Nordschleife Stock Challenge

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Due to the popularity of the Ring Records thread and a desire for people to run stock cars as well as race modified, I have come up with a new challenge which will hopefully eliminate some of the controversy around the methods of timing and the tuning issue. The challenge in this thread is to be the fastest around the ring in one of the 72 cars available in Shift and I will be maintaining a record of the fastest lap in each car.

Rules: Cars must be stock, No tuning or upgrades allowed, race modified car time should be posted here. The time must be done in a Pro physics, all aids off in quick race mode with no opponents, flying laps are allowed to reflect real life practice.

Please post your name/tag, car and lap time, and if possible a record of your time (as this is a bit of fun, I trust people to be honest but photo evidence will always add to your kudos!). For fun, I have added the real life lap times by the cars I could find so we can see how much we can beat these times by (and I'm convinced we will beat them severely!). These times are as accurate as I could find but if you know of any additions or corrections, please feel free to post.

Finally, I have not moved any of the times from the ring records thread over into this one due to the issues that Biggles highlighted over different race methods.

Enjoy

Andy

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Updated to post 127
 
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its a good idea.. I'm in. I still maintain that a flying lap is preferable though and is a 'true' laptime as I'm sure the 'real life' records are set that way.
 
its a good idea.. I'm in. I still maintain that a flying lap is preferable though and is a 'true' laptime as I'm sure the 'real life' records are set that way.

I think they're sometimes flying laps and sometimes not, just trying to give some consistency and not make it too arduous! Look forward to seeing your times (don't forget the tuned cars can be a flying lap in the other thread 👍 )
 
ok.. i just did a lap.. a good few seconds to knock off in these, but as an opener:

Aston Martin DBR9 6:37.950
Porsche 911 GT3 RSR 7.08.050

they are not 'verified', but I can't see the point in cheating myself. With any lap time I post i should be able to document a close lap time if required.
 
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Aston Martin V8 Vantage Stock - 8.22.180

Don't think it's much good as nothing to compare it to and i made 2 or 3 mistakes, but a fun drive either way. This car is very frisky.

edit: ah ok just seen the table, looks like i have a lonnng way to go haha better get to work on it.
 
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Thanks for your work on this Andy! It will give everyone an opportunity to get straight into the TT standings & see how their times hold up, without spending a lot of time experimenting with cars, upgrades & tuning. 👍
 
Thanks for your work on this Andy! It will give everyone an opportunity to get straight into the TT standings & see how their times hold up, without spending a lot of time experimenting with cars, upgrades & tuning. 👍

No probs, hope it will prove to be a bit of fun! And thanks for pointing out the blindingly obvious flaw with TT's that we'd all seemed to have missed! Another bit of EA magic!
 
My times so far:

BMW 135i: 8.40.570

Honda S2000: 8.51.250

Porsche GT3 RSR: 7.16.710

The Porsche is just insane - it's like you have to forget everything you've learned about driving the slower cars & just hammer away on the throttle as hard as you can, trusting the car to keep gripping. It's certainly fun, but I can't believe it's all that realistic - I think you'd be back-to-front in no time if you did that IRL.

Pretty impressive time Silk, I know there's plenty of time I could still take off my time, but 8 secs is a lot!

You may be right, Silk, that the flying lap in Race mode would make more sense. I can see it would oblige you to run at least 2 laps to register a time (there's no way of starting the clock at 0 without running that first lap), which isn't such a bad thing. If that's the way times are registered on the Ring IRL, maybe it make sense to do it that way here, so that we could see how the times compare.

I notice in Race mode there isn't a running clock or (even any split times) to let you know how you're doing until you've finished the whole lap, but TT mode only allows you one lap on the Ring, & it has that screwed up start time.
 
Thanks for the input guys, the reason I went for 1 lap standing start is primarily to keep it simple for those who are not so experienced as doing a 7 minute lead up to a flying lap and stacking it first bend is mightily annoying!!! Also, I wanted to ensure we had consistency with the times and noone was disadvantaged in any way. There doesn't seem to be any protocol when setting laps on the ring in real life, some are standing starts, others not. My final though was that if I were to go to the ring in my car and put in a lap, it would always be from a standing start due to the toll booths.
If you think it apt to do so, I can ammend the rules to say flying laps are allowed, it wouldn't cause too much of a problem at the moment as we don't have many times set yet, let me know what you think.

As an aside, it seems some of the real life laps are better than others! Example being I beat the Veyron lap comfortably and I am a fairly slow driver (that record will go very quickly I know!!), yet you both missed the GT3RSR mark by a largish margin (even a flying start wouldn't have made that up I don't believe) and I know that you are considerably faster drivers than me. That said, if I was taking a £1000000 sportscar round the ring in real life, I probably would be a bit careful and not throw it around with quite such reckless abandon as I did!
 
Corolla AE86 :

9:30.100

Definitely several mistakes, but that's all I had time for tonight.

Photo can be uploaded if necessary, but really, I don't think anyone's impressed enough to care... I'm sure someone will crush this time soon enough...LOL

Thanks Andy!
 
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Corolla AE86 :

9:30.100

Definitely several mistakes, but that's all I had time for tonight.

Photo can be uploaded if necessary, but really, I don't think anyone's impressed enough to care... I'm sure someone will crush this time soon enough...LOL

Thanks Andy!

Well, you're there until someone beats it, and as we have no official time for that car yet, its the quickest lap done!!!!!!

Don't worry about the photo, as I said, I trust people to be honest. I put it in really because I know some of our alien drivers like to show off their blisteringly fast times :lol:
 
Nice work Andy! :) 👍

Aston Martin DBR9: 6.26.720 done in race mode, 3 lapper.
EDIT: I just saw the rules is standing start :ouch: will try it soon;)

I guess standing start is faster :lol: Aston Martin DBR 9 standing start; 6.26.120
 
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Are we quoting the game lap time, or the game lap less the 9 or so seconds timing error?

Game times (1 lap per car only)

Porsche GT2 7'31.400 (evil car... understeers & oversteers... lap had a couple of big 'moments' :D)
Aston DB9 7'49.260 (very scruffy lap... this thing has a heavy nose and likes to understeer)
Audi R8 7'52,120 (not sure why this isn't faster - it's so easy to drive... very neutral)
Zonda F 6'56.470 (err... wow... requires a serious brain re-calibration to drive quickly... 215mph)

Will run some more, but I need a rest after the Zonda :lol:

Edit:
Porsche Carrera GT 7'06.840
 
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I'll give this a few spins this weekend in a Porsche, Lotus and maybe a Honda. Thanks for the effort involved.
 
Nice work Andy! :) 👍

Aston Martin DBR9: 6.26.720 done in race mode, 3 lapper.
EDIT: I just saw the rules is standing start :ouch: will try it soon;)

I guess standing start is faster :lol: Aston Martin DBR 9 standing start; 6.26.120

:lol: ironic?!?!?!?

Are we quoting the game lap time, or the game lap less the 9 or so seconds timing error?

Game times (1 lap per car only)

Porsche GT2 7'31.400 (evil car... understeers & oversteers... lap had a couple of big 'moments' :D)
Aston DB9 7'49.260 (very scruffy lap... this thing has a heavy nose and likes to understeer)
Audi R8 7'52,120 (not sure why this isn't faster - it's so easy to drive... very neutral)
Zonda F 6'56.470 (err... wow... requires a serious brain re-calibration to drive quickly... 215mph)

Will run some more, but I need a rest after the Zonda :lol:

Edit:
Porsche Carrera GT 7'06.840

Wow, great times Stotty! We're quoting the game times, quick race, 1 lap, 0 opponents, whatever it says at the end of the lap. As long as we're all doing the same it doesn't matter, and you seem to have had no problem destroying the real life times! Also, have to agree on the R8, feels like a dream to drive round, no understeer/oversteer, corners well, good speed, good acceleration, yet somehow not that fast!
 
porsche gt3 rsr; 6.57.260 - some small mistakes, but dont think I will improve it, just didnt like the car.

Dont have a picture for DBR9, but if needed I will make a new lap 👍
 

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And here my Personal Record with the Zonda R ;)

06:11,800



and my Latest Laptime with the Maserati MC12

6:13,659



regards
 
porsche gt3 rsr; 6.57.260 - some small mistakes, but dont think I will improve it, just didnt like the car.

Dont have a picture for DBR9, but if needed I will make a new lap 👍

That's a very good time mr_V 👍 I had a quick go in the RSR earlier and couldn't get under 7 minutes... I clearly need to try harder!

And here my Personal Record with the Zonda R ;)

06:11,800

and my Latest Laptime with the Maserati MC12

6:13,659

regards

Are you tuning the Zonda and MC12 to hit those times???
 
That's a very good time mr_V 👍 I had a quick go in the RSR earlier and couldn't get under 7 minutes... I clearly need to try harder!

Thanks :) You can push that car REALLY hard, forget about realistic driving style then you go faster, that worked for me..



Your times is insane seven8v, possible to upload to you tube?
 
Couple more...

Viper 7'38.140
Koeingsegg 6'59.030

The Koeingsegg is just the most mental car in the game... extremely difficult to get the best out of it. It has so much turbo lag you really need to be at the top of the rev range... but if you do that, you get the full monty torque and instant wheelspin or oversteer depending if you're going in a straight line or round a corner (though applying opposite lock on the straights is also common too :lol:). On the lap above I passed 200mph on 3 separate sections of track... including 235mph on the back straight... insane car.

Off to bed now to have nightmares about Koeingseggs :D
 
Thanks for the input guys, the reason I went for 1 lap standing start is primarily to keep it simple for those who are not so experienced as doing a 7 minute lead up to a flying lap and stacking it first bend is mightily annoying!!! Also, I wanted to ensure we had consistency with the times and noone was disadvantaged in any way. There doesn't seem to be any protocol when setting laps on the ring in real life, some are standing starts, others not. My final though was that if I were to go to the ring in my car and put in a lap, it would always be from a standing start due to the toll booths.
If you think it apt to do so, I can ammend the rules to say flying laps are allowed, it wouldn't cause too much of a problem at the moment as we don't have many times set yet, let me know what you think.

Yes, I still would prefer a flying lap. For me at least, it just works better. I can't remember how many times i restarted when doing the (standing) RSR time, and even after all that, it still wasn't impressive. The one lap warm up just gives you (me!) a gentle feel of the car where you can go past the limits if needed so you can try the second lap closer to the edge.
And if you allow the flying start mode, then thats one less way to 'cheat' the rules. As there is only maybe 1 or 2 seconds diference between the ultimate standing and flying lap, those who are more comfortable with a standing lap can still choose to do that.
The 'ring is so long, i think most competitors will be more than 2 seconds apart anyway, so whether it is a flying or standing start (or mixed) it still reflects the drivers skill level. For example Mr Volcano is around 10 seconds faster than me regardless of lap 'mode', his standing vs. my flying.
And... who really does just one lap in a car at the ring. i would suggest that everyone here would do a number of laps as warm-up ... yes ?


My times so far:

Porsche GT3 RSR: 7.16.710

Pretty impressive time Silk, I know there's plenty of time I could still take off my time, but 8 secs is a lot!

Make that 19 seconds now courtesy of mR_VOLCANO (porsche gt3 rsr; 6.57.260)

There is always someone faster. :)
 
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Well, I really think we've got to establish how we're going to do this. My main reason for changing to the flying start idea was in order to be able to compare RL lap times (if that is in fact how they're created?).

I wanted to avoid the possibility of endlessly circling the Ring in search of the perfect lap execution (which starts to get a bit tedious after a while), by restricting the lap time to a single, standing start. However, I agree that 2 or 3 flying laps seems quite reasonable (especially in the faster cars where the laps go by quite quickly). Anyway, I don't think it really matters that much, let's just come to an agreement how we're going to do this...

I think the other thing this process should clarify is how exactly Shift's physics work. We all know they are not truly "realistic", but are they at least "consistent" & "deep"? In other words, do variations in the drivers's inputs consistently & logically effect the lap times? The fact that there are no ghost cars, or even split times, makes it difficult to immediately see how different inputs effect the lap times, but over time (& many laps) it should become clear. I also think that the experience gained doing these TTs should allow us to get together in good, close online races, without people constantly rear-ending each other.

The fact that the lap times for the race cars like the GT3 RSR are actually slower than the RL lap times is absolutely mind-boggling, as the process of throwing these cars around the Ring in Shift seems insanely frenetic as it is. It's hard to imagine being able to do that IRL, with the prospect of a single error leading to death, serious injury, or at the very least the destruction of a half million dollar car. :crazy:
 
Bugger.

My times are set in time attack... ignore them and I'll re-run them... should be a bit faster.
 
Corolla AE86 :

9:30.100

Definitely several mistakes, but that's all I had time for tonight.

Photo can be uploaded if necessary, but really, I don't think anyone's impressed enough to care... I'm sure someone will crush this time soon enough...LOL

Thanks Andy!

Now down to 9:27.043... getting smoother...

Thanks Andy!
 
Yes, I still would prefer a flying lap. For me at least, it just works better. I can't remember how many times i restarted when doing the (standing) RSR time, and even after all that, it still wasn't impressive. The one lap warm up just gives you (me!) a gentle feel of the car where you can go past the limits if needed so you can try the second lap closer to the edge.
And if you allow the flying start mode, then thats one less way to 'cheat' the rules. As there is only maybe 1 or 2 seconds diference between the ultimate standing and flying lap, those who are more comfortable with a standing lap can still choose to do that.
The 'ring is so long, i think most competitors will be more than 2 seconds apart anyway, so whether it is a flying or standing start (or mixed) it still reflects the drivers skill level. For example Mr Volcano is around 10 seconds faster than me regardless of lap 'mode', his standing vs. my flying.
And... who really does just one lap in a car at the ring. i would suggest that everyone here would do a number of laps as warm-up ... yes ?




Make that 19 seconds now courtesy of mR_VOLCANO (porsche gt3 rsr; 6.57.260)

There is always someone faster. :)

Well, I really think we've got to establish how we're going to do this. My main reason for changing to the flying start idea was in order to be able to compare RL lap times (if that is in fact how they're created?).

I wanted to avoid the possibility of endlessly circling the Ring in search of the perfect lap execution (which starts to get a bit tedious after a while), by restricting the lap time to a single, standing start. However, I agree that 2 or 3 flying laps seems quite reasonable (especially in the faster cars where the laps go by quite quickly). Anyway, I don't think it really matters that much, let's just come to an agreement how we're going to do this...

I think the other thing this process should clarify is how exactly Shift's physics work. We all know they are not truly "realistic", but are they at least "consistent" & "deep"? In other words, do variations in the drivers's inputs consistently & logically effect the lap times? The fact that there are no ghost cars, or even split times, makes it difficult to immediately see how different inputs effect the lap times, but over time (& many laps) it should become clear. I also think that the experience gained doing these TTs should allow us to get together in good, close online races, without people constantly rear-ending each other.

The fact that the lap times for the race cars like the GT3 RSR are actually slower than the RL lap times is absolutely mind-boggling, as the process of throwing these cars around the Ring in Shift seems insanely frenetic as it is. It's hard to imagine being able to do that IRL, with the prospect of a single error leading to death, serious injury, or at the very least the destruction of a half million dollar car. :crazy:

Ok, I've ammended it to allow flying laps as your arguments for doing so are perfectly valid (I'm not changing it again mind!!) and its all about having fun and trying to recreate the Nurburgring experience! And yes Biggles, some of the real life times are indeed insane like the GT3 RSR, just look at the S2000 as well! Yet some are clearly easier to beat (Veyron, Zonda etc) it's almost like they don't mind throwing the cheaper cars and race cars around but are a bit more careful with those million dollar supercars!!

Bugger.

My times are set in time attack... ignore them and I'll re-run them... should be a bit faster.

Don't worry, you'll be up to 10s quicker in race mode then, believe me!

EDIT: Just did 7:48.740 in the Audi R8 LMS, what a great car to drive!
 
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OK flying laps it is! (Sorry about complicating this with my initial comments :embarrassed:)

And yes Biggles, some of the real life times are indeed insane like the GT3 RSR, just look at the S2000 as well! Yet some are clearly easier to beat (Veyron, Zonda etc) it's almost like they don't mind throwing the cheaper cars and race cars around but are a bit more careful with those million dollar supercars!!

I'm not talking about how easy it is or isn't to match RL times, I'm just saying the experience of driving the race cars in Shift is completely insane, gunning the car around every corner like a madman. It's very hard to imagine doing that IRL, but I guess (if the track is accurate in Shift) that must be what they're doing to achieve those times. :crazy:
 
I've re-run some using the proper format ('loaner' car, single race)... 2 laps, one run per car.

Aston DB9 7'40.640
IMG_0496.jpg


Audi R8 7'36.750
IMG_0498.jpg


Viper 7'31.120
IMG_0499.jpg


Porsche GT2 7'16.590
IMG_0495.jpg


Porsche Carrera GT 6'56.490
IMG_0500.jpg


Really happy with the GT2 and R8 laps. The Carrera GT lap has one off track excursion... it's lovely car to drive... very well balanced, no bad vices and properly fast. The Aston and Viper laps have loads of room for improvement.

More to come tomorrow... I need to psych myself up for a sub 6'40 lap in the Zonda F :lol:

EDIT... Just ran a few laps in my favorite car in the game... the GT3RS

Porsche GT3RS 7'26.470

Video...

 
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