People, people....your making this toe in/out a huge discussion for naught. This is how it is based in reality:
Rear wheel drive high power cars require additional toe IN due to the fact that at higher speeds there is tendency for the front wheels to straighten themselves out, or aim more or less dead on straight ahead. FF cars require a more neutral setting because they are both the steering wheels and drive wheels.
Now, for cornering, camber is a bigger factor than toe. Fast cornering requires NEGATIVE camber, about 2-4 degrees (real world based). Negative camber simply means that the TOP of the tire leans IN farther than the bottom, therefore when cornering there is the tendency for the tire to straighten up, planting more surface area of the tread onto the tarmac, and ultimately giving better grip. Use this info to adjust your GT4 cars and you'll be miles ahead in the game. A lot of the time I don't even change the settings for toe or camber, but rather ride hight, spring rate, and stabilizers to prevent body roll in corners.
Oh, btw, I'm a 3 yr. college grad of auto diagnostics and a 20 yr. vet in the trade, so yes, I am basing the info on experience. Good luck and I hope this info helps.