Need a SuperGT tune that doesn't oversteer when exiting corners

  • Thread starter pentaxfun
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If you are struggling with all the tunes you mentioned OP, then the problem is likely your driving or perhaps your steering sensitivity settings. If you make enough adjustments so you can continue to drive the same way without oversteer on exit, you'll likely end up gutting the car's turning ability in the process. My suggestion would be to hook up with someone who is familiar with the DS3/GT500 combination and jump into a private lounge and try to work out the problem one on one.
 
My suggestion would be to hook up with someone who is familiar with the DS3/GT500 combination and jump into a private lounge and try to work out the problem one on one.

This is the best of some very good advice. OP, you may want to approach someone to work specifically on a car for you. I haven't been through all of the builds that have been supplied here, but I'm wondering about tyres.

I notice that the event requires RH tyres. How many of the builds that you've tried explicitly state that they're for RH tyres..?? There's quite a bit of difference in grip between RH and RS tyres. It may be that you need a tailored build for RH rubber.

Beyond that, try everything posted in this thread, most of these guys know what they're talking about...

{Cy}
 
soften rear compression dampers and possibly front extension

soften rear springs in relation to the front

increase rear camber in relation to front

increase rear toe

increase rear downforce in relation to front

finally, either train your throttle thumb to better modulate the skinny pedal (ie. dont just mash the gas pedal) or turn up the TCS.

on nurb particularly, higher ride heights & softer springs/dampers make the car 'easier' to drive.. (tho not neccessarily faster) gt500 (and all race cars) are tuned incredibly stiff 'stock'.

i am a ring rat so take it for what it's worth.
 
I made that YMS tune on that exact TT. :lol:

Switching the front/rear shock ext from 4/3 to 3/6 should give you your desired effect all by itself. Maybe tuck in the toe to -0.20.(from -0.40)
I assume you mean this one?
 
I bought the raybrig nsx and tuned it a bit. I tried to improve the car with as little setting changes as possible, as an example of how to remove the problem your having.

For starters, I suggest changing LSD initial to 30 and negative camber to 2.0 front and rear. Another change you could make as default is toe at 0.00 front and rear. I think something like this is a good start point for any MR or FR tune. With camber too low, it's just hard to get anything to work good.

I like having high initial and accel settings, the high initial gives the car a more direct feel and more control. I think it also will help with reducing oversteer on corner exit, after I add the other measures to remove oversteer, if I the lower the initial, the oversteer comes back through some corners.

Having high accel setting might prevent the car from turning well through extremely tight radius turns. It's only as a turn becomes too tight that a strong LSD prevents the wheels turning at the required rates. Therefore, you will notice a car get loose at the apex if the LSD is too strong, which might have just happened once as I was testing the tune (but it was no big deal anyway).

Anyway, I found two easy ways to tune out the oversteer.

method 1

LSD: 30 / 40 / 20
ride height -6 / -6
neg camber 2.0 / 3.5
toe 0.15 / 0.15


method 2

LSD: 30 / 40 / 20
rear spring rate: 17.0
rear bound: 10
neg camber: 2.0 / 2.0
toe: 0.00 / 0.00

(also this would not support backwards suspension theory. See diagram in this thread.)

As for the yellow hat, I can't help because I'm not getting any oversteer with this car.
 
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