Additional good readings with guides and rules for other Racing Games!!
This one comes form an older one... from the makers of GTR and GTR2 (great old times) and before these.. GPLEgends!! Who still remembers??
Old School!
From UK GPL league events, the text is close to brilliant, and probably will only apply to GPL... but gives you a good idea of what is an EXTREMELY correct behavior (probably to much correct... or not!!) you judge it...
http://www.ukgpl.com/rec_dvr_beh/rec_driver_beh.htm
This next text came from: "EXILED VIRTUAL MOTORSPORTS" you may find them on Facebook!
Driving Standards
a. Respect always those you share a track with.
b. Track surface is between white lines. More than 2 wheels over the white line is classed as exploiting track limits. Crossing yellow lines to gain an advantage is also considered Violation of track Limits. If there are any questions, please message an admin at least 48 hours before the event. So we can then announce details as a clarification. Track limits are NOT routinely monitored, and occasionally running wide as a result of pushing is to be expected in sim racing. Deliberate shortening or narrowing the angle of a corner is not accepted – EVEN if the anti-cutting tool doesn’t consider it as a cut.
Common-sense, imagine real life. Would they do it? If the answer is no, then neither would you.
c. Additional caution and care must be taken when starting a race. As a wise racer once said, “nothing is won in the first corner or even the first lap, but everything can be lost.” Harsher penalties will be imposed for first lap incidents. Remember things do happen, but people have been practicing, and looking forward to these events. To be taken out after 30 seconds is very frustrating.
d. Be Patient. Begin the race at a normal pace that will not cause you to run into cars in front of you. Don’t begin by steering to one side and attempting to barge through the pack. Conversely, don’t begin at a slow pace that will make you an obstruction or barrier to cars behind you. Essentially drive within your limits. Sometimes starting at the back is not always the worst option.
e. Your goal on turn 1 should not be to get to the front, but rather to convert a double wide start field to a single file running order. Look ahead more than one car. Due to field compression, a compact field will run slower through the first few turns than a spread out one. Leave some extra space, and be prepared to brake earlier.
When approaching the first corner, keep in mind there will be times that you are punted off, especially when racing in a crowded server. In a crowded field, pinball is quite possible. A racer who runs into you may have been punted. Don’t automatically assume malicious intent.
f. Any incidents occurring on the first lap will carry a harsher penalty when blame can be apportioned.
g. The responsibility for the decision to pass another car, and to do it safely, rests with the overtaking driver. The overtaken driver should be aware that he/she is being passed and must not impede that pass by blocking. A driver who does not watch his/her mirrors or who appears to be blocking another car seeking to pass may be penalized.
h. Once the trailing car has its front wheels half way down the side next to the driver of the other vehicle, it is considered that the trailing car has the right to be there and that the leading driver must leave the trailing driver enough “racing room”. If adequate racing room is left for the trailing car, and there is incidental contact made between cars, the contact will be considered “side-to-side”. Incidental side-to-side contact maybe considered “a racing incident.”
Consider the car you are in. A single seater car is not made for contact of any sorts, whereas a tin top is more forgiving.
i. Blocking/defending. A driver may choose to protect his or her line so long as it is not considered blocking. Blocking is defined as two (2) consecutive line changes to “protect his/her line”, and in doing so, impedes the vehicle that is trying to pass with each of the two (2) consecutive movements.
The driver in front has the right to choose any line, so long as not to be considered blocking. The driver attempting to make a pass shall have the right to the line when their front wheel is beside the driver of the other vehicle.
Leading cars have the right to take their line of choice through corners. I.e. they may drive a defensive line around the inside of a corner to protect their position, thereby forcing an attacking driver to try to pass around the outside. This is not blocking and is part of normal racing etiquette.
j. When you get ‘locked up’ in a group battle on the straights, you are not allowed to bump the driver in front of you to free yourself out of that situation. Stay behind that driver or move sideways as soon as there’s sufficient room to do so.
k. The term “punting” is defined as nose-to-tail (or side-of-the-nose to side-of-the-tail) contact, where the leading car is significantly knocked from the racing line. The “nose” of the car is defined as the area from one front wheel, around the front of the car, to the other front wheel including the wheels themselves. (see 2f).
l. If you make a significant driving error and another driver or driver’s attempts to capitalize on it, they have the right to do so. Do not try to collide or retaliate because of your error. Retaliation will carry a harsh penalty.
m. It is the responsibility of the driver recovering from any incident to take all necessary care to not interfere with any cars still on the track and not part of the incident, whether it be their own fault or caused by others.
n. It is the responsibility of the car returning to the track to ensure there are no collisions so that no other drivers are caused to manoeuvre or brake suddenly to allow you to resume racing. If there’s a chance of a collision, wait and be patient as other drivers have the right of way.
o. Do not reverse back onto the track unless it is necessary. If you are backing up away from a wall first look around you to avoid a collision and as the collision would be your fault.
p. Whenever possible you should always re-enter the track parallel to the road, slowly and gently, and always with great care. This gives you the best opportunity to see what’s coming up the track behind you, and it also gives drivers coming up on you the best chance to orientate and react to your situation.
q. Although the flag systems in sim are a bit unreliable, it is not the full responsibility of the driver who has gone off to avoid a collision. An approaching driver still has due diligence to slow down and react to avoid the accident; comparing to real life again. You wouldn’t just barrel past and hope for the best.
r. Drivers that are about to get lapped must make sure not to interfere with the lapping cars. Slow down on the straights on either side of the track or maintain the outside line during cornering. If for whatever reason you happen to be on the inside line when being overtaken, stay on the inside line until all drivers that were about to lap you have passed. You are not allowed to deliberately block the lapping cars. Whenever possible talk via the voice channels to state which side they should pass you, or use the relative box to know when cars are approaching. If you are off the pace, expect leaders to approach.
s. Drivers will not cut the queue in qualifying in the pits.
t. If you wish to abandon your lap, you must do this safely, and off the racing line, preferably off the circuit to not impede anyone else’s lap. Causing someone to abandon their lap
u. No contact in races that have a formation lap, or in qualifying. There is simply no need.
v. All drivers must be in a fit state to drive. Excessive alcohol or drug use, causing irrational behaviour and driving is not acceptable.
Some are trully interesting.. like the last paragraph... (v)
Don´t do drugs!
"causing irrational behaviour and driving is not acceptable."
Good reading, mates!
Great Post. I'll be privileged to find myself on the grid with you. (I suspect I'll have to get a lot faster...)
?? I´m the worse. dude.. . my best so far is DR B and SR A... but right after last Patch... I dropped radically and imediatly to... CE!!!!! Recovered my E to C (almost B) just yesterday... in 3 races (CC currently)and I´m again very close to DR B too...
I´ve
Been in shock for some days... right after the 1st day after Patch... only yesterday I began recovery!