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Great opening post! I had a good laugh reading it. I don't use nitrous much myself because I tend to find that if more power is needed engine mods do a better job. I often use it on max speed runs though, and did use it to win the Shelby series in an otherwise stock Shelby WoteveritscalledthatssilverandnotaCobra.
What I don't see though, is how using nitrous is cheating any more than using other engine or suspension upgrades to improve the performance of your car, or tuning your adjustable suspension to eradicate a handling imbalance, or tuning your almost infinitely adjustable gearbox to exactly match the circuit, or changing tyre type in a pitstop, or adding a functioning wing. Ultimately, all of these things are done to make your car fast enough for you to win the race in it (or more competitive or whatever). Sure, the AI apparently can't or doesn't use it, but they do use other modifications, and sometimes these result in power outputs that are seemingly impossible to replicate on the same car, suggesting that they use tuning bits not available to us. Also, the AI can't decide to add an extra 20bhp to his car as a reaction to the modified car that you have entered in the race, so any modification would seem similarly unfair.
I don't like it because it's a temporary boost. I'd rather be driving a car that can give full performance every lap than one that has a finite performance boost. This is probably because I prefer racing endurances, which negate the value of Nitrous. It can make a big difference in a 3 lap race, but is less significant in a 60 lap race. If my car's not fast enough for me in a race, I'll use some other, more permanent way of adding speed. Sure, there's nothing wrong with coming second, and it's usually more fun than winning by half a lap, but you can come second with nitrous too.
What I don't see though, is how using nitrous is cheating any more than using other engine or suspension upgrades to improve the performance of your car, or tuning your adjustable suspension to eradicate a handling imbalance, or tuning your almost infinitely adjustable gearbox to exactly match the circuit, or changing tyre type in a pitstop, or adding a functioning wing. Ultimately, all of these things are done to make your car fast enough for you to win the race in it (or more competitive or whatever). Sure, the AI apparently can't or doesn't use it, but they do use other modifications, and sometimes these result in power outputs that are seemingly impossible to replicate on the same car, suggesting that they use tuning bits not available to us. Also, the AI can't decide to add an extra 20bhp to his car as a reaction to the modified car that you have entered in the race, so any modification would seem similarly unfair.
I don't like it because it's a temporary boost. I'd rather be driving a car that can give full performance every lap than one that has a finite performance boost. This is probably because I prefer racing endurances, which negate the value of Nitrous. It can make a big difference in a 3 lap race, but is less significant in a 60 lap race. If my car's not fast enough for me in a race, I'll use some other, more permanent way of adding speed. Sure, there's nothing wrong with coming second, and it's usually more fun than winning by half a lap, but you can come second with nitrous too.