Logitech G Pro Racing Wheel

I run the TF Audio at 85, and the in-game sensitivity on 1. I turned that up to 10 and there was absolutely no difference.
I don't even know how to respond. Ok. We aren't talking about bringing TF magically back, just increasing the feel of and connection to the road without it. There is a huge difference between 1 and 10 sensitivity.
 
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I don't even know how to respond. Ok. We aren't talking about bringing TF magically back, just increasing the feel of and connection to the road without it. There is a huge difference between 1 and 10 sensitivity.
Sensitivity 10 didn't make any difference for me either.
 
I can also confirm that PSVR2 is superb with iRacing. Upgrade with confidence.
Thanks! The new PC arrives tomorrow, but hopefully not in more pieces than expected. I’m actually excited to be a rookie again, both with the tech and in the sim.
 
Having read that the latest Update has intermittently ruined the feeling of the wheel right before the Champs start next week really doesn’t have me impressed. I’m going to test this evening when home but really unhappy if this is the case.
 
First issue I’ve had. I had no knowledge after the update, man I was so confused when the first race started I had to quit too. It’s obviously Polyphony’ fault. Like others have said fine in qualifying and no true force in race. But in one way this a great commercial for how effective true force is! Look how many of use have posted, it’s night and day.

So the question is realistically how long do we think it will take Polyphony to fix and update this??? I feel like this is not going to be a quick update in next few days.

In the interim I turned up the bass shakers, especially on the pedals. It’s just not the same, true force you feel everything!
 
First issue I’ve had. I had no knowledge after the update, man I was so confused when the first race started I had to quit too. It’s obviously Polyphony’ fault. Like others have said fine in qualifying and no true force in race. But in one way this a great commercial for how effective true force is! Look how many of use have posted, it’s night and day.

So the question is realistically how long do we think it will take Polyphony to fix and update this??? I feel like this is not going to be a quick update in next few days.

In the interim I turned up the bass shakers, especially on the pedals. It’s just not the same, true force you feel everything!
Trueforce is muted and that is bad but you dont have much FFB neither and that is worse
You cant tell what your front tires are doing.

It feels like sliding on socks over a waxed wooden floor.

Edit: about your question "how long do we think it will take Polyphony to fix and update this??? I feel like this is not going to be a quick update in next few days".
I dont think they will touch anything until GTWS series are finished but I really wish they prove me wrong.
 
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I don't even know how to respond. Ok. We aren't talking about bringing TF magically back, just increasing the feel of and connection to the road without it. There is a huge difference between 1 and 10 sensitivity.
I hear you - I am just saying there was literally zero difference when increasing the in-game sensitivity to 10. Just offering more data. Not "it didn't fix it magically". It had absolutely no effect whatsoever. It's like increasing the volume on a radio that's off. It's still off. (For me anyway.)
 
Weird. Sensitivity makes a huge difference for me, both with and without TF. Without TF and with Sensitivity at 1, I can barely feel the tire friction, weight transfer, Kerbs etc. Set to 10 brings all that into play again. Feels like a powerful, smooth and accurate T300 now lol. It's shocking how much detail TF adds.
 
Weird. Sensitivity makes a huge difference for me, both with and without TF. Without TF and with Sensitivity at 1, I can barely feel the tire friction, weight transfer, Kerbs etc. Set to 10 brings all that into play again. Feels like a powerful, smooth and accurate T300 now lol. It's shocking how much detail TF adds.
I agree. In game FFB sensitivity maxed to 10 brought back some of the wheel alive
It is miles away from what it was pre-update but at least the wheel is not completely dead.
 
I agree. In game FFB sensitivity maxed to 10 brought back some of the wheel alive
It is miles away from what it was pre-update but at least the wheel is not completely dead.
What do you guys have the "TF Volume" set to on the wheel now when this works for you, if you don't mind?
ThankS!
 
Yeah. Just ran 3 races in a warmup lobby for league racing tonight. Trueforce is just utterly gone. Not going to fiddle with my settings, again, just to get a portion of what I paid for.

Sad Mood GIF by puffdrgn

Closed game, shutdown PS.
 
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Hi guys,

For my part, loss of the Trueforce during the TT challenge with the kart in BH.

This returns after a restart.

However, I find that it is becoming more and more common.
 
I don't have social media. Has PD acknowledged this problem at all? Has this happened before and if so, how long did it take them to fix it?

I don't want to sound like a conspiracy theorist, but the chance that this would have happend to a product with an official Gran Turismo license right before a online qualifying event is probably 0%.
 
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This a real shame. I don't usually do sport mode so I have not really noticed anything in single player races or TT. I have my weekly lobby race tonight hopefully wont run into any issues. It does seem like with every update we can expect PD to make tweaks that may or may not break things. At this point in the game's life I would prefer consistency.
 
I briefly played last week because of the free PS plus days due to the outage. Offline Super Formula was great, happy the ffb got fixed there a while ago.

Then did a daily race A, no issues. Jumped to daily race in le Mans, where TF disappeared at the start 🥲
 
the chance that this would have happend to a product with an official Gran Turismo license right before a online qualifying event is probably 0%.
Oh, you mean like FullForce, which Fanatec and PD announced in autumn 2023 with the announcement of the official product, i.e. the GT7 wheel & DD+ base ( released after an initial delay in Jan/Feb 2024) and which never actually arrived in game (until now / spring 2025)...?!
(And we re still clinging on to hope that eventually it will arrive as advertised....)
 
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Oh, you mean like FullForce, which Fanatec and PD announced in autumn 2023 with the announcement of the official product, i.e. the GT7 wheel & DD+ base ( released after an initial delay in Jan/Feb 2024) and which never actually arrived in game (until now / spring 2025)...?!
(And we re still clinging on to hope that eventually it will arrive as advertised....)
I can understand your disappointment but you are talking of something completely different to the point here.

Fullforce on Fanatec was an unfulfilled promise of a new feature to arrive.
Whats is happening now is PD killing existent features on Logitech and Thrustmaster.

I dont know the extent of the problem on thrustmaster devices, but on the Pro wheel it makes it almost useless for sport mode.
Fanatec users will drive as usual without Fullforce, Logitech users cant because it is not only Trueforce the problem, theres almost no FFB.
 
It's clearly a bug since it doesn't make sense for Trueforce (Logitech) or T-DFB (Thrustmaster) to work in all game modes except in online multiplayer races. I'm sure the issue will be fixed, but we don't know when. As for me, I won't play GT7 anymore until this problem is resolved, and it's a shame because we're about to start the Nations Cup.
 
My mom marched down to Pd and started banging on the locked door. Kaz opened the door just enough to stick his head out. What do you want? She explained the true force situation. He said they are busy playing the board game Risk. He said he’s about to take over the world and he doesn’t have time for your stupid racing game. Then he slammed the door shut.
High Pitch, give it up!
There's a non-zero chance this happened, oddly!
 
Reporting in after my weekly lobby race night, I definitely noticed the lack of TF. Pretty jarring at first but at least there was still the base FFB and all the cars of the evening from 500pp road car to gr3 were drivable. Really weird how the TF cuts out in the lobby, and I felt very slight ticks coming from the wheel every now and then which felt like the TF was trying to work but was broken. I really feel for anyone who primarily plays sport mode or lobbies, and thankful that I will at least be able to continue single player racing while we wait for PD to get it together and fix the problem. What a strange bug to introduce.
 
Is everyone with the G Pro experiencing this problem?
No issues here. I have not felt the slightest change. Have raced last week B (Monza) extensively, and now race B at Catalunya. Frankly I have no clue what people are talking about.

(It could perhaps be that I am on an older G Pro firmware. Have not updated for at least 6 months.)
 
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