Modified Track Path Editor + Tracks/Discussion

Perhaps the infamous 96 hours of hell course is now possible as a full circuit...
That would be awesome! Here's a recap:
96hoursofhell-jpg.139588
 
I have no idea how to get this to work.

I can transfer a track file to the online thing, manipulate it, and send it back to my phone, but when I go into the track path editor, the track is exactly the same as it was before I decided to manipulate the track.

Adding to this, I tried deleting the original .bin file one one of my tracks, and that didn't work either.


For those who have done this right; any help?
 
I have no idea how to get this to work.

I can transfer a track file to the online thing, manipulate it, and send it back to my phone, but when I go into the track path editor, the track is exactly the same as it was before I decided to manipulate the track.

Adding to this, I tried deleting the original .bin file one one of my tracks, and that didn't work either.


For those who have done this right; any help?
The online tool places the modified bin file in your designated download folder. You must move it to the proper folder that course maker uses. Also ensure the you rename it to the correct name. The tool adds C-- or C__ to the beginning and Android may modify the name if a duplicate exists in the folder. Ensure the file extension matches coursemaker's requirements ".Bin" vs ".bin".
 
The online tool places the modified bin file in your designated download folder. You must move it to the proper folder that course maker uses. Also ensure the you rename it to the correct name. The tool adds C-- or C__ to the beginning and Android may modify the name if a duplicate exists in the folder. Ensure the file extension matches coursemaker's requirements ".Bin" vs ".bin".

Ah, ok.

I was leaving the C-- on at the beginning of the file name, so I guess renaming it will rectify everything. Thanks for the help!
 
@Pophead
Maybe finally doing the whole 96 hours of hell is a possibility? :dopey:
Ah yes, I shall try!
edit: I am so confused at the moment, I have no clue how on earth to combine all of the pre-existing tracks into one, if that is possible and if there is a limit to anchors.
 
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Ah yes, I shall try!
edit: I am so confused at the moment, I have no clue how on earth to combine all of the pre-existing tracks into one, if that is possible and if there is a limit to anchors.

Eifel Flat, just switch the reference image once you're done recreating a section. Of course, they all need to be scaled the same.

Yes, there is also a limit to anchors (exactly 100). I hit it while making one of my touge tracks.
 
Eifel Flat, just switch the reference image once you're done recreating a section. Of course, they all need to be scaled the same.

Yes, there is also a limit to anchors (exactly 100). I hit it while making one of my touge tracks.
Still very confused - did send you an inbox tho
 
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I decided to edit my Sierra cruising track and now it's up to a whopping 14.14 miles!

Also while I was editing, I noticed that some of the objects were placed in the dark sections where they shouldn't be.
View media item 8472View media item 8471
This actually looks wonderful, so I decided to keep some of these! :dopey: I removed the objects that were glitching in the ground or in the barriers.

https://www.gtplanet.net/forum/resources/sierra-road-way-14-miles.3230/


The first version was great, Arcarde races with my 500PP Turbo BRZ on Sports Hard tyres, no aids and no HUD, great job!!
 
Nope :( Even changing theme from Eifel to Andalusia stretches it from 600m to 700m.



Per corner, nope :( All there is for each anchor is x, y, angle, and flags for straight/curve and decreased radius.
Any way to put amplified banking on the whole track?
 
I haven't tried (I always turn it down to try and avoid making 'bumpy' chicanes etc). Worth a try.......

edit: .... nope, that doesn't seem to work either.
Any ways to adjust the elevation manually? Like a flat figure 8 everywhere but the crossover?
 
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