Loading Screen Idea??

  • Thread starter Aus GT
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Or you could install an SSD in your PS3 and reduce loading times drastically.

Assuming you could reliably store the data on the "disc" coherently (I have no idea what "fragmentation" does to the reading rates of an SSD, time to educate myself, I guess...), this would be nirvana for streaming data, meaning you'd practically never have to see a loading screen again! :drool:

Maybe this won't happen as-standard in the PS4's generation, SSDs aren't quite cheap or reliable enough (assuming that one day they may be.) Of course, adding this kind of streaming capability into a game designed for current magnetic storage media would still mean putting an SSD into your PS3 (or PS4) would provide an optional boost to the "seamlessness" of that system anyway...
 
I like the museum card idea, as I can learn more about stuff and actually force the facts into people faces. However, this should only happen if the loading screens are long and tedious.

Say the loading screens are short. Something like the GT logo while your car starting can be heard in the background. Race info. Something that won't make the loading screens boring.
 
Assuming you could reliably store the data on the "disc" coherently (I have no idea what "fragmentation" does to the reading rates of an SSD, time to educate myself, I guess...), this would be nirvana for streaming data, meaning you'd practically never have to see a loading screen again! :drool:

Maybe this won't happen as-standard in the PS4's generation, SSDs aren't quite cheap or reliable enough (assuming that one day they may be.) Of course, adding this kind of streaming capability into a game designed for current magnetic storage media would still mean putting an SSD into your PS3 (or PS4) would provide an optional boost to the "seamlessness" of that system anyway...

SSDs are reliable enough if you get a decent one, and decent ones that exceed the PS3s SATA 2 (I think) interface can be found for $100 for a 120GB.
 
At the very least, they could do kinda like what Forza 3 load screens had. Show some history/trivia about the game's cars and maybe a corresponding picture. 💡
 
I just scimmed through this thread. The best idea I can think of is to load the pre-race menu so you can do some settings on the car and check the competition and get some info about the track conditions while it loads the race in the backgrund. Oh wait... that's what they have already done.
 
SSDs are reliable enough if you get a decent one, and decent ones that exceed the PS3s SATA 2 (I think) interface can be found for $100 for a 120GB.

I should perhaps have said reliable and cheap, or just not bothered with the reliable part, as they're supposedly about there overall now. You can pick up a 250 GB SATA II 2.5" drive for a third of that price, although you could probably happily get one of the older, now-obsolete SSDs cheap-ish, since the PS3 doesn't take advantage of recent developments anyway. However, for a lot of PS3 games (i.e. ones with no install or cache usage), SSDs just don't make that much of a difference, either.

As such, I think SSDs are still a stretch at this point, so we probably won't see them in PS4s as standard, except perhaps for the possibility of a later addition of some kind of high-spec version. That would be a strange situation, because games would still have to be made with the "standard" mechanical drives in mind, so hard drive bottlenecks will be avoided in the main anyway.

All of that said, I'd probably get one if I had a PS4, because you just know that a next-gen GT game will be a cache monster, have a sizeable install, and therefore really benefit in load times by having an SSD. Also, for completeness, I learned that SSDs deliberately, to some extent, fragment the data being stored to prevent "wearing out" the flash memory; but their seek times are tiny, and they can do lots of cool things with simultaneous reads from separate areas (probably not universal) so fragmented / random access is not a problem at all.

Finally, I embedded the above-linked video in case browsers baulk at the mobile protocols (like mine did):
 
Although saying that, the games hopefully will make use of the extra RAM therefore might take a while to load anyway.
 
Although saying that, the games hopefully will make use of the extra RAM therefore might take a while to load anyway.

The games are mostly coming off the BluRay still; although it's supposed to be three times faster reading continuously (6x instead of 2x ~6 MiB/s), so that's good. It's all well and good having faster RAM, but you need to consider the entire pipeline, so to say, and the bottleneck is almost certainly still the optical drive.

However, PSN and downloads (even streaming) is probably going to feature more prominently, so installed games will be no faster to load (on balance) if mechanical drives are still being used (there's more processing power to unpack and / or convert stored data into memory, but there will be more content to load, as you rightly say).
 
How about a "Did you know?.." type thing on the loading screen? It would be nice to have some trivia while waiting. (But not like answer the question, have the fact on there....NTG 2011 was horrendous due to this.)
 
I was thinking they could have like a little biography on the track your racing and the loading bar could be the track.
 
If there was to be anything that was to be actually useful to the majority of GT users on a loading screen it would be tips about optimising suspension/gearing/aero set-up. But nothing like the horrible voiceovers for the license tests, they were useless.
 
Either a simple description and a quick history lesson about the track you are going to race or just some quick racing/tuning tips.
After all, it's a loading screen, why put something that would make it three times longer?
 
I seem to remember from one of the Test Drive games for PS2, you could play Pong during the loading sequence. Now I think a minigame like that would be pretty cool to see.
 
Either a simple description and a quick history lesson about the track you are going to race or just some quick racing/tuning tips.
After all, it's a loading screen, why put something that would make it three times longer?

This. The museum part of GT5 would have been much, much, much more useful that way, and loading one image is not that burdensome.
 
Eks
At the very least, they could do kinda like what Forza 3 load screens had. Show some history/trivia about the game's cars and maybe a corresponding picture. 💡

That would be perfect. Without those, how else would I know that "Volvo" comes from something that has some root word that means "to roll"?

And how someone before said the museum cards should be accessible or maybe even just some sexy shots of your car like Dirt or maybe statistics of your driving experience if that wouldn't add more to load times.
 
I'd love to see a choice between museum cards / my pics / images of the upcoming track / all of the above or just blank GT logo.

Great ideas in this thread. We all spend a lot of time sitting in front of that loading screen, why not turn a big drag into something more fun?
 
I'd prefer we play a mini-game while the race loads. If we score enough points, we might get bonus credits or a performance boost.

It's been done.



For this reason, I was NEVER and will NEVER be able to drive half the cars or tracks in Ridge Racer or its sequel. Almost 20 years on and it still pains me to watch anyone play Galaga. :(
 
A mini game with different difficulty levels:
* expert: a sound clip is played and you must guess if it comes from a Miata or a 458.
* hard: a quote of Kaz is shown and you must guess what he meant.
* medium: two paint chips are shown and you must guess which one is blue and which one is purple.
* easy: a feature is described and you must guess if this feature is implemented in GT or in Forza.
 
Pac Man, Wolfenstein 3d or Gran Turismo 1 while I wait 10-15 seconds...

I jest. Museum cards is a great idea, it will teach ignorant kids the history of the sport and that the veyron isn't 'thur berst carr evuurrr'
 
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