They are pirating on the consoles? Your kidding, right? ... I am being facetious if you didn't catch it.
I have bigger fish to fry IRL - if you had read the whole thread you would have understood that my participation is simply for discussion.
You really need to work on that sarcasm for the Internet.
I've read the thread, your participation revolved around it not seeming "just" that DLC was free for PC users. But if you want to change it to just wanting to discuss things, that is fine. And good to know you have things to do in real life; I think we all do.
Arguing that fairness is a silly and childish concept is not a good position. Fairness is pretty much the opposite of childishness and a good few other not so flattering characteristics. Relevant definitions of fairness from established dictionaries include:
Oh boy, here we go.
- Marked by impartiality and honesty : free from self-interest, prejudice, or favoritism
Genetics play to this - some people are less likely to get sick, others more likely. I'm a super candidate for cancer, that sure doesn't seem fair.
- Consistent with rules, logic, or ethics
Implying people are logical, and ethics vary depending on who you are talking to. Rules vary based on culture and society.
- In a proper or legal manner
If you've ever gone through legal channels, you'd hardly find them fair or without prejudice. And proper again depends on the culture, the people, and personal experiences.
These are some of the very concepts that makes for a better, and dare I say, more fair world. The fact that life isn't always fair does not mean that it isn't one of the nobler and most meaningful pursuits of mankind to try and make it so.
Minus the fact it is impossible because of things outside of man's control. You have disease, death, natural events, and so on. Then you have genetics, which lead to people not even being equal, and I don't mean racially, but rather intelligence, looks, health, genetic faults and so on.
If you were to generate a fair world, it would extremely artificial. Such as in
The Giver.