- 140
- Australia
Not sure where to start - i've done heaps of liveries in Forza, but didn't really get into it for GT Sport.
I've researched the basics and somewhat understand what I have to do with converting to SVGs.
My question is, if I as an example wanted to recreate the design shown here:
Even breaking it up into small components to "regroup" on the car later it loses detail and quality when converted to SVG due to pixellation.
I suppose the question is, how do you guys recreate old/obscure/poor quality base image/bad angle decals? For something like this:
How should I approach it? It's a huge, visible decal but the only image I have is tiny.
Do I need to redraw the entire thing? I have access to Photoshop but I am not good enough to clean the image up adequately. Perhaps I am getting caught up obsessing over things that will be practically invisible on the car.
Any help or advice is appreciated, thanks in advance!
I've researched the basics and somewhat understand what I have to do with converting to SVGs.
My question is, if I as an example wanted to recreate the design shown here:
Even breaking it up into small components to "regroup" on the car later it loses detail and quality when converted to SVG due to pixellation.
I suppose the question is, how do you guys recreate old/obscure/poor quality base image/bad angle decals? For something like this:
How should I approach it? It's a huge, visible decal but the only image I have is tiny.
Do I need to redraw the entire thing? I have access to Photoshop but I am not good enough to clean the image up adequately. Perhaps I am getting caught up obsessing over things that will be practically invisible on the car.
Any help or advice is appreciated, thanks in advance!