Motor Trend Interview with Mr. Yamauchi, accepting your questions

  • Thread starter Snaeper
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- Are we going to have the option to install the full game to the PS3 hard drive?
- Are you thinking of ever bringing back Manufacturer unique music from GT1?
 
Very important question


  • Is it going to be possible to use the cars and tracks of FM3 in GT5?





:D :dopey: :P
 
-will there be qualifying before a race (either arcade or gt mode or even online)
-when you buy a car is it possible to change it colour and customize it visual and performance wise?
 
If anyone has an account, get to to ask for clarification on the track count, is it 20 odd actual tracks with 70 odd variations, or 70 odd tracks in 20 odd countries?
 
What are these mystery tracks we have seen in the F458 and FT-86 videos? Are these point to point tracks based on real life locations?
 
Why do Gt5's drivers have to hold the shift paddle for 1 hour to change gear?

cos it has to be on the paddle when the gear shift takes place otherwise the animation would be completey out of time with the shift or even more stupid looking impossibly fast hand movement.
 
Correct, it's the same with the gear stick changes in GT5:P, when your revs get close to where you would or should change gear, the driver moves his hand into position to change the gears. So if I'm racing and I change up at 8000rpm, the drivers hand may move to the gear stick at 7500rpm, he won't actually change gear until I do though, he'll just keep his hand there until I change gear or until your revs arn't near to where they should be for an up or downshift.
 
- Will there be a full field of 43 cars in NASCAR events?
- In recent gameplay demos of Gran Turismo 5 (specifically the latest Time Trial demo) the Indianapolis Motor Speedway road course from 2000-2007 is featured. However, two years ago, the layout of the course was changed to accomodate the MotoGP series. Will we see the new layout of the IMS road course in the final version of GT5?
- With all the talk about brand-new cars like the Mercedes-Benz SLS being added to the game, will there be any classic cars that weren't in any of the older GT games (or at least ones that weren't in GT4)?
 
How many Skyline versions are in GT5? lol

I think the 1:1 steering question is good... and clarify the tracks nº would be good too...
 
^Might be the odd one but I'd doubt there would be more than that, are you addicted to Hyundai's or something?
 
- In arcade mode will there be an option to race against cars from the same class/racing series? In previous games if I were to select a given car, I would be put up against all types of cars from different manufacturers, and racing series. Will there be an option so that if I choose a Super GT GT300 class car I will race against only other GT300 class cars, or if I choose a DTM car I will race only against other DTM cars?

-Will there be any other camera views available in-game? Ideally a hood cam and an interior view showing the instrument cluster but not the wheel. The current interior view seems out of place for those of us who use a wheel to play the game.

-How far does the tire simulation go? Is there tire flex? How much can we wear out the tires? Are blow outs possible?

-If there are point to point stages in the game, are they focused on rally, or are there tarmac stages, hill climb stages, or any other types as well?

-Will there be system link play in GT5?

-Regarding car modifications, will compatible parts be swappable between cars? For example, if the game contains lets say a fourth generation Camaro V6 and a fourth gen Camaro SS would it be possible to put a hood from one onto the other since the body panels will fit all different versions of the real car? The same idea goes for mechanical parts such as differentials, suspension, and various other parts available only on specific versions of a car.
 
Ask him about damage, how does it look? and is it realistic?. Also ask him about when he'll release the first footage of GT5's real damage in the final build of the game.

and lastly I want him to ask Yamauchi how the Nigh racing looks, are the beams of light coming from the head/tail lights reflecting realistically on the floor, scenery and other cars behind and in front of you.
 
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