Thank you again. That is good to know and nice on restoring that scraped race. I actually saw your video before and placed it on my Gran Turismo 2 mod playlist (on my youtube channel).Yeah, you can paint up entire new dealerships if you want.. Of course you'd still need to add new body IDs if you want to add entirely new cars, but menu-wise you can literally do everything you want. The GUI is simple, effective and everything you need to know is in the help file provided within the archive. And yes you can recreate the menus from the demo builds.. MMRivit is working on it.
Unfortunately custom events are not yet possible to do but I've already prepare some screens for them.. I do have +120 custom events written in a diary (Most of them were written many years ago when I was small) and I can't wait to implement them into the game whenever there will be a tool for creating custom races.
Working on another tool that allows export / import of the wheel textures and palettes, so here's a little demo of it.
The wheels are a set of Enkeis from the aftermarket wheel shop, but with a quick hue shift to match the body colour instead of a red rim. Since each car colour has its own palette, I figure colour-coded wheels made a good example of what's possible.
It'll also make adding wheels to pre-release cars like the A4 Avant a 5-second job rather than lots of hex editing - export from the retail A4, import to the Avant, and done.
is it possible to make custom car like, cut Subaru REX, or 2012 GT-R Spec V?