Lego

  • Thread starter LoudMusic
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OK, this might be even uglier, you be the judge!
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I changed it up a bit after I took these photos though, too dark to take new ones. The concept is basically the same, I just revised the tail a bit. It may not surprise you to learn that this was inspired by a combine harvester.
 
I can see that now with the front windshield.


Jerome
 
So my son has now decided he's into wind turbines, I've made him a couple of toys to indulge this new fascination.

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First is a really simple offshore wind turbine that can yaw and spin. Nothing special.

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This is the one I'm really proud of, I found a pull back wind up motor from an old Racer theme car my brother had and realised you could pull the hard plastic wheels off and replace them with rubber ones, so I made a simple pivot to use gravity to make it touch a bigger Technic wheel, so you can wind it up to make the propeller spin. It takes a little effort to wind it up though so my son has worked out that there's just enough friction in the pivot to move the wind up motor out of the way so he can just hit the propeller or the big wheel directly to make it spin pretty well on its own.
 
The Mighty Bowser is a really nice build if you can still find one. I never bought the real set, but I built it in Studio.
Is it frustrating building a set in Studio? Is it as bad as I think where I have to search for a piece, pick the color and then drop it into the plane? or is there a faster way to auto import a parts list(?)

I built a Rebrickable version of it a few years ago. I ran out of room on my Nintendo shelf. He's sitting over here for now on my 'Rando Shelf' :lol:

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Jerome
 
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Is it frustrating building a set in Studio? Is it as bad as I think where I have to search for a piece, pick the color and then drop it into the plane? or is there a faster way to auto import a parts list(?)

I built a Rebrickable version of it a few years ago. I ran out of room on my Nintendo shelf. He's sitting over here for now on my 'Rando Shelf' :lol:

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Jerome
There are certain sets where you can import the entire parts list. I'm not sure if all sets are available for that though. I tried it for one set, and for me looking for a piece in the imported palette was slower than manually looking for a piece in the default palette. Once you've used Studio for long enough, you know where most of the parts are in the main palette, so they don't take long to find. I usually have the Bricklink inventory page for the set open on another monitor, and if there are any parts where I don't know where to find, or I don't know exactly what color it is, I can look for it on there then search the part number in Studio to get the piece. And I generally assign the color after I've placed the piece, rather than change the color of the palette first, because colors you've used before are already displayed, and you don't have to search for it again.

I usually don't find it frustrating. I build sets in Studio for fun, and generally find it relaxing. There can be times where it gets frustrating, especially in the beginning when you don't have a lot of experience with the software and don't know the tricks to doing certain things. Studio does have some limitations, mainly it does not allow for flexing of pieces in real life. Some real life sets rely on a certain amount of flex in pieces that are meant to be rigid, and there is no way account for that in Studio, so you'll have to compromise somehow and maybe end up with collisions. I'm at the point where I can probably build any Lego set in Studio if all the parts are available. The most complicated sets I've built are probably the GT3 RS and Chiron. Technic is generally the most difficult, because they can have things connected at all sorts of angles.

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There are certain sets where you can import the entire parts list. I'm not sure if all sets are available for that though. I tried it for one set, and for me looking for a piece in the imported palette was slower than manually looking for a piece in the default palette. Once you've used Studio for long enough, you know where most of the parts are in the main palette, so they don't take long to find. I usually have the Bricklink inventory page for the set open on another monitor, and if there are any parts where I don't know where to find, or I don't know exactly what color it is, I can look for it on there then search the part number in Studio to get the piece. And I generally assign the color after I've placed the piece, rather than change the color of the palette first, because colors you've used before are already displayed, and you don't have to search for it again.

I usually don't find it frustrating. I build sets in Studio for fun, and generally find it relaxing. There can be times where it gets frustrating, especially in the beginning when you don't have a lot of experience with the software and don't know the tricks to doing certain things. Studio does have some limitations, mainly it does not allow for flexing of pieces in real life. Some real life sets rely on a certain amount of flex in pieces that are meant to be rigid, and there is no way account for that in Studio, so you'll have to compromise somehow and maybe end up with collisions. I'm at the point where I can probably build any Lego set in Studio if all the parts are available. The most complicated sets I've built are probably the GT3 RS and Chiron. Technic is generally the most difficult, because they can have things connected at all sorts of angles.

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That is just awesome buddy, well done! I've used Studio for a while, but I still feel like I'm a beginner :lol: I may give it a try with a smaller set first when I have the time, it does look cool!


Jerome
 
That is just awesome buddy, well done! I've used Studio for a while, but I still feel like I'm a beginner :lol: I may give it a try with a smaller set first when I have the time, it does look cool!


Jerome
The comic book covers you do are awesome too. But I guess they are simple in terms of technique. The hard part for those are probably the planning phase. If you're interested in building in Studio, probably start with some of the earlier Speed Champions sets, or Lego City. Some later Speed Champions sets can actually get a little complicated. Definitely start with System sets. If you run into any issues, feel free to give me a shout here and I would be happy to try and help you sort it out.

I also did the giant Millennium Falcon set.

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The comic book covers you do are awesome too. But I guess they are simple in terms of technique. The hard part for those are probably the planning phase. If you're interested in building in Studio, probably start with some of the earlier Speed Champions sets, or Lego City. Some later Speed Champions sets can actually get a little complicated. Definitely start with System sets. If you run into any issues, feel free to give me a shout here and I would be happy to try and help you sort it out.

I also did the giant Millennium Falcon set.

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That is fire my guy! Love the falcon for sure! I'll certainly reach out if I have any questions along the way.

Yeah, the comic cover mosaics are all planning, overlaying a grid to help determine which square should be which color 12,240 times over :lol: Needless to say, I'm pretty burnt out on that front, but I will build the Batman one here in a few weeks.


Jerome
 
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I wonder if some of the talented designers in this thread could design miniature dioramas of some of the tracks.

First one that came to mind was Monaco. Maybe make the track itself one or two studs wide, with elevation changes and a bit of surrounding scenery. If it's not too complicated.

I have no talent or equipment for such things, but seeing some of the sets people have designed themselves, maybe it could be possible?
 
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A survey popped up yesterday/today on Lego Insiders to "decide the future of Lego building instructions" to see whether they should go digital, but the survey has since been removed for whatever reason. I didn't see the survey myself, so it's possible it never appeared on the US Lego site.

In any case, it still got me thinking. I say go digital but leave an option to get paper instructions for those who prefer that or don't have access to digital. I have no attachment to physical instructions, in fact I sometimes use digital instructions on a tablet immediately and never even open the physical one. Years and years of instructions now sit in (very heavy) boxes in storage until I decide if I want to donate or recycle them.
 
A survey popped up yesterday/today on Lego Insiders to "decide the future of Lego building instructions" to see whether they should go digital, but the survey has since been removed for whatever reason. I didn't see the survey myself, so it's possible it never appeared on the US Lego site.

In any case, it still got me thinking. I say go digital but leave an option to get paper instructions for those who prefer that or don't have access to digital. I have no attachment to physical instructions, in fact I sometimes use digital instructions on a tablet immediately and never even open the physical one. Years and years of instructions now sit in (very heavy) boxes in storage until I decide if I want to donate or recycle them.
Same here. I have bags marked with the spare pieces for each set I own and that plastic bin is super duper heavy. I'd be fine with all digital too. I have a laptop and a tablet I could use to see instructions so why not save the trees and maybe, just maybe they can drop the price a little? I know I know.... :lol:


Jerome
 
maybe, just maybe they can drop the price a little? I know I know.... :lol:


Jerome
This is what I'm thinking too but I would be willing to bet they would go digital and prices would remain the same. I wish I were able to see the survey because the adjustment of prices was probably a question asked.
 
I accidentally bought some Lego, a 4096:
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I thought I was lowballing the seller a little too far but they accepted, and I still got ripped off because it was in pretty poor condition and missing eight of the 16 wheels... Got a partial refund, I'll clean it and will probably add the pieces to my son's bits box (even though he already had a ton of black and yellow pieces, oh well).

Speaking of, he asked me to make an F4U Corsair:
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Probably the best thing I've made him yet in terms of referencing the source material but also in robustness, so far he's only pulled the landing gear off and knocked the tail fin off (by accidentally smashing it into my face).
 
It's been a while since I've popped in this thread. Loving the Comic books @Jump_Ace, and that Aeroplane hanger @sesselpupser. I feel tempted to try my hands at some planes myself, in the future.

A couple of my latest Speed Champions style creations:

I entered a Lego Ideas contest a few months back (didn't win, but I enjoyed entering it all the same). It was to win the Senna McLaren MP4/4 set, as well as some other McLaren Goodies and Speed Champions sets. The winning entries were phenomenal! So I'm not surprised my entry didn't place anywhere.
Here's a render of my entry, below:



I've now done some free to download instructions of the F1 car (on Rebrickable), if anyone's interested in building it for themselves.
Haven't done any for the Go-Kart as yet, as some of the parts don't yet exist in red, (might be the same with the display plinth, but haven't looked into it).
Here's what it looks like in the flesh (please excuse the crappy pics):



And here's a render next to the 23 McLaren F1 car, to demonstrate its size in comparison:



Another MOC I've been working on is a modified Bond Bug. It's not perfect but I enjoyed designing it:





And lastly something a little bigger I've been working on recently:


 
That dune buddy is sick, did you design it?


Jerome
 
Another MOC I've been working on is a modified Bond Bug. It's not perfect but I enjoyed designing it:

Loving the Bond Bug , fantastic - I saw a four-wheeled version a few weeks back and had a natter to the owner. I don't suppose you have the instructions/bricklist for your MOC please?
 
I finally finished all 3 mosaics today. I got shorted on the orange and light purple colors in my original order : / But I'm happy they are done. What a PITA :lol: But I'm sure glad I did it. 36,720 tiles in all.

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Jerome
 
That dune buddy is sick, did you design it?


Jerome
Thanks man! Yes, i based it loosely on the 'Tamiya Wild One' RC car (i wish i had one to use as a subject), but have given it more of a bare frame sand rail look. Still ironing out steering issues that need resolving though, so it's still very much a WIP at this stage.

BTW, your comic book covers are pixelated perfection! Love them!
Loving the Bond Bug , fantastic - I saw a four-wheeled version a few weeks back and had a natter to the owner. I don't suppose you have the instructions/bricklist for your MOC please?
Thanks man! I know the 4-wheeled versions exist, but I've never seen one in the flesh. I was driving behind a three-wheeled Bond Bug, a few months ago though on my commute. Such a cool car!
BTW, have sent you a PM, sorry for only just replying now.
 
OK, this might be even uglier, you be the judge!
View attachment 1385477View attachment 1385478

I changed it up a bit after I took these photos though, too dark to take new ones. The concept is basically the same, I just revised the tail a bit. It may not surprise you to learn that this was inspired by a combine harvester.
No, it looks really decent to me, at least it was an effort, cool photo!! Wow, it'd look great in a bigger size.
 
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