PD visita España: Discussion about Ronda, Gemasolar, and Ascari Track!

  • Thread starter CarBastard
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I beg your pardon, sir... I did the translation on the fly and as I stated I had no time for error checking

I wasn't passing any judgment on the translation, just poking a little fun on the guy "panicking" that probably wasn't serious in the first place :dopey:.
 
Besides, I don't know how many people here are capable of live translating between two foreign languages. Not that I was expecting any kind of thankfulness, but I wasn't expecting such an out of place cheap sarcasm, either ;)
 
Besides, I don't know how many people here are capable of live translating between two foreign languages. Not that I was expecting any kind of thankfulness, but I wasn't expecting such an out of place cheap sarcasm, either ;)

Fogerty, I think the guys here were just having some fun, please don't take it personal. I really appreciate your last (ehm.. latest) work.
Just kidding, thanks a lot for your effort. 👍
Ciao
 
So this a semi- confirm on the Ascari track??? :D

Thanks Fogerty_JR!

My imagination takes me to the conclusion since they made the most of their stay there (doing the track, doing the 2 photoshoot locations since both ronda and the energy park are near) it's almost certain that they might have modeled the various supercars that are parked year-round in Ascari. There are some very unique cars in there if you read the articles! Also don't forget in his last interview Kaz said it's about finding the vehicles available to model them.

Cash on it!
 
Looks like a great track but when my friend told me ascari, I was hoping he meant the car but no, of course not. Why would PD ever put in an exclusive and exciting supercar? They haven't done that since the Vector in GT2. Instead, we'll probably get some obscure and slow car that no one has heard of or cares about.
 
Hmmm...ok, then.:rolleyes:

What? When I hear Ascari, I first think of the driver, then the cars, and then the chicane at monza. Almost forgot about the track entirely.

You gotta admit. PD only puts the bare minimum of supercars and track day cars in the game. That's why most people prefer Forza's car list. They put the cars people want in the game, PD only puts some of the cars people want. I'm not a GT hater by any means I think GT is the best, but their taste in cars is one of the most frustrating aspects of the series. Always has been.
 
What? When I hear Ascari, I first think of the driver, then the cars, and then the chicane at monza. Almost forgot about the track entirely.

You gotta admit. PD only puts the bare minimum of supercars and track day cars in the game. That's why most people prefer Forza's car list. They put the cars people want in the game, PD only puts some of the cars people want. I'm not a GT hater by any means I think GT is the best, but their taste in cars is one of the most frustrating aspects of the series. Always has been.

For many people (such as me) the car list is not frustrating at all.
To me one of the apeals of GT is the 'everyday car' carlist.

Not saying I'm not enjoying Ferrari being in the game, but I'd love to have Opel or Kia as well.
 
The variety of every day commuter car in GT has been there since the beginning, GT is not only about supercars or hyper exotics, it's about the love of all cars, from 1HP to 1000+HP.
 
...You gotta admit. PD only puts the bare minimum of supercars and track day cars in the game. That's why most people prefer Forza's car list. They put the cars people want in the game, PD only puts some of the cars people want. I'm not a GT hater by any means I think GT is the best, but their taste in cars is one of the most frustrating aspects of the series. Always has been.
Only people who prefer supercars maybe - not most people.

In truth though, we don't know that the Ascari won't be in the game. Before release so very much about the car list will be speculation only.
 
You gotta admit. PD only pus the bare minimum of supercars and track day cars in the game. That's why most people prefer Forza's car list. They put the cars people want in the game, PD only puts some of the cars people want. I'm not a GT hater by any means I think GT is the best, but their taste in cars is one of the most frustrating aspects of the series. Always has been.

I have to retort. While it's somehow true that there's an annoying bias towards japanese cars, I have to say that, although I also like to take a supercar or a race car for a spin, what I enjoy the most is to drive -and race- with a 250ps street car. Among the cars I have in my GT5 garage, the one I consider more fun and enjoyable is a 1999 Toyota MR-S (263hp): I could spend hours driving it on the ring.
Now, if you drive those cars in GT, it's fun as hell. If you drive anything peer in Forza, it's boring: they feel like they're glued to the tarmac.
Forza has better sounds, better AI, better UI, better customization and a much better "a-spec". But definitely, not a better car (or track) list.
 
This really is a great bit of detective work CarBast**d, I really hope both track (with several layouts) and cars make it into the game
 
I have alawys wondered how he got away with that name.:confused:

Because there's nothing wrong with declaring you're a son of unmarried parents who loves cars ;)


As exciting as that sounds, I think the wing might deny that posibility. Still, Melchor Duran said "...they came and had a look at our cars...", so I don't think the inclusion of Ascari cars is far fetched. The sentence is terribly ambiguous though, it could mean PD scanned Ascari-branded cars, or that they scanned certain cars from the private collections that Ascari Race resort stores, or it could mean that Kazunori walked on by an A10 and said "Nice car but car no GT-R. Car no good".
 
I must say that I had no idea what CarBast'd had discovered, and this is all very welcome news to me. Good job. :dopey:👍

I have to retort. While it's somehow true that there's an annoying bias towards japanese cars, I have to say that, although I also like to take a supercar or a race car for a spin, what I enjoy the most is to drive -and race- with a 250ps street car. Among the cars I have in my GT5 garage, the one I consider more fun and enjoyable is a 1999 Toyota MR-S (263hp): I could spend hours driving it on the ring.
Now, if you drive those cars in GT, it's fun as hell. If you drive anything peer in Forza, it's boring: they feel like they're glued to the tarmac.
Forza has better sounds, better AI, better UI, better customization and a much better "a-spec". But definitely, not a better car (or track) list.
This is an example of why human tastes and predilection is fascinating. For some, Forza is the better series bar none, and I must say that F4 is an amazing racer, including aspects of physics I only see in next gen racers, or GT6. Likewise, some prefer the relative wealth of American and European cars, the angry sounds, the challenging bots, the mod system and amazing Livery Editor, etc.

I echo the thoughts of those who hate the vicious bots with a passion, and the way they only race to the limit when they're trying to bash their way past you. When I've had enough of their nonsense, I'll set the difficulty to whatever will give me a ten car length lead by halfway through the first lap. The car sounds are definitely beefy but overdone, and only your car has the full bodied roar. Plus the sheer volume drowns out the most useful part of the tire sound to me, the whisper of tires as you begin to skirt closer to the edge of grip loss.

The two essential things which have me return to F4 are the Livery Editor and extensive customization system which I rave about periodically, and the driving model. While it gives me fits and I have great difficulty "kinecting" with the cars - no I don't have that stupid thing - what I'm addicted to is the sense of danger when you push a car to the limit, and see how far you can go. The tire model does seem to suit me better as a guy who loves to tear around turns as fast as possible, but in particular, the sheer adrenaline rush I get when I risk going too far is something that's lacking in GT5.

The cars in GT5 are all very placid, and to an extent sure footed. The behavior of a car at the edge is about as well mannered as one in cruise, as if all of them are race tuned, and I've referred to GT5 as being "too safe" many times. On the other hand, taking a car to the edge in Forza 4 is a rowdy, life threatening experience. I love the feel of the cars universally in Gran Turismo, and being able to take turns with authority as I can in real life, but it's the knife edge of danger in Forza I miss when I race in GT5 or the GTA demo. The only time I feel that is on the Nurburgring in GT5, and I wish it was the same for all tracks.

On the car list, I prefer GT5's because of the sheer wealth of cars available, and I'm one who loves the Japanese cars. Even with duplicates, there are no shortage of cars from any region or manufacturer. Mostly. I do love the cars included in the Forza 4 stable also, post 1980 for the most part, so I have the best of both worlds.
 
I echo the thoughts of those who hate the vicious bots with a passion, and the way they only race to the limit when they're trying to bash their way past you. When I've had enough of their nonsense, I'll set the difficulty to whatever will give me a ten car length lead by halfway through the first lap. The car sounds are definitely beefy but overdone, and only your car has the full bodied roar. Plus the sheer volume drowns out the most useful part of the tire sound to me, the whisper of tires as you begin to skirt closer to the edge of grip loss.
I've had a different experience with the AI. While I've had times where I've been bumped around a bit, Theres been more instances when I've clean races with the AI. I notice that if you dont disrupt there line then they tend to avoid contact.

What I notice is that if you dont make erratic movements when they are close by then they tend to give you the line if you are ahead***. I'm not sure how well you stack up as a driver, so please dont take this the wrong way, but on "professional" setting, its still rather easy. The first few turns of most races and you can take the lead rather easily. I've had no problem beating the AI easily TBH.

*** M Rossi, not so much lol. Although I notice that if you are way to fast for him, he makes a lot of mistakes.
 
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