- 2,112
- xNEVER-ONEx
Adding weight is often performed in real racing to add some leveling handicap, though.
i wouldnt mind restrictor plates. it would be fun using the zonda in gt500 competitions
Adding weight is often performed in real racing to add some leveling handicap, though.
Adding weight is often performed in real racing to add some leveling handicap, though.
Yeah PP is a good but flawed idea. The older power limit idea was better and provided fair races. PP tends to favour a make or model of car and everyone quickly works it out and you end up racing a fleet of the same cars.
Oh, really? I've never heard about that. In which type of racing (e.g. NASCAR, Le Mans) does that happen? Anyway, I don't like magically making the car lighter. I don't have much problem on making it heavier.
Oh, really? I've never heard about that. In which type of racing (e.g. NASCAR, Le Mans) does that happen? Anyway, I don't like magically making the car lighter. I don't have much problem on making it heavier.
What about weight balance? Is it possible in real life that you transfer weight from the front to the rear of the car and vice-versa?
I also hate PP's...
I would just classify the cars by classes like in GT2 Arcade Mode, and make GT mode races based on that (stock cars only). Because I think the point of being so many cars in Gran Turismo is to drive them and feel them like the real thing. Of course there will be a dominant (or two) car in every class, but the difference will not be that much and it's up to you the car you choose... I would also take this for online races.
Per example:
Class S: Ferrari 458 Italia, Merc SLS, Vette ZR-1, Lambo Gallardo & Murcielago, Merc SLR, Audi R8 V10, Nissan GT-R...
Class A: BMW M3 E92, Maserati GranTurismo, Lexus IS-F, Audi R8 V8...
Of course some cars will be better than others, but it is just like reality! If you don't like that, go to tuned car's race, but I think we GTfans love the fact of "feeling like the real car".
For tuned cars, I would not mind some kind of points... But of course not "magically" adding power or weight, but buying parts in GT Auto.
What I don't like about the PP system is the R tyres on cars, I always thought this was the cause of a good number of crashes,the added grip meant people were braking far later than they realistically could,so everyone is just diving in.
If I had it my way each car would be locked to it's recommended tyre.So if you were driving the Z06 fresh tyres are N3,worn tyres are N2
Not all are here but it shows how far off R3 tyres are on these cars.
http://i32.tinypic.com/dqlqc6.png
How realistic is GT's idea of a weight reduction anyway? I have never in RL owned a car that is in GT and descided I must make it as light as possible to see.
Is it any more magical than buying a weight reduction? There are more than 3 ways to lighten a car (ie weight reduction is a spectrum, not stage I, II, and III. I'd say that quicktune weight alteration is perfectly realistic. Power a bit less so, but it's still pretty good.
Oh, really? I've never heard about that. In which type of racing (e.g. NASCAR, Le Mans) does that happen?
Anyway, I don't like magically making the car lighter. I don't have much problem on making it heavier.
What about weight balance? Is it possible in real life that you transfer weight from the front to the rear of the car and vice-versa?
i hope PD does a better job of classifying cars. for example, just because 2 cars have the same amount of horsepower, doesnt mean they perform similiarly
PP angered me. I will rejoice at not having a little bar that allows you change power and weight accordingly.
GT is a driving simulator so actually buying the relevant upgrades to make your car better (or worse) seems a better option. (as it has been in the whole series bar gt5p)
Just having a tyre choice limit and a power / drivetrain limiy and obviously nationality limits (e.g. Europe vs Japan) on some races will be fine.
I really dislike the PP system. The HP cap from GT2 is a much better way of keeping all the competitors at the same level.
Online races should probably have a locked set of tyres, to avoid situations where one car is braking far earlier than another and they end up hitting each other etc.
GT5P's tuning menu was basically a shortcut to allow tuning and was nothing like GT4's tuning menu.
[...]
While GT5P's weight tuning menu was grossly oversimplified, it mimics what is possible in real life when you strip parts, remove sound insulation, replace panels with carbon-fiber or fiberglass and replace glass panels with polycarbonate.
Because of this I think their should be weight restrictions as well to keep a balanced grid.