Exactly, so basically for the game to be developed, all 140 employee (or whatever the number is) At first lets say X amount of employee worked on cars, X amount worked on sound, X amount worked on circuit, X amount worked on online, X amount worked on polish and testing.. Whatever it was, only small group of people worked on a particular field..
Now with 90% completion, There are many fields that are finished, so these employee will help out to polish up the game, and give hand on whatever help is needed, so the 10% of game will be completed in way faster rate.
Now with 90% completion, There are many fields that are finished, so these employee will help out to polish up the game, and give hand on whatever help is needed, so the 10% of game will be completed in way faster rate.