Ah right, I'll take your word on that. I don't see that as a big deal. What I said above, and also, have you tried the time trial on F1CE, the low sun in that is just really annoying. I'll be happy with day racing with night racing available on appropriate tracks.
Ah right, I'll take your word on that. I don't see that as a big deal. What I said above, and also, have you tried the time trial on F1CE, the low sun in that is just really annoying. I'll be happy with day racing with night racing available on appropriate tracks.
Also, I an interview (sorry, not feeling like hunting it down ) KY explained a little about a day to night cycle. He basically says there's no way the PS3 has enough power to light a track in such a way that it can change the time of day in race.
GT5 has real-time lighting/shadowing/reflections:tup:, it doesn't use oldskul baked lighting, so it is possible to put the sun/moon at any position, or have it moving at realistic rate(or any other(sped up)). That's also true for the night racing, as flood lights and headlights are dynamic sources of light that actually light the scene. Of course, this will look awesome, specially coupled with the dynamic weather!
p.s. to the moaners, first you want realistic real-time lighting, and now you don't, because at some hours of the day it would blind you if you'd look straight at it...like in...real life?? bu effin' hu, get over it. Jeez...
I do hope we get night racing on all tracks, nurburgring in the dark...
Does the ring even have floodlights?
+1 although whether they use BSP trees or not is another issueEvidence required before I'll believe that one, I'm afraid. I hope you're right, I really do but right now I've seen nothing to make me believe that the maps aren't pre rendered. I'm pretty sure if they are using dynamic sunlight we'll see an engine demo nearer the time but right now All I keep hearing is "you can race all tracks at night" That's just two lighting passes in a bsp compiler from where I'm sitting.
Until reading that question I'd never considered myself as being scared of the dark before.That will be truly awesome. Does the ring even have floodlights?
Some. Still have to rely mainly on your headlight though.
http://www.youtube.com/watch?v=S3M2wdKhi3k
Imagine that in GT5
Well I'm going to ask you to hunt it down. I've not read anything where Kaz basically say's that the PS3 can't handle it. I have seen interviews where he's talked about the possiblity of including it and he did say he would only include it if it didn't impact negatively on the game. But that's a far cry from "The PS3 can't handle it so we're not including it", he didn't say if it would be in one way or another.Also, I an interview (sorry, not feeling like hunting it down ) KY explained a little about a day to night cycle. He basically says there's no way the PS3 has enough power to light a track in such a way that it can change the time of day in race.
Some. Still have to rely mainly on your headlight though.
http://www.youtube.com/watch?v=S3M2wdKhi3k
Imagine that in GT5
Well I'm going to ask you to hunt it down ...
Evidence required before I'll believe that one, I'm afraid. I hope you're right, I really do but right now I've seen nothing to make me believe that the maps aren't pre rendered. I'm pretty sure if they are using dynamic sunlight we'll see an engine demo nearer the time but right now All I keep hearing is "you can race all tracks at night" That's just two lighting passes in a bsp compiler from where I'm sitting.
p.s. Imagine the next trailer, It's set on the 'ring, at night, just in cockpit view of some race car, say C6R, you can hear the new and improved sound engine giving you goosebumps as the big V8 growls and snorts under the hood, only lights are those of your own car, shadowy objects whiz by as you're thundering down the track, then suddenly, it starts raining, but you have slicks on, you brake late for the corner, but the wheels lock and next thing you know, there's a violent crash into the barriers, followed by sparks, dust and debris flying allover the place...finally, dust settles and there you are, in wreck of a car, broken headlights, crumpled front end, engine gone, just back lights eerily coloring the immediate surroundings in a bloody red silence...hehe that would be something eh?
Imagine the next trailer, It's set on the 'ring, at night, just in cockpit view of some race car, say C6R, you can hear the new and improved sound engine giving you goosebumps as the big V8 growls and snorts under the hood, only lights are those of your own car, shadowy objects whiz by as you're thundering down the track, then suddenly, it starts raining, but you have slicks on, you brake late for the corner, but the wheels lock and next thing you know, there's a violent crash into the barriers, followed by sparks, dust and debris flying allover the place...finally, dust settles and there you are, in wreck of a car, broken headlights, crumpled front end, engine gone, just back lights eerily coloring the immediate surroundings in a bloody red silence...hehe that would be something eh?
p.s. Imagine the next trailer, It's set on the 'ring, at night, just in cockpit view of some race car, say C6R, you can hear the new and improved sound engine giving you goosebumps as the big V8 growls and snorts under the hood, only lights are those of your own car, shadowy objects whiz by as you're thundering down the track, then suddenly, it starts raining, but you have slicks on, you brake late for the corner, but the wheels lock and next thing you know, there's a violent crash into the barriers, followed by sparks, dust and debris flying allover the place...finally, dust settles and there you are, in wreck of a car, broken headlights, crumpled front end, engine gone, just back lights eerily coloring the immediate surroundings in a bloody red silence...hehe that would be something eh?
I'm sorry, but just talking and thinking this way is what creates the hype (which we all blame Sony for...) that in the end causes dissapointment and bitterness.
Well, unfortunately I have no hard evidence, basically just observation and some knowledge. It's just judging by the screenshots and vids released thus far, I can see that there are no tricks which are used on pre rendered maps, like when a car enters a tunnel, it suddenly goes dark,but unrealistically(like on/off). From the latest vids, you can see that every shadow is made by a real-time light source(sun in this case), and every tree on the 'ring for example, casts its own shadow across the car and it can be just on a part of the car, so it's not a "trick".
Also, those night shots look pretty believable, and the only way to accomplish that look is by dynamic lights. Sorry I have no hard evidence, but this is the impression I got from the screens/vids, and btw, who uses prebaked lights anymore, this is supposed to be a state of the art 3D engine no?