I had more thoughts, lately:
-Hyper Cutter and Big Pecks seem like inferior versions of Clear Body. Why not have those two abilities also prevent self-inflicted drops to those respective stats? So if a species with either of those two abilities were to use Superpower, only one of the two stats would drop depending on the ability. Whereas Clear Body prevents all stat drops, but doesn’t prevent self-inflicted stat drops.
-How exactly does Mirror Armor work? I don’t think it’s just Magic Bounce but for stat-dropping moves; like if you used something like Icy Wind, Fire Lash or Trop Kick, the Corviknight would take damage, but the stat debuff would be inflicted on the user, right? Or if you used a move that has a chance to drop a stat, it’d translate into a move that has a chance of debuffing the user’s respective stat, right? Like with Crunch, Energy Ball, or Bug Buzz.
-I’ve already been getting ideas as to what species I wanna use the more rare balls on. I’m especially thinking of using them on Galar species. So for the Heavy Ball, I’m thinking of Copperajah or Stonjourner. And for the Fast Ball, I was thinking of Barraskewda, Boltund, or Drakloak. Not as sure about some of the others, but I think I’ll simply use any Moon Balls on the respective species, like Jigglypuff or Skitty - at least whatever’s in the Galar dex.
Sinnoh remake? Let me see.... Where's the bottom screen on my Switch? I can't seem to see it.
I’m sure they’ll figure something out. The Hoenn games didn’t have a bottom screen on the GBA, and yet they were able to add one when they were remade on the 3DS. I wouldn’t assume it’s improbable by any measure just because there aren’t two screens.
By the way, my brother told me that there is a new item for this generation that allows players to alter the natures of their Pokemon, also modifying their stats as well. Is this true?
Would have been good if they had already existed before, since it's often such a hassle to find the right nature for many Pokemon under normal circumstances.
Yes. You can do so through the new mint items. It doesn’t actually change the nature, (meaning you can’t use an Adamant Mint and expect the affected specimen to pass down an Adamant nature via breeding) but does change the stats to replicate that nature. In that regard, it’s much like Hyper Training, which affects IVs in a similar way. These new mints can be especially good for those who don’t wanna SR for certain natures on various gift specimens or legendaries - your starter included - or if you have a specific form of Toxtricity, which has its form determined by Toxel’s nature.