14 posts into the thread that you started and you still haven't bothered explaining why we should. May we see your inside information?
Much like everyone else here I have no insider information. Here are the pros and cons as I see it for adding motorcycles to GT6.
Pros:
Adds a whole new dimension to the game. If you never rode or raced a bike in real life or in a game before, it is actually really fun and very challenging. You might find that it it something you enjoy if you try it out. If it is all done well, it would be yet 1 more thing to crush the competition.
It could add a new group of people that wouldn't normally purchase GT6. That boosts sales, generates more revenue, allows PD to have more resources to work with which benefits all of us in the long run. IE being able to staff more people and being able to provide more DLC in a timeliy manner.
They have already done motorcycle physics, and have a very good baseline to start from.
They already have the licensing for all the tracks they are going to use, and the marketing and distribution is all in place too. Seems foolish to do everything twice just to have 2 seperate titles. Would be much more effective to simply include bikes, and they would also be able to benefit from the extra hype.
Would also add to the offline aspect of the game by allowing more content quite easily. Example you could have a-spec historic race series, m-spec historic race series, and then possibly some sort of mixed historic race series. They could essentially triple the content with very little effort.
Cons:
Possibly taking modeling time away from everyones precious premium cars. Who knows what PD does with their time and resources, and what they have done since GT5 was released. Kind of a mute point because no one really knows how long things really take, and what their priorities are. PD is in charge of what they do and when. We will always get whatever they decide to give us, and on their schedule. No one here will ever change what PD does by making a forum post.
In general, just time away from other things in game. Again it is really up to PD to work on what they feel is top priority, and important to them. It's not their first rodeo, they actually know what they are doing.
Yeah, good one.
Unless I've missed it I still haven't seen the benefits to adding bikes to GT6 rather than creating a separate game.
See above
This. Why muddy the waters? GT6 really needs to build on GT5 and be a step above. Taking time out to work in motorcycles is precisely that. Taking out time. It would just be a shame to measure GT6 and have it come up short because of such a departure.
If you really think adding motorcycles is a reason GT6 could possibly come up short, then I think you are kidding yourself. That would mean there are much bigger problems!
They won't add bikes. They're too focused on making the cars look like perfection (I read that from an article before gt5 came out) what makes you think theyre going to find the time to make a load of bikes? You have to think about space on the disk let alone the console to run it?
A lot of you want a freeroam (which I think is a good idea.. But I don't see that happening either)
You can dream, but in reality, they're too focused on making the game based around cars, making sure the game is perfection in their eyes so you get tonnes of enjoyment out of it.
So what if it's cliche that I mentioned GTAV.. You know it's true.
They can still have perfection even with motorcycles, beleive it or not!
Motorcycles have their own games like MotoGP and i think they don't belong to GT6
So does Nascar, Rally, and F1 but they decided to add all of that as well to broaden their game. Have you ever played any of the "Motorcycle" games that are available? I am guessing not. The physics of the games mentioned are AWFUL! PD has already done bike physics that were quite playable and enjoyable. The phrase "They don't belong" is simply your opinion. And just like everyone else here, you are entitled to your opinion but that doesnt make it right.