- 3,011
- Massachusetts
- GBO-Possum
The current implementation has the clients looking for the server based on the last known IP address. If the server IP address has changed since last session, there is no automatic connection. This then requires user intervention to quit client mode, and either provide the new correct IP address or tell the client PS3 to search for the server, and reestablish the client/server relationship.
I suggest that clients should search the LAN for the server based on a numeric token which would be identical across all members of a multi-monitor group. Clients could join their servers by polling the local IP addresses for available servers and verifying that they are part of the same group by comparing tokens.
This would continue to allow multiple multi-monitor groups on a LAN, avoid the need for user intervention and automate the process of reestablishment of the multi-monitor group of PS3s.
I suggest that clients should search the LAN for the server based on a numeric token which would be identical across all members of a multi-monitor group. Clients could join their servers by polling the local IP addresses for available servers and verifying that they are part of the same group by comparing tokens.
This would continue to allow multiple multi-monitor groups on a LAN, avoid the need for user intervention and automate the process of reestablishment of the multi-monitor group of PS3s.