Oshawa-Joe
Premium
- 5,178
- Hillsdale
- Oshawa-Joe
Good video. And make sure to watch from 11min on. I was doing what Suellio recommends, before I watched the video. Different goals.
Good video. And make sure to watch from 11min on. I was doing what Suellio recommends, before I watched the video. Different goals.
The PS5 controller won't work. You need to buy either a PS4 Hori Mini-Pad, or a PS4 Nacon Compact Controller and plug that into the controller port on the drivehub for it to work.I bought the drivehub because I ordered the xbox version of the logitech g pro for my PS5. I have the latest beta installed on the drivehub, but it doesn't detect the g pro wheel and has the spinning 8 figure. I have followed all the steps, set the wheel into xbox mode by default, but it just does not work. To clarify, I use the default PS5 controller. Even more bizzarely, when I switch the wheel and controller places, it recognizes the wheel as the G pro. However, when I try to press the xbox button on the wheel(when there is no controller connected to the ps5, it asks to press ps button to turn on). Due to this, I have to turn on the controller, following which I can't connect the wheel to the console or GT7. I have not downloaded a firmware update for the wheel and do not know if it is necessary.
If somebody else here has the same setup, can you please write me the instructions for how to set up the g pro wheel with my setup, or tell me where exactly I messed up?
Yeah I dont plan on itYou should not buy it then, it’s not for you.
I don’t plan on it.You should not buy it then, it’s not for you.
If it’s too strong, lower the vibration. Do note that if you’re driving a Gr1 car at high speeds the oscillation issue is unrelated.@LOGI_Rich I noticed on the website where all the setting are posted that gt7 has the in game vibration to 150 and tf audio 100. Is that correct? It makes the true force extremely powerful almost un drivable for me. Any help would be appreciated
@donneratze no one has yet solved the latency issue to a high enough degree to enable force feedback to work with cloud gaming, even with console's slightly lower requirements of a 4/5ms report rate on standard force feedback (it's still 1ms for Trueforce though!). Vibration is fine because you're generally not going to notice if things are slightly out of sync, but the bi-directional nature of force feedback communication means that it will quickly get out of sync, resulting in all kinds of weirdness in what you're feeling. It can not be overstated just how tough a nut this will be to crack!Because game settings are subjective, the following suggestions are to help you determine which settings may improve your game experience. Where relevant, we've included the wheel's settings display, as well as in-game settings. These settings all assume that your wheel is set to 11Nm of strength — you can set the dampener settings lower if you're running the wheel at a lower strength. Feel free to experiment with your own settings to personalize the wheel to your preference.