IF this is true at all, what they want to pull out is an Steam, that's kind of the direction it'd go, on Steam you can't sell and/or borrow a game, it's in your download list in your Steam ID
On the PS3 you can have up to 16 accounts in the system + 16 IDs on PSN and the 16 users can share any game used or downloaded in the console
I really don't think it's going to happen, the workaround to get money out of used games is already set and it's the online-pass, now if they can expand it to Single-player games that would be different, but even if that happens, passes would not be priced as high as the retail price of a new game, doesn't make sense because the game is already used
Worst case scenario would be, to avoid not used games, making you be connected online all the time you're playing the games, it's not new either, has been done on PC for a while now, this is to me, the worst thing they could do
With this method they make sure that games are not pirated and it can expand to other options, by simply going online with a new game, the Service Provider could tell if the game is new or used, IF new you can play it, if it's used, it'll be denied the use of it, unlocking game = $15 aka online-pass
- "but it's a single player game"
-"yep, but it uses *our* online service to work"
-"but I paid for it, should work anyways"
-"no, you paid for an used copy of the game, not for the access to our online service (on PS3/4 free I'd guess), you're not paying for the costs of the servers or anything"
But again, I don't think is going to happen, if things were like this, people would vote with their wallets and say NO to new consoles using these methods, in the end, IF the consoles don't sell, the games are useless and I don't think they'd risk the growth of their userbase (more consoles sold, more chances to sell more games
) just to get money out of those who rent or buy used games
On the PS3 you can have up to 16 accounts in the system + 16 IDs on PSN and the 16 users can share any game used or downloaded in the console
I really don't think it's going to happen, the workaround to get money out of used games is already set and it's the online-pass, now if they can expand it to Single-player games that would be different, but even if that happens, passes would not be priced as high as the retail price of a new game, doesn't make sense because the game is already used
Worst case scenario would be, to avoid not used games, making you be connected online all the time you're playing the games, it's not new either, has been done on PC for a while now, this is to me, the worst thing they could do
With this method they make sure that games are not pirated and it can expand to other options, by simply going online with a new game, the Service Provider could tell if the game is new or used, IF new you can play it, if it's used, it'll be denied the use of it, unlocking game = $15 aka online-pass
- "but it's a single player game"
-"yep, but it uses *our* online service to work"
-"but I paid for it, should work anyways"
-"no, you paid for an used copy of the game, not for the access to our online service (on PS3/4 free I'd guess), you're not paying for the costs of the servers or anything"
But again, I don't think is going to happen, if things were like this, people would vote with their wallets and say NO to new consoles using these methods, in the end, IF the consoles don't sell, the games are useless and I don't think they'd risk the growth of their userbase (more consoles sold, more chances to sell more games