I was about to post PC gaming...
...but this made me stop and think.
Now I'm still going to post it.
PC gaming.
How is the most constantly up-to-date way to experience interactive media out of date? Well I'm glad you asked.
Granted, it certainly isn't the technology that makes it out of date. PC gaming has, and always will have the best graphics possible for any given date in gaming history.
But only on a supremely powerful computer. And no, I'm not gonna complain about not having enough money for a powerful gaming PC. I probably wouldn't get one anyway.
Alright then, let's make a game with really good graphics and fluid controls. Now let's ruin those controls by implementing them on one of the most non-friendly-to-gaming devices ever... the keyboard. Yes, I can use a keyboard just fine for various programs and typing and all that crap. But why should games use a flat board of identical-feeling keys that are spread out farther than any
one hand can reach. Using a mouse is awesome, but a keyboard is annoying. No matter how many times I re-map the keys, some important function must be in a spot that just doesn't feel comfortable. WASD for movement is jerky, and has no analogue; I thumb stick is much better. Similarly, there is no such thing as pressure sensitivity (PS3 FTW) and that is an excellent feature if used right.
I suppose I could go get some specialty control device that does what I like. Of course it'll be at extra cost, but more importantly, not all games will support it. Which brings me to my next point...
Compatibility.
Suppose I have a powerful gaming PC, but wait! It's not on an Nvidia Graphics card and it's not on an Intel Motherboard. This can only lead to one inevitable possibility, incompatibility. Due to the massive number of brands and types of hardware and software, no game developer will (or can be reasonably expected to) make their game fully compatible with every hardware/software set up. This ultimately leads to a game being really well optimized for a very specific set of hardware/software (see console gaming) and/or generally below-par, but more compatible on more systems.
So, to get the best possible performance out of any single game, it should be optimized for one system and one system alone. This will force people to buy that one rig, but they'll get the most out of their game. But next year, the best rig will be something different and even more expensive than the last one. Rather than have people buy a really expensive rig in a short period of time (or the above option of constant upgrading and thus: wildly different set-ups which results in compatibility issues and poor optimization.) how about releasing one rig every few years, and the developers
can make excellently optimized games for that. (see console gaming)
But of course, whoever made that rig would make huge profits and everyone else would scuff their feet and be jealous. So naturally, no one company will make something, but every other company can make money
through that system. Which doesn't just include hardware...
Connectivity.
Back when there were only a couple of games that even had an online component, this wasn't much of an issue. Now that there are thousands of them on a yearly basis, it is kind of an issue.
On PS3 I have:
Far Cry 2
MW2
Unreal Tournament 3
Portal 2
Borderlands
Sacred 2
Battlefield: Bad Company (1 & 2)
The Orange Box
For the purpose of this example, I have more, but all of these games have and online component and have been released on PS3, 360 and PC.
How many log-in accounts do I need to play them online on PSN? One.
How about 360? One.
How about PC? Well, probably one log-in for each game... Maybe more. (!!!)
You can't get Sacred 2 on steam, I just searched. I got Far Cry 2 on PC, but I got it on a disk and not through steam, so I can't use my steam account with it.
Imagine I get Battlefield 3. Well then I have to download Origin and create yet another account.
Even if I were to only use one master platform (steam) I wouldn't be able to get all that my PC can handle. Whereas with my PS3, once I have my PSN account set up, I can play all the games that even work on a PS3.
So the PS3 controller is way better overall that a mouse and keyboard set up. (mainly the keyboard part) The Dualshock/Sixaxis (oh, rumble, motion sensitivity; another thing M & C doesn't do) is designed for
two hands. The mouse was designed for one hand, and the keyboard was designed for two. 1 + 2 = 3 and that's more hands than I have. On a slightly related note, the N64 controller was designed for someone with three hands, and that was terrible too.
My PS3 console, despite the fact that it's hardware is vastly inferior to even the laptop that I'm using right now, has really good looking games. I mean come on, it's only got 256 MB of RAM and another 256 VRAM. Sure, the CPU is good, but my laptop's i3 isn't exactly a slouch. So my PC has a 2.13 Ghz CPU, 4 GB RAM, and a 512 MB Ati graphics chip. But there's no way I'll ever get decent performance out of any of the games that I listed above, even on the lowest settings. (which I
can get on PS3) (say what you will about laptop chipsets and whatnot, I know already. See above about compatibility and optimization)
And again, for the games that I
do play on PC, I have dozens of accounts, platforms, and various necessary software to play them.
But on PS3, I have only one. (with the exception of MGS
![Embarrassed :embarrassed: :embarrassed:](/wp-content/themes/gtp16/images/smilies/redface.svg)
nline, which required a Konami account, and was just as annoying to set up as anything) (Disclaimer, I do not only have one PSN account, I have several. But I only
need one.) And with that one account, I get a universal log-in, friends list Voice chat (cross game and all that on 360, Get with the program Sony) For cross-game chat on PC, I would need to use Skype, Vent, Mumble, Steam, Xfire, or whatever the hell else there is, and yes, probably more than one, because not everyone I know uses the same stuff.
And that's the problem with PC gaming for me. So yes, I'm saying that my several-year-old PS3 that had outdated hardware at launch, is still better for gaming than any PC ever created.
Bring on the hate.
![Smile :) :)](/wp-content/themes/gtp16/images/smilies/smile.svg?v=3)