Logitech G Pro Racing Wheel

My current settings are almost the same as recommended here: https://support.logi.com/hc/en-us/articles/8358055253271-In-Game-Settings-for-Pro-Wheels

Except I have:

Force Feedback Max Torque - 4
Force Feedback Sensitivity - 10

These were the recommended settings at some point in the past. They must have been updated and I didn't see.

Will try changing them to 10 and 1 respectively.

@LOGI_Rich Any adjustments required for GT7 1.55 update? Is it really correct that the recommended FF Sensitivity setting went from 10 down to 1? When did that happen? Why? Would love to understand the settings a bit more.
I'm not certain the Logitech recommended settings page has been updated since before last summer's physics changes.

You can check here to see what several GTPlanet members have adjusted their settings to. Thanks to @NicoGmbh for setting that up!
 
How realistic is this though? In real life would the steering feel featherlight at 30mph so that a toddler could turn the wheel? Genuine question. I haven't driven any of these cars in real life
For a real life example, I thought of a simple rental kart. It is light and the engine is on the back side and it has grippy tires. But the wheels are hard to turn both when stationary and while moving.
 
How realistic is this though? In real life would the steering feel featherlight at 30mph so that a toddler could turn the wheel? Genuine question. I haven't driven any of these cars in real life

For a real life example, I thought of a simple rental kart. It is light and the engine is on the back side and it has grippy tires. But the wheels are hard to turn both when stationary and while moving.
And the reason it's hard to turn is no power assist steering geometry and grippy tires.

This might help to explain.

He wasn't "wrong", he just wants less torque on the wheel than the higher grip cars will provide.

Force feedback levels are commensurate with the level of mechanical grip any car has. Whether that grip is enhanced with tires, suspension, chassis and steering geometry, kinetic and/or aerodymamic weight, material technology or not, the force feedback is still a result of all of those things effects on mechanical grip, felt through all those aforementioned properties and all are variable at any given time while driving.

I'm currently running these settings;
View attachment 1420262

I keep these settings for all the cars. I've been slowly ramping up the Brake Force at the pedal, as my left foot gets used to the increased pressure required. That started out at 15.

Like I said in an earlier post, pick a car as close to something you drive IRL, change the in game settings to as closely match what you remember from that and leave it there. Or, just keep fiddling with settings until you like what you feel. That's why all those settings are available.

I've gone through 8 iterations of changes now. Not sure where I might settle on things. Then, there's PD's penchant for changing the game's FFB capabilities.
 
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I did not thought of the power steering. It makes sense. But what about the McLaren MP4/4 ? Did it have assisted power steering at the time?
Beats me, so I asked ChatGPT and this what it responded with;

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