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Anyone else "overuse" negative toe on their understeering cars? I have had to use it on a few cars I bought the chassis stiffening on. It results in decent driveability but I don't think its realistic and its fortunate that tire wear in this game is so minimal. I like the chassis stiffening upgrade because it makes the street cars feel comparable to the race cars, but it definitely makes understeer prone cars impossible to turn. It seems like these cars are easily identifiable by having 55% or more weight in the front and 45% or less in the rear. The alternative is adding weight but I think that toe accomplishes the same thing with better performance.
These are a few example cars that I run a lot of negative toe (on the rear wheels as well as front):
Cars are fully tuned.
2000 Mustang Cobra R (1:30 on Trial Mountain)
Nissan Skyline GT-R Nur (1:25 on Trial Mountain)
The results are decent but I don't like the method. I run about -.20 front and rear toe and usually I also run +5 height on the rear and -20 on the front.
These are a few example cars that I run a lot of negative toe (on the rear wheels as well as front):
Cars are fully tuned.
2000 Mustang Cobra R (1:30 on Trial Mountain)
Nissan Skyline GT-R Nur (1:25 on Trial Mountain)
The results are decent but I don't like the method. I run about -.20 front and rear toe and usually I also run +5 height on the rear and -20 on the front.