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@LOGI_Rich PD has implemented the SDK for the improvement of the Pro wheel in the new update 1.34 Gran Turismo 7??
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Hello.Hi everyone!
I'm using the Logitech Pro Wheel and playing GT7 (using the recommended 1080 degrees on the wheel base) and it seems that whichever car I select, the in-game wheel rotation is limited to 360 degrees, while the angle on the actual steering wheel changes depending on the car. So all in all, it seems that the car-dependent lock on the steering wheel doesn't really matter as the wheel in the game effectively stops turning after it reaches 180 in either direction. Is there any option to change this? Has anyone encountered this problem?
Thanks!
Edit: Already answered by LOGI_Rich on the sim racing subreddit: the in-game animation seems to wrong, while the steering input is actually correct - I'll double check to confirm this as soon as play next time.
Hi Logi_Rich !This is not something we control - it's the game that sets the rotation angle. The previous behaviour where 900 degrees was always set was actually a bug in the legacy SDK but even though it said 900 it wasn't actually running at that anyway - GT7 was setting the wheel to 1080 and you could see this in the wheel test page in the game.
Thank you for the explanation. Great.Very often the developer's goal is to have the steering wheel angle match that of the car that you're driving - it's usually the goal of the racer too. Most games do this "invisibly". Provided you're hitting actual max turning at that soft stop position that you're feeling then that's generally considered the way to go. If there actually is more steering functionality outside of the soft stop then that's a bug though, so do confirm if that's the case.
TBC - it wasn't in the test beta but should be incorporated for the final release.@LOGI_Rich Do you know if the new F1 2023 video game will have True Force for the Pro steering wheel?
Thank you!!
Update : since I‘ve done a few races, i confirm now that the 1.34 improved angle settings.Thank you for the explanation. Great.
I will try to drive with the automatic angle setting on my next driving session and let you know.
I noticed my wheel has also started to make noises that i can feel through the wheel. I don't know for how long the noise is there as i race with headphones and the sensation is very minor.
It happens only while riding, not when the wheel is off or the car is standing still. The noise happens when i turn the wheel past a certain point at about 30 degrees rotation either way.
But i wonder if sending it back is of any use if all wheels are (eventually) affected by this.
I wonder what is causing it.
I am running the wheel at about 2/3 torque since i bought it last november.
I do still love the wheel to bits though and i often can't feel it through the forces generated by the wheel.
The noise is also not as loud as the video makes it appear.
Tried multiple different positions for the black QR part but it made no difference. When i keep my ear above it the sound does appear to be coming from the quick release mechanism / the wheel. That is at least somewhat reassuring as i would not like it coming from within the base.You could try my fix, see if it does anything.
quick release wheel, turn matte black quick release collar one way or another you’ll hear it kind of scrapes lightly, find a spot where it doesn’t sound too bad, pop it back on.
Mine’s been good for a week at least now, although sometimes when I start a race, just as the light goes green I feel that light tick, happened twice last night but nothing during racing. My guess is that spring on mine is loading up again or catching something. I never checked to see if I could hear it with headphones off, definitely only did it turning left though.
Anyway, it’s an easy thing to try and see if it changes anything.
I noticed my wheel has also started to make noises that i can feel through the wheel. I don't know for how long the noise is there as i race with headphones and the sensation is very minor.
It happens only while riding, not when the wheel is off or the car is standing still. The noise happens when i turn the wheel past a certain point at about 30 degrees rotation either way.
But i wonder if sending it back is of any use if all wheels are (eventually) affected by this.
I wonder what is causing it.
I am running the wheel at about 2/3 torque since i bought it last november.
I do still love the wheel to bits though and i often can't feel it through the forces generated by the wheel.
The noise is also not as loud as the video makes it appear.
Yes i think i will just accept it. It is only noticable in very slow corners and only in Assetto Corsa. The other game I play is Dirt 2 and too much is going on on the gravel roads to distuingish the issue from the normal forces.It's a design flaw. Most of the wheels will develop similar noise issues throughout their lifespan. I've seen this on two units already. But in your case I'm getting even worse impression of it. Granted as I can judge it in person, it might be "normal". I guess I don't know, either try to claim your warranty or if it does not bother you much try to get used to it. If you try to get a replacement you will end up playing a fortune game in a wheel lottery, and in the end might solve the issue just temporarily. This is a wheel design flaw which might already have been recognized by the Logitech engineers internally, or not, depending on how serious they are about the "premium" quality of their products.
Hi,Is it OK to run GT7 Game setting for FFB max torque at 9 and have strength on the wheel at 11. I have upped GT7 from 8 to 9 recently and liking it - its improving my laps times too - but want to make sure its ok to run at 9 for gt7 max torque setting?
I’ve recently turned it up to 6 torque on GT7. Not sure I could go higher than that but maybe time will tell. I think I turned it up because comfort tires and sometimes sports tires feel a bit light. So I just put up with heavier wheel on racing tires now. I think PD could maybe slightly narrow the FFB strength we feel between the different tire compounds, if they haven’t already in the last update. I thought I felt a tiny difference but it could just be in my head, and I can’t remember if I turned up my torque setting before or after the update.Hi,
It should be absolutely no problem for a direct drive wheel to use it at maximum power.
I also use it in GT7 at 11Nm and have the value 9 in-game depending on the car.
Everything else is too light for me.
In general, it is always recommended to set the base to 100% FFB and to regulate the FFB in the game.
Otherwise you limit the base.
I am a former Fanatec DD1 user and did the same there.
KR Thomas
Edit: By the way, I generally find that the FFB for the Logitech G Pro could be stronger. 11Nm felt stronger on the DD1 Base.
In my opinion, the FFB for our wheel should be strengthened.
Good to know, thanks for the info.FYI FFB output has been reduced by Polyphony at the moment. Try the wheel in other titles and you'll get the full strength.
It depends very much on the vehicle how strong the FFB feels.I’ve recently turned it up to 6 torque on GT7. Not sure I could go higher than that but maybe time will tell. I think I turned it up because comfort tires and sometimes sports tires feel a bit light. So I just put up with heavier wheel on racing tires now. I think PD could maybe slightly narrow the FFB strength we feel between the different tire compounds, if they haven’t already in the last update. I thought I felt a tiny difference but it could just be in my head, and I can’t remember if I turned up my torque setting before or after the update.
They arrived today! Looking forward to getting set up tomorrow@bokspeed Yes, that's fine.
@mattyman123 Sorry to hear that. Do bear in mind that you could use the wheel now by configuring the clutch paddles as gas and brake in the settings of the wheel...
Thx Thomas for your quick reply.Hi,
you can use the recommended settings from Logitech to start with, see link.
In-Game Settings for Pro Wheels
Click here to view this article in a new tab. Because game settings are subjective, the following suggestions are to help you determine which settings may improve your game experience. Where rele...support.logi.com
Enclosed my settings:
Base:
Torque: 11Nm
TF Audio: 100 (Controller Vibration 40% in the controller settings)
FFB Filter: 7
Dampener: 20
Angle: 1080 (Since the new update, you must also adjust this for each vehicle. Sometimes 540 or 900 degrees are better, depending on the car.)
Controller Sensitivity: always 5
FFB Max Torque: 10 (at the Moment for an "R32 GT-R NISMO ´90"). Porsche GT3 as example between 7-9. You should adjust this value yourself for each vehicle. I leave the other values unchanged.
FFB Sensitivity: always 10
Regards, Thomas