New Thrustmaster T-GT owner - quick review as former G29 user.

  • Thread starter barkohba
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I'm with you, I dont think it's coincidence that people complain thst the G29 was better on GT6 when it was the official licensed wheel and now it is worse on GT sport than other games when it's not. I wasn't born yesterday
Supported and licensed are two different things ;). The G29 was never the officially licensed wheel for any GT game. The last officially licensed Logitech wheel for GT games was the DFGT for GT5 Prologue and GT5.
 
I wonder if T-GT will also support all those features on PS5 Gran Turismo 7 or they will just release new wheel
 
I wonder if T-GT will also support all those features on PS5 Gran Turismo 7 or they will just release new wheel

Why should they? It was said from the very beginning that TGT will support GT Sport and future GT titles. TDFB isnt anything exciting, mind you. But im confident the TGT will be the official wheel for GT7, too.
 
Ooof things have changed a bit. THis is now an $800 wheel? I heard it was as low as $650 usd say in 2019 when the world was in a better place, It is now a $1,600 wheel in my country. I shudder to think whats it like in Brazil etc.

I cannot imagine Sony dumping support of this wheel in ps5/gt7... and since GT7 is pretty much based on GTS then I dont see how continued support isnt like 'flicking a switch' as MS would say.

ALSO... witness the new Logitec G923... which is just a g29/g920 mashed into one. Apparently it *should* be able to run four consoles.... ie. the ps4/5 xbox one/series x.
 
At least your G29 will last longer than a Thrustmaster wheel.
Maybe for you, but my T300RS GT, which has seen much more long-term endurance racing, even a non-stop 8 hour race, has lasted longer than my G29 ever did, and still works just as well as when I got it.
 
ALSO... witness the new Logitec G923... which is just a g29/g920 mashed into one. Apparently it *should* be able to run four consoles.... ie. the ps4/5 xbox one/series x.
No. The PS model will run on PS4 and PS5, the Xbox model will run on XB1/XSX. Unlike the old G29/G920, which had significant differences, both models of G923 look the same except the PS/XB button and the face buttons (ABXY for Xbox, Trisquacirx for PS).

There's also a new FFB processor and they've ditched the rubber block in the pedals for a progressive spring.
 
For me T-GT with a 13” Sparco R383 add on wheel and T3PA-PRO Made my GTS Simulator software a great experience. I hope the PS5 and GT7 will make it feel even more . The 13” Sparco has less buttons and dials but it gives a nice feel of realism.
 
So I finally got the Thrustmaster T-GT, after half a year of using the G29 (mostly on GTSport), and OMG, are there some very, VERY big differences.

The main difference, and the biggest, most crucial one is the FFB. Jumping over the technical data (better belt driven mechanism, a sub-woofer speaker in the back that transmits a lot of vibration and detail in the wheel column - works only on GTS - , etc), there is a NIGHT AND DAY difference, because basically, if you're using a G29 on GTS (regardless of FFB settings, i've tried all combinations) you SOMETIMES feel some curbs, once a day feel some bumps (barely), and get a slight ease of centering power when you lose your traction (but generally you get that feedback too late). With the T-GT, you feel everything, instantly, all the time. I'm talking car engine vibration, constant varying road surface detail, wheel flex and wheel traction, you're able to tell way sooner when the wheels are about to lose traction, you also get a generous wheel vibration when you're understeering, and so on.

Basically, if you're a G29 user, as far as FFB goes, you feel next to nothing in GTS (which is really a shame because in Assetto Corsa, PCars 2, F1 2017 you feel a lot, lot more detail and variation with that wheel). With the T-GT, you feel everything in a much more smooth and realistic way. IT is really fantastic and transformed GTSport for me from a great game with horrible lifeless feel, to a game that feels better than Assetto or PCars 2 with this wheel.

Another important difference is the break pedal and the way it works with GTS when using ABS off. In case you ever tried (with the G29), if you turn the ABS off, it's crazy tricky not to lock up the wheels instantly, to the point where it's almost useless (again, in AC and PC2, driving without ABS feels fine and it's realistically difficult to lock up the wheels, you've got to press hard and fast). Here, with the progressive pedal adjuster thingy (I adjusted mine by basically raising the rubber triangle at 1 cm), it's perfect - I can finally play GTS realistically (use cars like the old Ferraris and Cobra, etc without ABS and not die instantly, as well as, crucially "group 2" cars - SUPER GT500 - without ABS, as the cars in real life have no ABS and TC).

These 2 differences have transformed GTS for me, and made it worth every penny. It's also worth mentioning that the wheel feels better, has more useful buttons, and, crucially, is a bit bigger which makes for a more enjoyable experience in any game.


Hope my insights helped!
hi what settings are you using on gt2 as I Cant feel anything like road surface rough roads I play on ps4
 
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