- 566
- England
- adstomko
As far I remember in the post-race chat the lapped driver kind of appologized to adstomko cause he also thought he is ghosted . I would also expect lapped driver to be ghosted when close, cause thats how I understand "Cars over a lap behind will now be ghosted depending on the distance from the player's car". I faced it already some times and it worked out well (so far).
If it is not like this, PD should clear communicate and everyone will adapt (blue flags are welcome as well). If it is a bug, PD should sort it out.
I don't think he apologised, I think he just stated that he thought he was still a ghost. However, I have just looked at the driver's stats on Kudosprime. The driver's SR is currently at 64 (B). It has sometimes been as low as 28. Only once has he surpassed SR 90.
The driver also caused problems in qualifying. He/she was first out of the pits, but blocked the faster drivers behind through multiple mistakes. Lack of respect is clear here, and this makes it more believable that the driver was rather selfish in blocking my path and not knowing his/her would become a ghost.
You should have to navigate around lapped traffic. There is no such thing as ghosting out here in the real world.
Coming through a chicane is not a reasonable place to let faster traffic past but everywhere else could be.
If the accident took place at a chicane at Blue Moon Speedway for example, yes it would be difficult because there is barely any run-off area. However, most circuits tend to have run-off areas, Suzuka being an example. The driver could've moved to the grass or the inside over the green strip. It is lack of awareness and limited respect .
I think you need to look again at the video.
The car is clearly unghosted at the time of you reaching your braking point.
It remains unghosted the whole time.
You have completed braking, passed the first apex, and are on the throttle the first time you hit him.
I get it that you are disappointed in the end result.
I get it that the leader reached the car at an opportune time, whereas you didn't.
But I don't get this claim you are making that the car ghosted/unghosted in such a manner that you had no option but to hit him, and therefore it was all the games fault and that you are blameless.
But accelerating unnecessarily and making contact with the back of a car that clearly isn't ghosted, is the fault of the driver. (fact)
You have to drive and react to the circumstances put before you, not to some alternative reality you feel should apply.
I've bumped the thread on the SONY forums by posting and "@"ing a developer.
There may or may not be a response.
Time will tell.
(After watching @ivann 's video): Well now I'm really confused.
Heading towards Degner it seems the car about to get lapped is "ghosted".
But it unghosts as the lead car gets closer, and then he drives straight through it.
Is this a replay glitch or is this how it actually happens?
Because that changes everything.
I began to gently use the throttle because that is the normal racing line for myself and many other drivers who are S/S. I didn't deliberately accelerate to try and punt him off.
Thanks for bumping my thread.
And @ivann 's video really supports my/the game's problem! Before that race, I have passed backmarkers which didn't appear as ghosts but I could still drive through them like a ghost! So, why doesn't it work here?
I don't think I should take responsibility for my actions in the accident. I can tell you that 99.9% of drivers in my situation would've done exactly the same thing as myself.