Other Race Types In gt5!!!

  • Thread starter sladey121
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No touge racing, please! :indiff: It was extremely desperating to watch crappy GT4 drift videos with the Toyota Sprinter Trueno AE86 S.S., less to say about crappy GT5 drift videos with said car in mountains!

Touge racing isn't drifting!!! It's just cars doing basically a hill climb on the road up through the mountains on a tight twisty track.
 
but thats a very big would!!

Now I'm sure you're excited at the prospect of the Targa Tasmania, but you really ought to keep such details to yourself!




(See what I did there? No? Would, wood, get it? HAH)


I so hope there's an entire section of point to point races, not just rallies like Pikes Peak and such, but Touge as well. I basically really want some tracks where lighter, less powerful cars can take on heavier and more powerful cars and win, and the only place you're going to get that is twisty, technical tracks, not Fuji or Suzuka where the light cars win in the corners, but the straights are so huge it doesn't matter anyway.

And if not point to point, at least have the Gunsai touge circuit: Tsuchiya + (430-CST) + Gunsai touge = "This is fast!"
 
Touge racing isn't drifting!!! It's just cars doing basically a hill climb on the road up through the mountains on a tight twisty track.

It's common to associate the two. Besides, since when do you call touge a hill climb race? That word is from japanese origin. What's the difference between a touge race and a normal race? The course you run it on? Then ask for mountain tracks to be added, NOT touge racing, as it doesn't make a single difference at all, only the number of cars in the track.
 
Nope there is a difference, just because of the roads alone.
Theyre typical and unique, plus there are different rules in some Togue racing styles afaik, like you have to follow your opponent uphill and the opponent has to follow you downhill, a bit like Rallye, just VERY close. It really has nothing to do with drifting.
 
I would like to see in gt5 bathurst1000 161 laps around mount panorama all a 24 hour race.

đź‘Ťđź‘Ť that would be a dream come true!! only problem I can see is if damage is available, no one would complete a race! lol The mountain is a very unforgiving track ..:crazy:
 
It would be nice to have some point-to-point races or at least proper rally stages. Though I'm not entirely bothered about those, other games can be left to do them better.
I am interested in seeing current race types expanded more though, for example, endurance races with multiple classes, different qualifying formats, different points systems, different ways of balancing car speeds in classes (such as ballast, etc).
 
What's the difference between a touge race and a normal race?

The main differences between touge racing and normal racing is that touge racing...

- Is point to point (which i think would be fun to have in GT5 as a race option)
- Is narrow and often very windy
- features roads that are rougher and often have other debris on them (dust, leaves, dirt etc) which can affect how / where / when you brake and accelerate
- Gives a better indication of typical road handling performance of a vehicle than track racing does

On the other hand, normal race tracks are smooth, have no debris, and are usually quite wide.

And contrary to misconception, touge racing is not a variant of hillclimbing (at least in Japan), since touge courses can often be up hill, down hill, flat, or a combination thereof.
 
I would like to see some:

- Baja Race
- Rock Crawling Challenge
- Drag Race
- Touge Race
- Drift Battle
- Time Attack
- Hillclimb

img_1401a.jpg
 
I would only like to see oval and semi-oval races to start with standing/grid start instead of flying start.
 
-> ...
No touge racing, please! :indiff: It was extremely desperating to watch crappy GT4 drift videos with the Toyota Sprinter Trueno AE86 S.S., less to say about crappy GT5 drift videos with said car in mountains!
^ Um, are you implying to people like me who wants to drift in GT4 for fun tend to be crappy? :confused:
-> Some of us drift cars other than the AE86 S.S. :indiff:
-> Excuse me, that doesn't mean we were drifting on a certain heavily forested tracks (Deep Forest, Autumn Ring, Nurb-North, Trial Mtn., etc.) is like we were drifiting in the mountains. These tracks closely resembles real-life mountain roads in Japan since theres none in GT4. đź‘Ť
-> Plus I use drift-grip (drifting at a minimal angle w/ little to no counter-steer) to win races. ;)

Me and my 22B


-> Drifting is more of a technique in racing rather than a showboating way to please a judge on D1/Formula D events. You can look at Keiichi Tsuchiya and Nobuteru Taniguchi to prove it, even the legendary Ayrton Senna uses drifting to his advantage. ;)

Keiichi "The Drift King" Tsuchiya


Nobuteru "No One Better" Taniguchi


Aryton "The Legendary" Senna


đź‘Ťđź‘Ť

^ Heck even I'm not that good in real life (yet), I use it once in a while on my beloved S2K. :sly:

BT-> If someone says drifting/touge is not racing; it would be like me saying any straight-line racing (drag/top speed) is not racing either. :indiff:

-> I'd say (just like my Vehicle Wish List), the more the merrier. :)
-> As long as GT is fun and entertaining to drive on; not just attacking every micro-second off your best time (that would be boring in my book). :dunce:
 
Nice drifting from drift king there :) But I hope you dont think he coldent go faster without drifting?? The car is set up for drifting (I think), so if he tuned it for grip he could have got through faster ;)
 
Um, are you implying to people like me who wants to drift in GT4 for fun tend to be crappy? :confused:

Actually, I think I made clear I'm tired of skipping AE86's "drifts" whenever I type "drifting" and "Gran Turismo 4" in YouTube. Because most of the people who drift that car are Initial D fanboys, and drift for the fun of it, videotape the videos, mask them with Eurobeat music and upload them. :grumpy:

Some of us drift cars other than the AE86 S.S. :indiff:

Yes, I know. And those who drift something else than the AE86 S.S. actually drift, instead of those who drift only the AE86 as if it was some kind of God.

Excuse me, that doesn't mean we were drifting on a certain heavily forested tracks is like we were drifiting in the mountains. These tracks closely resembles real-life mountain roads in Japan since theres none in GT4. đź‘Ť

This part... I didn't understand it very well. :indiff: It would be much easier for me to understand if you quoted my post in parts, but well... What I mean is that, considering that the GT4 board is flooded with questions on how to get the AE86, how to tune, drifting videos, and the like, adding "touge" circuits to the game will only increase the number of said questions, which in reality... have me tired by now. Add that the amount of avatars with the AE86 and Tsuchiya's quote of "The most important thing is balance", which to them seems to only apply in drifting, when balance is crucial in every aspect of motorsport, and life.

As long as GT is fun and entertaining to drive on; not just attacking every micro-second off your best time (that would be boring in my book). :dunce:

I will agree with you here. Indeed, GT is a game where fun is one of the most important things it must have, and reducing lap time is not something "fun" in my book, which is a reason why I'm not the best player of GT4 by any means. Though I do find it fun when I find a car that I like :)



One final thing: I have come to the conclusion that drift vs grip really depends on the car, as in this video...



Consider this video as a way to say "thanks" for the Ayrton Senna video :)

After not much thought, however, I have decided that adding Touge racing to the game wouldn't make much difference to me. People may be annoyed by drag racing, but I like it to a certain extent, so why not otherwise? :)
 
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I would really love touge battles like the arcade game Battle Gear 4 Tuned. Its the most realistic arcade racer and its touge routes are modeled after the initial d tracks, but to real life specifications as they are also actually real locations. Its so fun to be able to re-enact initial d battles and time trials but with realistic physics, unlike those initial d racers which are just laughable in terms of physics.
 
The last image of Senna standing in the car all alone was so damm beautiful !!

By the way... i would love to see tougue and autocross in GT5.
There's a chance of tougue appear in GT5, i know drift and tougue isn't the same thing, but for the first time we have points for drifting, this could be a clue of tougue and others races types are comming.

PS: All the videos posted by you guys are amazing ! This crazy guy, Ken Block, even my father got scary by the things he did. And said to me "i wish i could do that..." =p
And nice video of Tsuchiya drfiting.
 
Its so fun to be able to re-enact initial d battles and time trials but with realistic physics, unlike those initial d racers which are just laughable in terms of physics.

I doubt it would be funny. Initial D races? Not likely to happen in real life. The absurd things they do on the races are something I would really, REALLY like to see in a proper racing simulator.
 
I doubt it would be funny. Initial D races? Not likely to happen in real life. The absurd things they do on the races are something I would really, REALLY like to see in a proper racing simulator.

Ah yes, thats true. I was actually referring to re enacting races with the similar cars, like a yellow fd with a white evo 4, but with realistic physics. Anyone who has tried Battle Gear 4 Tuned in the arcades will know what I mean. With its six gear and cluthc system, the physics is incredible for an arcade game, and it simulates the locations accurately.
 
I would love to see actual authentic Japanese touge circuits in GT5 and other touge-like tracks, like tarmac rally stylez. I would also love the option to enable 24hr day/night cycles (+moon cycles), weather and seasonal factors (e.g. track surface temperature, rain, wind, leaves, stones, dirt, dust; all factors which change according to YOUR current time/date/season). Actually, PD will eventually make it so that so that the weather patterns in the game will simulate (by default) those present at the track you're racing on (if it's a real-life track) and/or the current weather around your locality. Can't wait đź‘Ť

I would only like to see oval and semi-oval races to start with standing/grid start instead of flying start.

Most races will start according to how they start in real-life. However, the individual will eventually be allowed to change the settings to alter how a race starts. For example, you might choose to run a touge battle using a standing start (touge's traditionally casual-rolling starts), or you might like to run your own GT race event and specify a track, give the event a name, specify a class or power rating or power-to-weight ratio range (to give it a competitive dynamic), as well as the race duration or distance (laps), and then choose a start speed (e.g. standing, 40mph,)... Hell, you could even specify the amount of prize money you'll win! lol

It's really the culture around drifting that annoys me, not the drifting (or drifters) it/themselves.

What exactly do you mean by "the culture around drifting"?
 
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