[PITS]Project International Touring Series presented by SNAIL SundaysPS4 

  • Thread starter Zii1993
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What time do you guys usually finish racing nowadays? I need to start getting ready for work at 4:50 AM which is around 11.50 PM eastern.
 
But It could be 11pm if we had our **** together.
I'd like to propose the following because midnight is just too late to be hitting the sack, we need to be starting promptly at 9pm.
KOQ finishes at 8:45, so all involved in that are present and ready to go. Host has a room up with all the invites sent by 8:45. All need to be joining the room then. We get all sorted for the night in the following 15 minutes so we are ready to start qualy right at 9.
10 min qualy, 5 min warm up, race starts at 9:15, over at 10. Five min break, five min warm up, race 2 at 10:10, done at 10:55.
We have a week to get ready for race night, there is no excuse for showing up unprepared. With full rooms to be expected, it is not fair to all who are ready, to have things delayed by anyone who is not. If someone is not there and ready to go by nine, tough, they can join qualy already in progress or wait for race 2.
I realize the unexpected can happen with a room sometimes, so getting it going at 8:45 will hopefully help that scenario out.
 
I'd like to propose the following because midnight is just too late to be hitting the sack, we need to be starting promptly at 9pm.
KOQ finishes at 8:45, so all involved in that are present and ready to go. Host has a room up with all the invites sent by 8:45. All need to be joining the room then. We get all sorted for the night in the following 15 minutes so we are ready to start qualy right at 9.
10 min qualy, 5 min warm up, race starts at 9:15, over at 10. Five min break, five min warm up, race 2 at 10:10, done at 10:55.
We have a week to get ready for race night, there is no excuse for showing up unprepared. With full rooms to be expected, it is not fair to all who are ready, to have things delayed by anyone who is not. If someone is not there and ready to go by nine, tough, they can join qualy already in progress or wait for race 2.
I realize the unexpected can happen with a room sometimes, so getting it going at 8:45 will hopefully help that scenario out.

^ This.
 
Myself and @yogi bear will drive the number 1 and 2 Heasman (I'll drive #2) and we shall be called…Shake n Bake Racing

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Didn't we decide this last time?

And the whole damage thing...this league is "nearly" perfect if not for the damage and disregard for deadlines.

I know of 5 or 6 people whose race was ruined because of damage suffered on formation laps. Why do these people have to pay so dearly because one person screwed up? Boggles the mind.
 
Didn't we decide this last time?

And the whole damage thing...this league is "nearly" perfect if not for the damage and disregard for deadlines.

I know of 5 or 6 people whose race was ruined because of damage suffered on formation laps. Why do these people have to pay so dearly because one person screwed up? Boggles the mind.

What do you think of damage set to: performance impacting
 
Just sat down with morning coffee, looking forward to viewing the replay. The problem with viewing the replay, I can not find it.

I tried his you tube channel, not there. The above link says private.

Is there any way to view last nights race?
 
Just sat down with morning coffee, looking forward to viewing the replay. The problem with viewing the replay, I can not find it.

I tried his you tube channel, not there. The above link says private.

Is there any way to view last nights race?
I think they are locked until after the IR deadline
 
Can someone explain the damage setting of "performance impacting"? I can't find it in the manual (big surprise there).

I know there's off, visual, performance and full.
 
Can someone explain the damage setting of "performance impacting"? I can't find it in the manual (big surprise there).

I know there's off, visual, performance and full.
I too would like a description of this. Maybe it does damage but nothing that will retire a car?
 
Ok I'll be that guy.

Damage won't change. B*tchin about it get you nowhere in my book. There are other series with damage off. Don't like it go there.

I'm fine with the damage as is =)

I too would like a description of this. Maybe it does damage but nothing that will retire a car?

To answer your questions:
Visual is just as it says, the bumper will hang off, car looks beat up but will still drive 100% fine.

Performance impacting: If you hit the wall head on at 120mph, your suspension will be screwed up, pulling to one side and your engine won't be at 100% power, youll hear it being sluggish. Your tires will Not fall off, and you can not kill the engine.

Full: We know what that is.
 
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Team Corvette, will now be known as, PRISM Engineering .

There should not have been any confusion with the official name of the team, a fake twitter post was responsible for the mis information. We will get to the bottom of this leak.

Preliminary investigation of the fake news leak leads to an account in Canada under the name of "BackdoorDolly"
 
I got bit by the damage bug too last night through no ones fault but my own. I like the fact that having damage on will ruin my race if I screw up, so I try and drive the car like I own it. Failed miserably in both races.

The league is growing with the existing damage rules so why change them, I don't like them, but it's not my series to demand change. It will also keep the wankers, like me, to race within my talent limits to keep the frikn car on the track.

Oh yeah, ditto to what Aero said, if we are broadcasting, we have to be on time. We advertise 9:00 and then have to wait and wait and wait until the stragglers get their ka ka together. If we have to open a new room, it should be up and prepared before the 9 deadline.


*mic drop*
What is this? Who are you? It looks like the ooold DesertChicken is letting his presence known. Lol. If only that mic could forever stay dropped. Wakawak
 

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