Here are the current standings:
https://docs.google.com/a/huyler.ne...9OdENsOFNTN0Zld0NJV2RFRjlKWWdYMWc&output=html
Rosoo has decided to back out of the series. It is probably for the best. He hit MMK on lap 1 turn 1 after everyone was given explicit instructions to drive safely into turn 1. He divebombed and leaned on Cujo at the chicane, and he punted me at least 3 times (luckily I did not incur damage though).
I would like to remind everyone to read the GTP OLR one more time. I know you've probably read it before, but do it again so we don't have any further incidents. It sounds like there may have been a little pent up aggression after the Tuesday race. Aside from rosoo though, the racing I saw looked pretty clean.
Some key points...
01:C:
You are expected to compete in a fair and honest manner. With fair and honest is meant according to the GTP online racing rules,
not according to your own interpretation of fair and honest.
01:J:
Cutting the chicanes or "shorting" the track at any point is strictly prohibited on all parts of the track, including the asphalt-areas in behind out-of track-lines. Track specific boundaries will be clarified in the Race Specifics section of any given event.
FYI, Things looked pretty good at Fuji with minimal trips to the run off areas
05:A:
Contacts and collisions must be avoided at all costs.
05:B:
Pushing other cars in turns or pushing them off the track is strictly prohibited.
05:C:
Leaning on other cars is strictly prohibited in any situation.
06:A:
The behind driver must take all necessary care and responsibility not to run into an ahead driver.
Contact Concessions:
07: A:
If theres contact between drivers that results in the guilty driver making up places on the innocent driver, the guilty driver should immediately allow the innocent driver to pass freely to re-establish their position. This rule should be observed, even if it means the guilty driver has to allow drivers not involved in the incident to pass while waiting for the driver they contacted.
07: B:
If the appropriate contact concession is carried out by the guilty driver then they may avoid or reduce the severity of any penalties that might otherwise apply.
07: C:
If the appropriate contact concession is not carried out by the guilty party then the usual penalties would apply.
07: D:
If you have to slow down to let the other player through, move out of the racing line first before you slow down. Coming to a full stop is not allowed, just continue at a lower pace until the other driver passes you again.
All these rules are very important for full damage racing. Learning to follow other cars around the track can be just as challenging, if not more, as trying to pass. With Fuji, passing was just a matter of following close enough to be in a position to draft pass. With lemons racing it is quite possible you can't draft pass everyone...so sometimes it is best to just follow and use your opponents speed to improve your lap times. I did this with Cujo until he had to make his pit stop. After that, it didn't take long for galkazoid to catch me. Without Cujo's speed, I had no hope of passing him. A few times I got a better run through the corners, but that only lasted as far as the straight. Rather than risk both our positions, I just stayed close and conceded the position...unless he made a big enough mistake for me to pass and pull away.
On another note, I think the reward system is working out very well. At one point I looked at the map and everyone except diabolic and james were running bumper to bumper single file.