Matterhorn - the track in real life

  • Thread starter dr_slump
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On a real rally course I'd imagine they'd avoid telling their competitors to virtually drive off a cliff in terms of car control and acceleration.

I'm no expert but I think that event organisers would avoid designing a rally course to follow a drop as steep/dangerous as that.

While I like realism in my GT, I also like them to take advantage of the opportunity to offer a fun drive that can't be done in real life because of the danger involved.
 
I agree, but the drops are insane, not the actual path the courses follow. Rally courses tend to zig-zag instead of launching directly down hills.

You haven't watched much rallying, no offense. Rally Mexico is at 3,000 ft and cars lose power because of the lack of air getting to the engine.
 
I hope it doesn't have the insane incline and decline at the beginning that the Eiger K trail had. Some cars couldn't make it up the incline, and not crashing it whilst maintaining a decent speed on the decline was a major struggle, and very unrealistic. If it's all tarmac it'll be less of an issue though

Engine braking is your friend ;)

Had it been a real road and not based on a walking trail it would have used serpent roads to make the climb and descent less steep though...

You haven't watched much rallying, no offense. Rally Mexico is at 3,000 ft and cars lose power because of the lack of air getting to the engine.

He said that the drops were insane, not the altitude of the track. Can you show a rally track that's basically going straight down a mountain like that?
 
The tire model in GT5 is to blame too. Too much unrealistic tire slip at low speeds making driving on steep inclines or bankings very difficult if not impossible with low speed cars with low grip tires. Hopefully GT6 will solve this.

So basically just an improved version of Eiger Nordwand track?

It's a different circuit located in a different place.
It might not even have dirt layouts.
 
You haven't watched much rallying, no offense. Rally Mexico is at 3,000 ft and cars lose power because of the lack of air getting to the engine.

Show me a course that launches a car down an insanely steep hill for over ten seconds with ticker tape protecting you from a ravine, and then turns right quite abruptly. Altitude and elevation change are fine, the course following such blatantly dangerous routes isn't.

So basically just an improved version of Eiger Nordwand track? Or a replacement?

An additional circuit, with more insane views, and what look like two or three different layouts. And it looks like another quite tight course, like Eiger Nordwand, which is good for close racing IMO.
 
Show me a course that launches a car down an insanely steep hill for over ten seconds with ticker tape protecting you from a ravine, and then turns right quite abruptly. Altitude and elevation change are fine, the course following such blatantly dangerous routes isn't.

 

I skimmed through it, and didn't see anything which declined as steeply or for as long as the Eiger K trail. I'm not talking about the drops on the side of the course, I'm talking about the course itself.
 
Show me a course that launches a car down an insanely steep hill for over ten seconds with ticker tape protecting you from a ravine, and then turns right quite abruptly. Altitude and elevation change are fine, the course following such blatantly dangerous routes isn't.

I don't know about WRC but local rallying around Europe is filled with dangerous courses that were never made with rallying in mind (hell, not even driving).
 
I don't know about WRC but local rallying around Europe is filled with dangerous courses that were never made with rallying in mind (hell, not even driving).

As bad as the descent in the Eiger Nordwand K trail? If that's the case then I stand corrected, but I can't imagine anyone being allowed to drive at maximum attack down anything as bad as that descent.
 
Regarding the demo. How many choices of car were there? What did the before race screen look like? Did it display time, weather? Were there tyre options? Could you flash the headlights? Did that number next to the tyre wear appear?
 
05XR8
Regarding the demo. How many choices of car were there? What did the before race screen look like? Did it display time, weather? Were there tyre options? Could you flash the headlights? Did that number next to the tyre wear appear?

There are some screens up on GTP that can answer those questions ;-).
 
The one Jordan just did? Just saying, We see none of the race info in the video and no mention of what he saw of the various wear indicators that are in the screenshots.
 
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Kind of bugs me they did this track just to use the recycled textures from Eiger.
What let's you think they use the same textures?

I'm not even sure if you can see the Matterhorn from the Eiger. And the textures look like replicas of the real environment.
 
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Didn't Amazing Race have a leg near Matterhorn? I know this past season one of the legs was at Eiger.

That was the hotel Bellevue at Eiger. That episode really showed the whole town, and the valley where the fictional race track is.

It is amazing how much in that track is really there. I saw a thread on here some time ago with a lot of pictures.
 
What's amazing race?

"The Amazing Race" is a reality tv show here in the States. Teams of 2 compete against like 12 teams for 1 million dollars in a "race around the world". In each leg, they have to do certain tasks, the winners of the leg get a special reward. The losers go home, except in "a non elimination leg". It's a wonderful show that puts friendships, marriages, and siblings through some amazing situations. A brother could be a jock while his sister is a brain. When she has to face her fear of swimming, it can get quite emotional when you're really into the show. You might be able to find episodes on the web. Perhaps Netflix? Absolutely worth looking into,

http://youtu.be/PIzWm4O1T2w

Season 22 episode 8 features Eiger.

This is a spoiler, the season is 11 episodes. http://youtu.be/74xSI-K1mdk
 
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Color me unimpressed with this one. I understand it looks like the real place, that's cool and all. But I don't really care if it looks accurate, what I care about is that this track looks EXACTLY like a random GT5 create-a-track using Eiger and it's assets as the base location. Eiger Norwand in it's many forms is a great track/s, Why do we need another track that looks exactly the same, and is also a fairly boring and generic looking track?

I really hope they didn't take out Eiger for this, because I've got a strong feeling that we're losing a few tracks from GT5. We know there are 6 new tracks (locations) over GT5 from that flyer (or poster) from the GT6 reveal event, right? But then the flyer/poster also says 33 locations in total. Well GT5 with DLC has 30 locations. That means we're losing three tracks unless my maths are wrong.

Unless the count isn't including GT5 DLC tracks (maybe GT5 DLC works for GT6?). But if that's the case, we got 4 or 5 tracks for GT5, right? Then we'd have to be getting 7 or 8 new tracks to get the total for GT6 to 33. We're being slightly lied to about something. Because they said every track from GT5, yet the numbers they are giving us say we're losing a few tracks from GT5.

I just KNOW with my luck, my new favorite track to race on, Top Gear, is going to be one of the cuts. Because of the licence, and Top Gear's Turn 10 deal right after GT5's launch, I have a sinking feeling it was probably the first cut.
 
They said that all GT5 tracks are going to be in GT6.
It's not known if they mean including DLC ones, but in the latest official E3 screenshot batch Spa-Francorchamps and SSRX can be seen.
 
I like its flowing layout a lot, it also doesn't feature a crappy jump like Eiger did. The scenery is beautiful and I love how PD, again, created a racetrack out of a hiking trail.
 
I love the irony that goes with this track:
To create a fictional racing circuit at a town where in real life motorized vehicles are banned :D

To get to Zermatt in real life, you need to leave your car at Täsch and from there take the train to be able to reach Zermatt and the hiking area where PD layed out the track.

Epic PD :)
 
They said that all GT5 tracks are going to be in GT6.
It's not known if they mean including DLC ones, but in the latest official E3 screenshot batch Spa-Francorchamps and SSRX can be seen.

I know. I heard them the first time. I pointed that out in the post. My point is I also know they said 6 new locations over GT5, 33 locations in all. GT5 has 30 with DLC 25 without. Do you see how that math doesn't add up?

We're either getting more than 6 new tracks......and why would they not know how many new tracks and the track count for the big reveal event?.......Or we're losing a couple locations from GT5. One way or another, they're not telling us something.....the numbers don't work.
 
As bad as the descent in the Eiger Nordwand K trail? If that's the case then I stand corrected, but I can't imagine anyone being allowed to drive at maximum attack down anything as bad as that descent.

Well presumably you hate the presence of the X2010 and co in GT5 then? Consider it the same principle, GT games are about delivering experiences many people don't have in their lifetime, but it's also about exploring possibilities and potentials. The X2010 is not a real car, but a demonstration of what could potentially be achieved. We then get to experience that "As-if" it were real. Consider Eiger the same (and indeed Matterhorn). A track which does not exist, but pushes racing and real world experiences, to a new limit, and then presented to us to experience as if it were really there.
 
Well presumably you hate the presence of the X2010 and co in GT5 then? Consider it the same principle, GT games are about delivering experiences many people don't have in their lifetime, but it's also about exploring possibilities and potentials. The X2010 is not a real car, but a demonstration of what could potentially be achieved. We then get to experience that "As-if" it were real. Consider Eiger the same (and indeed Matterhorn). A track which does not exist, but pushes racing and real world experiences, to a new limit, and then presented to us to experience as if it were really there.

I would buy into that philosophy more, had there been more realistic rally courses in the game. With only four actual pre-designed rally stages (three of them being layouts of the Eiger), PD certainly would have been looking to add at least a few more realistic courses before embarking into the world of conceptual fantasy circuits.
 
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