Luckily for you, there's no evidence of that happening.But when they come to take the place of some important, largely requested cars such as the old M3s, the LaFerrari, the new lamborghini, well, in that case, it's not funny at all.
Yes, just as this site has an edit button.Luckily for you, there's no evidence of that happening.
Unless you were to assume that Polyphony automatically have the licence to make every car ever - which would be foolish.
Being one of the most famous racing series of all times, it's not foolish at all thinking that they have the bargaining power to include every single car on this planet. (Yeah. THIS planet, please)
It's just about how much they're willing to spend in getting the licenses. If Forza can have Porsches, for example, it means that also GT COULD have Porsches, if they paid for the licenses.
BUT they make lunar roving veichles instead. Which is the real foolish thing here, IMHO.
Except it's called the real DRIVING simulator, not the real Racing simulator, so it's a driving game that has racing in it.Yes, that car is important, but this is a RACING game, not a history of cars game. This will honestly be completely useless, unlike your "lame British sports car," which would create some pretty good racing action.
Being one of the most famous racing series of all times, it's not foolish at all thinking that they have the bargaining power to include every single car on this planet. (Yeah. THIS planet, please)
It's just about how much they're willing to spend in getting the licenses. If Forza can have Porsches, for example, it means that also GT COULD have Porsches, if they paid for the licenses.
BUT they make lunar roving veichles instead. Which is the real foolish thing here, IMHO.
Then I presume you know both PD's budget and the licensing fees for every single car on the planet.Being one of the most famous racing series of all times, it's not foolish at all thinking that they have the bargaining power to include every single car on this planet.(Yeah. THIS planet, please)
It's just about how much they're willing to spend in getting the licenses. If Forza can have Porsches, for example, it means that also GT COULD have Porsches, if they paid for the licenses.
There's one alternative to having the Lunar Rover. That's not having it.BUT they make lunar roving veichles instead. Which is the real foolish thing here, IMHO.
Lol a driving game that has racing in it hahaha. You have to do alot of racing just to be able to "drive" most of the cars. Why not just unlock all the cars from the start if it's just about driving.Except it's called the real DRIVING simulator, not the real Racing simulator, so it's a driving game that has racing in it.
Excatly. Where were you, under a rock?Lol a driving game that has racing in it hahaha. You have to do alot of racing just to be able to "drive" most of the cars.
Well from what I can tell, ALL cars are unlocked in the dealership.Why not just unlock all the cars from the start if it's just about driving.
Because you have DLC to add them in as well.IMO, the Lunar vehicle is just........just.........well, silly. Surely PD could have added a vehicle which is more worthwhile? For example, why not one of the Koenigseggs? Or an Alfa 4C? Or the new F-Type?
Because you have DLC to add them in as well.![]()
Haha, of course not. That's why it's been put into the game instead.True but why not add the Lunar vehicle as one of the DLC cars?Do you think many people would buy it? I certainly wouldn't.
Excatly. Where were you, under a rock?That's the purpose of Gran Turismo silly.
Well from what I can tell, ALL cars are unlocked in the dealership.Also, if you want to earn the best cars, than you gotta "drive" by racing and winning 1st place in the events. Again, that's the purpose of Gran Turismo, you're so silly today.
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Excatly, you silly, silly man.Dear god... A large part of the game is racing other cars. You win races and money to buy those new cars. GT6 is a racing game.
Ummm... K? I wasn't really defending anything though... o_oTypical PD Defence Force aswer. Bad damage model? Driving sim not crashin sim! Bad AI? Driving sim not AI sim! Silly thing on wheels that gets added instead of an actual car? Driving sim not racing sim!
Why not ad a schoolbus? Or the first tank? Planes heb wheels to! Why not ad them to.
No content that could appear doesn't.
It was six man months back in GT4 days - one man working for six months or 183 guys working for one day. I recall Kazunori said it was down to 2.5 months for GT5 - one man working for 2.5 months or 75 guys working for one day.
Excatly, you silly, silly man.![]()
Nah, just wanted to quote you because I was bored. Haha.Maybe you should read to who and what I was responding to in the first place? Because it seems, we agree that GT6 is a race game. You silly, silly man.![]()
Whatever lolNah, just wanted to quote you because I was bored. Haha.![]()
Almost certainly licensing SNAFUs, like we're seeing with the Deltawing right now.Well, other than the Scirocco and HSV-010 "not making the cut" for GT5... and then being released as DLC well over a year later.
There's actually a bit of weirdness in this regard and I can't actually work out the logic behind it. Essentially licensing premium cars is different to licensing standard ones - there seems to be some form of carryover or legacy license that allows them to use models to the detail used in earlier games, but new licenses are required for more detailed ones. It's this weirdness that saw them capture the Veyron and XFR to current modelling standards in 2007 for Gran Turismo PSP, but not use the detailed models for GT5.While I agree with the chain you've presented here and before Famine, it's mighty hard to believe that PD simply doesn't see things like updating the AE86, E46, or JZA80 to Premium status as important as including a lunar rover - especially as they already have the licenses to those cars
It was part of something Kazunori said at GamesCom in '10, but the current data says 6 manmonths again.And if they have, it makes the 120-ish new models GT6 is getting even less impressive from a time perspective. That's not even taking into account how much time would've been saved on duplicates like the two Vipers (a simple wheels and paint change), Huayras (splitter, maybe), or the NASCAR vehicles.
As long as there's a single "normal" car missing from GT, even if it's just a variation of a car that IS in the game, there's going to be somebody complaining about resources wasted on car X or car Y, even if cars X and Y are also what would be considered "normal".
Lord knows that if Polyphony waited until after they've added all the "normal" cars, they'd never come close to getting around to adding these historically significant vehicles. So I'm extremely glad that PD isn't waiting, because IMHO the presence of these amusing oddities do a lot to give the game personality and charm (something most racing games lack), even if you rarely drive these things.
So waaaah, cry me a river... the presence of one Lunar Rover is potentially depriving you naysayers of one normal vehicle. I mean seriously, who's to say that the normal vehicle they would've added in its place would've even been to your liking? Sure you could spew the boring argument of "usefulness", but newsflash... there are over a thousand "useful" vehicles in GT to choose from. Are you naysayers seriously so selfish and fun-hating that you get upset when resources are used for adding in a few joy-bringing amusements instead of squeezing a few additional drops in the overflowing bucket of "usefulness"?