In the rare times that a cop does go up there , drive off, then reset back onto buses.
That's not really a good idea because if you press the reset button, it will almost always get you busted. Very rarely does it not.
You would only get busted if there's a second cop up there, the first one will drive off the buses, and when you reset, there very rarely will be a second cop up there.
That's the challenge series, I was talking about the career mode, which is what the rap sheet is associated with.
I don't remember having to do a 30 minute pursuit for career mode. I'll have to take a look at my notes.
Usually Earl, because there is no traffic in the final race, which means less chance for the rubber banding AI to randomly make a mistake, since one of the random mistakes is crashing into traffic.
The M3 GTR has weak nitrous. If using nitrous, then Carerra GT is fastest (strong nitrous), followed by the Elise (highest cornering speeds). Using a trainer, M3 GTR can take all Junkman parts except for supercharger (that will crash the game). The wheels are the only part that can be changed within the game.
To set this up, you need to be at max heat level, since the cops leave when heal level increases. Drive to the west end of Hickley field and drop the west sign, then drive across the field through east side opening, to attract cops, then drive back in and drop the east sign and park next to sign. If you're lucky and this sets up right, there will be cops just outside the east sign. You can adjust the distance from the dropped sign so you never get busted and never evade. Then you can leave the game and come back later. Players have done 24+ hour pursuits this way in MW 2005 and also NFS World (the old stats system showed longest pursuit).
post boss lucky draw cards
The first 3 lucky draw cards from each boss are random. There's a trainer to collect all 6 cards after each boss. I'll have to check, but it may be the first 3 lucky draw cards are randomly rotated, in which case, by using the table below, after choosing the first card, you'll know where the pink slip card is. Table of the rewards:
Code:
Boss race rewards
{?,?,?} are random order
boss ? ? ? unique unique unique
15 pink $10000 jail vinyl rims brakes
14 pink $12500 strike vinyl hood suspension
13 pink $10000 $15000 gauge body transmission
12 pink strike release vinyl body supercharger
11 pink jail $20000 spoiler rim tires
10 pink jail strike roof hood suspension
9 pink release strike gauge hood supercharger
8 pink strike jail body spoiler transmission
7 pink release jail vinyl spoiler tires
6 pink $50000 jail vinyl rims suspension
5 pink strike jail vinyl hood supercharger
4 pink $100000 release vinyl body engine
3 pink jail strike rims roof tires
2 pink release jail gauge vinyl supercharger
Total count of junkman parts you get from career lucky draw cards. Note there is no unique nitrous during career.
Code:
brakes 1
engine 1
nitrous 0
supercharger 4
suspesion 3
tires 3
transmission 2