LHD and RHD

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http://blogs.insideline.com/straigh...kazunori-yamauchi-father-of-gran-turismo.html

IL: In the full version of GT5, do you think there will be any more distinction between U.S-specification and JDM-specification of Japanese-brand car, because for instance now if you choose to race a WRX STI, then you have a right-hand-drive car with the 2.0-liter engine that's offered in Japan (which arguably performs better), but would there ever be an option to choose a left-hand-drive model with the 2.5-liter engine that's used here?

Yamauchi: It's always a possibility that we'll do something like that, but ever since we made the transition to the PS3-based Gran Turismo 5 Prologue and beyond, one car takes so long to make. If we have a right-hand-drive and a left-hand-drive model, it might take 3 or 4 months to create each one. We just have to weigh our priorities of what we can do and can't do.
 
Problem you face then is that your dials are now anticlockwise.

And you're doing SE.

These are minor faults, at best. If they had planned this feature, it would be easy to flip the appropriate sections of geometry and manipulate the parts of the UV map that need it, so that the textures aren't mirrored where it'd be noticeable. The gauges are not a problem, since they'll still work clockwise anyway, unless they're dynamic textures (as opposed to static-textured, dynamic objects). If anticipated, it's probably a 10-minute job.

The real problem is knowing which parts should be "flipped" - the last generation A4s, for instance, have the same handbrake and gear-lever layout in both configurations, such that the handbrake gets in the way of the gear lever in the RHD version. This isn't the case in a current BMW 3-series, though.

In LFS, the XRG's centre console is not flipped, but the instrument cowl is. In the FXO, both the centre console and the instrument cowl are flipped.
The extra detail in GT5 makes it less trivial than this, but it's still fairly easy to do :dopey:

EDIT: :lol: Bugger. Maybe next time...
 
Ends thread

They use the most convenient model and put it into the game.
Mostly something they can get in Japan

It's a non issue. I drove a Supra in Shift and it was LHD. It didn't even bother me enough to notice....
 
I never said it was a big issue, I was curious more than anything. They may not always have a japanese vehicle available at their convenience if they were to work on the model. If they were to use an AUTOCAD file from the manufacturer, it may be a LHD model they get, who knows.
 
I never said it was a big issue, I was curious more than anything. They may not always have a japanese vehicle available at their convenience if they were to work on the model. If they were to use an AUTOCAD file from the manufacturer, it may be a LHD model they get, who knows.

Mm. Good point. They could always flip it, but if I was working at PD and I had already delayed the game loads, I would think there wouldn't be enough time to do every single car (or LHD car).
 
No there isn't time, and really not a need to based on the time it would take. Flipping it isn't always an option either. Not just because of backwards dials and lettering (that stuff is a really easy fix), but the layout of the interior may be slightly different. Not everything may be mirrored over.
 
Well, I do not care whether your steering wheel is on the right, on the left or on the roof (well, that would probably suck). I'm not a driver in real life, so nothing can confuse me. :sly:

Give us more "original" cars rather than tons of alterations!
 
These aren't alterations being asked for here. They are LHD and/or RHD versions of cars so long that drive exists in real life. Read through some of this thread and you'd find that out............
 
So would it be too much of an overkill to mod my cockpit to be able to put the G27 shifter on the correct side dependant upon LHD/RHD of the car???
 
All cars should be RHD, so your stronger hand is in control of the wheel. :dopey:

Britain and Japan knew what they were doing lol...

Vauxhalls is called OPEL in the rest of the World :sly:

I don't know why, but I would much prefer a Vauxhall to an Opel. The badge is better, the name sounds better and Vuaxhall call their race models VXR... which sounds better than OPC.

I own a VXR :D
 
So would it be too much of an overkill to mod my cockpit to be able to put the G27 shifter on the correct side dependant upon LHD/RHD of the car???

I have that option built into my Sim-Race Seat.
And yes.. I will change the side the shifter is on dependent on where it is on what ever car I'm driving.
It is the Real Racing Simulator after all
 
Vauxhalls is called OPEL in the rest of the World :sly:

That's fine, but I'm not 'the rest of the world', I'm British, and..

I don't know why, but I would much prefer a Vauxhall to an Opel. The badge is better, the name sounds better and Vuaxhall call their race models VXR... which sounds better than OPC.

... I completely agree. Seeing Vauxhalls all the time makes the Opel badge (and it's GM counterparts, Chevrolet, Holden (?) etc.) gets annoying when it doesn't look as good. :crazy:
 
I hate rhd
im from europe and its not uk!!!

Give me LHD LHD LHD LHD LHD please

Some cars aren't even available as LHD in real life, just like some cars ( Lancia for example ) aren't available as RHD in real life although the choice regarding some cars being RHD in Prologue ( given that they're both available in real life as RHD and LHD ) is odd to be honest.
But I like the difference and can see the logic of some cars being either RHD or LHD ( nation of origin ) and besides it would require extra modelling time to get this option on most cars where it is available.

I don't know why, but I would much prefer a Vauxhall to an Opel. The badge is better, the name sounds better and Vuaxhall call their race models VXR... which sounds better than OPC.

That's a question of taste or what you're used to I guess although I did read someone ( British ) making a case for Vauxhall being changed to Opel in the UK as well in a column years ago.
His reasoning was that Opel was a German 4-letter word much like Audi ( succesful in the UK ) and would create a better image and diminish the 'dull' Vauxhall reputation which to me made, and still makes, some sense.
Ironically in Europe Vauxhall somehow sounds more 'classy' or exotic to most perhaps instead of Opel and its questionable associations some still have regarding past models and associated subculture.
 
For me, it doesn't make a difference. But I enjoy the realism for that of keeping the stock factory seating position.
 
These aren't alterations being asked for here. They are LHD and/or RHD versions of cars so long that drive exists in real life. Read through some of this thread and you'd find that out............

I've read the whole thread before I posted my message. All I'm saying is that I do not care if I get RHD cars in LHD territory. I can live with that. I'd prefer more cars in general than these territory-based details.

Isn't the RHD and LHD problematic relevant only when you drive on a public road? I guess it has a lot to do with better view clarity and/or safety when there are cars running against you (I mean from the other direction; i'm not talking about your opponents here :D). There is nothing like that in GT games.

Although my statement is what it is, this thread was useful for me as I had no idea that there are more differences between RHD and LHD cars then just "horizontally-mirrored-everything-except-brands-and-signs". :)
 
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The same reason you find RHD annoying.

And yes, GT5 is a Japanese game...

Did I say RHD was annoying? If so, show me where.

GT5 is a global game made for the world. GT1 can be called a Japanese game because atleast 80% of it's cars were Japanese, and I think it's safe to say that was the targetted market.
 
I know it's an unrealistic expectaion but I really want the C30, GTR (non-Vspec) eclipse, etc. to be LHD. It just looks weird to have a car that looks just like the USDM version, only to have the wheel on the right. It's a real buzzkiller for reasons too complicated to explain.

It'd be interesting to see USDM-style LHD interiors on relevant cars (aforementioned C30, GTR, Eclipse) done as part of the localization process. Feh, maybe in GT6.
 
Did I say RHD was annoying? If so, show me where.

GT5 is a global game made for the world. GT1 can be called a Japanese game because atleast 80% of it's cars were Japanese, and I think it's safe to say that was the targetted market.

No you didn't, but I feel it was implied by the fact that your making a deal out of RHD cars being in the game.

It shouldn't really make much of a difference if you are used ot driving LHD cars anyway. I assume most people in LHD countries are right-handed. With some practice you may even learn to better control a car keeping your dominant hand on the wheel while changing gear.

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By that logic, Ferraris, Audis, Mercs etc aren't Italian or German cars. They are global cars, as they are 'made for the world'. Hell, any MNC is a global company since they operate globally.

PD is a Japanese company (no matter where they sell their poducts). They operate in Japan. What they produce should be considered a Japanese product.

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Off topic, I like the work you did in another thread working out where the cameras were located in-game. Very interesting.
 
Ok, so I just spent the last 15 minutes reading this whole thread and I agree and disagree with various posts.

1. RHD was definitely a different feel, but nothing that you can't get used to, and eventually, disregard when you're in the middle of a heated race! I would LIKE them to have the option of some cars being LHD or RHD, but in the end, no big deal.

2. As far as just flipping the interior taking a short amount of time to make a RHD look LHD (or vice versa), no one seems to have posted about how long it would take to change the EXTERIOR VIEW when watching replays. Being very detailed, PD has done a fantastic job of showing the drivers in the cars and having their arms move left/right when you turn. I'm no game designer, but I would think adjusting that for several cars with the option of LHD or RHD would take some time, and I quite frankly, 5 years is too long, I don't want to wait any longer for them to be THAT detailed!

Just my 2 cents. :)
 
PD is using the japanese version of most of the cars when modelling. Thats ok but whats annoying is they only "rebadge" the same car in the european versions of GT2,3,4 (never played the north american version).
example: the japanese 180SX Type X is just rebadged 200sx (or 240sx in us?)even though the real car has a different engine, bodykit, and lamps.
Then its better to just use the japanese name as they did in GT1.

This is the case with many of the cars in the game as the Japanese manufactures like to have different names to the cars in different markets.

Hope theyr not taking these shortcuts in GT5.
 
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