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This is the discussion thread for a recent post on GTPlanet:
This article was published by Brendan Rorrison (@Brend) on June 27th, 2017 in the Gran Turismo Sport category.
if it's not difficult it's an arcade, not a simulator.
It's one thing to expect a GT car to be accessible and another say an LMP
Allow me to demonstrate this with video:Driving any car in the real world is not difficult and so it shouldn't be in a game. Driving any car to it's absolute limit however is difficult in the real world and that should be represented in game.
Allow me to demonstrate this with video:
An amateur drive Formula renault 2.0 group B Barcelona track.He is not driving on the limit and the car is not difficult to drive:
Now the same car on the same track but driven by a professional driver Côme Ledogar which makes 5 seconds faster lap than the amateur driver and the car does not look so easy to drive anymore:
And that's what happens when the amateur tries to drive too fast:
have you tried the porsche lmps in assetto corsa? cars that are that fast and sharp are not easy to drive, especially without ABSModern GT cars and LMPs are surprisingly easy to drive. While they do require a great amount of talent to get the maximum potential out of them, they will not beat the driver up like the old Group B/Group C/ Group 5 cars of the 70s and 80s. Engine, suspension and tire technology has evolved in a way everything has a much smoother delivery and feel, making it less difficult to get the maximum out of the car. Getting the most out of, say, a Porsche 962 in a game should evidently be harder than doing the same thing in an R18 or 919.
Science, it gets stuff done.
have you tried the porsche lmps in assetto corsa? cars that are that fast and sharp are not easy to drive, especially without ABS
In GT everything is way too easy to drive,even the open wheel cars.So, it depends, open wheels cars are not that easy to drive (even in GT the Open wheel cars are more sensitive) but touring cars as GT3, DTM are not, specially when GT3 was created with the mindset of create a category easy to drive with powerful cars based on street legal ones.
Personally I found annoying in Project cars that my car feels like driving in ice all the time, even the Clio!
Indeed. Always a good idea to leave aids set to real in AC.But the real thing does have ABS and TCS, so you're making it harder on yourself in this case.
TC yes, but there is no ABS in LMP1But the real thing does have ABS and TCS, so you're making it harder on yourself in this case.
So what's wrong with that? He's making the game more open to casual players, thus making it more appealing to the masses, thus generatinga lager amount of income. Isn't that what GTS is suppose to be? An easy going sim-type game that easy for anyone to pick up and play but still retains some realism? I really don't see what's wrong with this.Lol Kaz, all good real race drivers starts when they are under 10 years old by driving karts and level up later on . Each car they drive is completely different. They need about 15 years to be on the top. U really thinking when u drive a good balanced car, cause u have the money, that ur are a good driver, cause u stay on the track ? Yes its easy when you go slow. All real race drivers are training on SIM , not you I guess. And the difficulty of SIM is real, not artificial, u making it artificial easy to sell more games whit shiny cars .