weigth she had (stock at 1150kg), you made her 1145 because of the carbon hood, if it's by will, why not +86kg @ -50 instead of +81kg ?
- if I were you, I'd try the stock clutch if you change her LSD.
 
You made the Yellowbird a strange car. I won't say I don't like it, but now it's an understeering car.
It's very difficult to powerout through the corners, as how the Yellowbird did great in GT5...

To understand what I mean with a Yellowbird, look what I used to do in GT5 (Suzuka).

View attachment 97649
...so you see I can't really rejoin you on your interpretation of the car :)

This is funny I remember this (oldschool) way to tune a gearbox, that came from GT4 ! :) Anyway, you can tune a gearbox, it's nice and spaced evenly.

The suspension is neutral, so no big surprises there. Spring strength and dampers are too loose for me though.
The car have been secured in all domains. I think you could tune the LSD with a little more initial and accel (+1/+2), and do something about the decel because she brakes straigth to the walls...

Since now it's been secured, you can handbrake with not much fear... Then she glides quite parallel for the intial direction where you want her to go, but since the suspension is loose, you won't keep the direction long and you won't take off quickly after this.

The tire selection works really great offline, but I think that won't be working with tire wearing on.

Few questions remaining :
- after an oil change, did you improved the car's rigidity or not ? I did...
- I also see on the photo you changed the wheels, you may have experienced the "wheel bug", there, no ? So we didn't test the same cars, maybe.
- If you removed the weigth she had (stock at 1150kg), you made her 1145 because of the carbon hood, if it's by will, why not +86kg @ -50 instead of +81kg ?
- if I were you, I'd try the stock clutch if you change her LSD.

Yeah I will definitely give this a shot. My intention was to make it understeer, but seeing you take that corner I am putting her back up on the lift and going back to work. Thanks for the feedback!

I did not do body rigidity. I will with the new birdy.

I should have added the 5kg.

I do use standard size wheels, so I dont think that would have effected that part.

I will let you know when I finish her up and see what you think.
 
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Note that I used a 741hp / 1080kg car (max setup in this game), with RS/RS in GT5 for this photo.

I'm taking back my old GT5 setup aswell, but it don't work here in GT6. The car is now 803 hp, 1064kg and I think she's now harder than ever to tune at max...

Could you try 8 as a Decel LSD ?
 
Note that I used a 741hp / 1080kg car (max setup in this game), with RS/RS in GT5 for this photo.

I'm taking back my old GT5 setup aswell, but it don't work here in GT6. The car is now 803 hp, 1064kg and I think she's now harder than ever to tune at max...

Could you try 8 as a Decel LSD ?

Yeah well maybe I will go for the max tune and a "stock" setup.

I will look into the LSD settings, and use 8 @ decel.
I run ABS-1, no aids, and controller sense at 0.
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I was hoping to get some test drives from anyone interested. This is one of my several go arounds, fairly new to tuning in GT6. I think I am getting the feel of the game a lot better and a lot of interesting info I have found throughout the forums. One, is the camber issue so I have been leaving it alone (for now.)

So here is my pride and joy...not quite to the top tier level of 600pp street cars, but its a fun drive. Drive it crazy or conservative. Looking forward to any advice.

RUF CTR2
600pp
714 HP
1,286 kg
50:50

Details:
AIDS all off
except ABS - 1
Oil Change
Chassis Restore

Upgrades:
Full Suspension
Racing Brakes
Full Transmission
Triple Clutch
LSD
Torque-Distribution Differential
Racing Exhaust
STAGE 3 Engine Tuning
Low-RPM Turbo
STAGE 2 Weight Reduction
Carbon Hood

Tires:
Front: Sports SOFT
Rear: Sports SOFT

Suspension: Front/Rear
Ride Height: 100 / 110
Spring Rate: 6.55 / 11.90
Dampers (C): 4/7
Dampers (E): 5/8
Anti-Roll Bars: 3/5
Camber Angle: 0 / 0
Toe Angle: -0.05 / 0.10

Brake Balance: 2/0
Transmission:
Set Final Gear @ 4.750
Set Max Speed to 137mph
1st- 2.658
2nd- 2.045
3rd- 1.617
4th- 1.319
5th- 1.107
6th- 0.959
Final- 2.400 adjust to track*

*(adjust to track: I use Nordschleiffe)
Drivetrain: Front/Rear
Initial Torque: 7 / 6
Accel. Sensitivity: 10 / 11
Braking Sensitivity: 8 / 15

Torque Diff: 20:80
Power:
84.5%
Body:
DownForce: n/a
Ballast: 36kg
Position: -50
 
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A bit confused here, The CTR is the yellow bird
The CTR2 is a totally different car with 4WD.

Right. The above tune is for the CTR2. I had a couple RUF tunes beforehand so the conversation is about a previous yellowbird tune.

Yellowbird is still a work in progress. My apologies for not being clear.
 
Oh ok, The tune directory lists them tunes with this post to, That didn't help my confusion ;P

Take it for a drive. Its all ready to go. Its a fun drive lotta play in the handling and you can let loose. Its acceleration from a stand still is insane. Tends to understeer if you come in to hot on a turn, but couple times around the ring and you will be hooked...I hope!
 
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