Mobile games that would make great console and PC ports?

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So we’ve heard of mobile games before and have probably played a few that were pretty decent, but weren’t developed for anything other than that mobile device. (such as the Gameboy Advance, PSP, Nintendo DS, iPhone, Android, etc.) Here’s an interesting question though, what are some mobile games you feel could have been great if they were also made for consoles and PC as well? Share yours here! :)

And yes, games that have the same name as their console and PC counterparts, but had different developers do count.
 
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Freedom Wars.
This game had many flaws, but at the same time, it had its own unique charm.
If this game had been released on consoles or PC, more players would have enjoyed it.

Well, that wish is half fulfilled. Sword Art Online Fatal Bullet borrows a lot of the Freedom Wars mechanics. (same developers)
 
Midnight Club L.A. Remix.
So this was a game that was made for the PSP and while we do have MCLA on PS3 and 360, this game is very very different from them. It feels a lot more like MC3 with MC2's map and provides a different experience from MCLA on consoles that is actually worth playing and doesn't suck in comparison. However, I can't help but feel it could have been better if it was also made on a last-gen console like the PS2 because this game does lag a bit on the PSP and the controls prevent the hydraulics on the cars from working as intended, and I am sure theirs more I could say if I was to play it again. And I don't think making this version of the game for the PS2 would have been too outrageous because Need for Speed released Undercover on that system the same year MCLA came out and much like that game, both last and next-gen versions offered different experiences. So I think it would've been an interesting release had it happened, even if the PS2 was getting a bit old by then.
 
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There were a few PSP games that did that. Burnout Legends was Burnout 3 with a bunch of Burnout 2 content added, and the PSP Nascar game was a combination of a couple different PS2 Nascar games. The former is particularly notable because Electronic Arts weren't who had published Burnout 2.
 
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That's actually good to know because both of those games are ones I have thought about buying someday, consider me encouraged. Got me thinking about Need for Speed Underground Rivals again, which from little of it I played, it seemed like Underground with some things from it's sequel added in.
 
Star Wars Battlefront Renegade Squadron.
So this is a PSP-exclusive game that brought some great new things to the Battlefront series, such as being able to customize your character, auto-pilot in space battles, new maps, new weapons, new characters, and I am sure I could name more. However, the game's graphics were not too good, the framerate was capped at 20fps, and enemies didn't get knocked around by grenades, cannons, or lightsaber strikes like previous titles, and that's just to name a few. Granted while none of these stopped me from having fun with the game, the PSP's hardware I felt really held this game back a lot and I have a strong feeling if it had been made for a more powerful system, it could have really shined. I mean, at the time of the game's release, the PS3, Xbox 360, and Wii were fairly new, PS2 might've been pretty old, but it was still relevant and of course, who could forget PC? Any one of these I think could've given us a better game if handled properly and who knows what potential it would've had for modders had it been on PC.

I can live with some games being handheld only and I am sure they had reasons for why this one was, but I really do think Renegade Squadron deserved so much more than what it ended up being.
 
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