Pokémon Games Discussion Thread (Gotta Discuss 'Em All!)


Samurott is easily the best if you ask me, similar to the original but I don't have a problem with that. Typhlosion probably looks better in gameplay but I much rather the original bulkier design. What went wrong with Decidueye? :lol:
Decidueye looks awesome, tbh.

I'm quite upset that my personal favorite Pokemon isn't gonna be in this from what I saw, especially considering they were in the other Sinnoh games.
 
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Decidueye looks awesome, tbh.

I'm quite upset that my personal favorite Pokemon isn't gonna be in this from what I saw, especially considering they were in the other Sinnoh games.
My problem with Decidueye is I don't see a Pokémon when I look at it. It really looks like an individual character you'd see in something like Zelda. (People are already comparing it to Skull Kid :lol:). I can't see a group of Hisuian Decidueye with their own personality traits. Unlike Samurott, Typhlosion or the original Decidueye.

I also think it's short wing span is very unappealing.

Which one is it? I think the Houndoom line, Absol, Tropius and the Altaria line are the only ones from the Platinum dex not in Arceus
 
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Samurott is easily the best if you ask me, similar to the original but I don't have a problem with that. Typhlosion probably looks better in gameplay but I much rather the original bulkier design. What went wrong with Decidueye? :lol:
Decidueye's styled like the traditional image of a traveling samurai (ironic considering Samurott has the word right in its name). Also looks like it's wearing a roningasa, judging from its shape. It fits with the overall theming of the region pretty well, really. I'm guessing it's Ghost type has been changed to Fighting or maybe (hanzo) Steel.

Samurott just seems like they went the route they took with Zoroark, and went "but what if EVIL woooooooooo edgelord". Probably Water/Dark, I'm guessing.

Typhlosion... yeah, compared to the original it kinda looks depressed, like it hasn't been eating right for a long time. I'm guessing the purple marks are its flame vents (and they're on the front now, which is interesting)... maybe Fire/Poison?


Also:


First person view? Heck. Yes.
 
Typhlosion... yeah, compared to the original it kinda looks depressed, like it hasn't been eating right for a long time. I'm guessing the purple marks are its flame vents (and they're on the front now, which is interesting)... maybe Fire/Poison?
Fire/Ghost iirc.
 
Decidueye's styled like the traditional image of a traveling samurai (ironic considering Samurott has the word right in its name). Also looks like it's wearing a roningasa, judging from its shape. It fits with the overall theming of the region pretty well, really. I'm guessing it's Ghost type has been changed to Fighting or maybe (hanzo) Steel.

Samurott just seems like they went the route they took with Zoroark, and went "but what if EVIL woooooooooo edgelord". Probably Water/Dark, I'm guessing.
Yeah, Decidueye is Grass/Fighting and Samurott is Water/Dark.

I can get why Decidueye design choices is made. It just doesn't look appealing at all with that stubby wingspan and on top of that has the problem I have with Cinderace where it looks too much of an anthro character and not a creature. Samurott Hisuian is just the edgier cousin of normal Samurott but it's honestly fine with me, it's a simple change and they didn't remove anything I like about Samurott. I was worried Samurott was going to go down the anthro character route but I'm so relieved it's still prioritized being a Sea Lion

EDIT: Person on reddit pointed out Samurott and Decidueye might be based on a dynamic. Samurott being a Samurai who became tyrannical after gaining power and couldn't be legally stopped with Decidueye being the lawless rebellious Samurai (a.k.a Ronin) who challenges the tyrannical. Which does make Samurott being an edgelord this time more sense
 
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Yeah, Decidueye is Grass/Fighting and Samurott is Water/Dark.

I can get why Decidueye design choices is made. It just doesn't look appealing at all with that stubby wingspan and on top of that has the problem I have with Cinderace where it looks too much of an anthro character and not a creature. Samurott Hisuian is just the edgier cousin of normal Samurott but it's honestly fine with me, it's a simple change and they didn't remove anything I like about Samurott. I was worried Samurott was going to go down the anthro character route but I'm so relieved it's still prioritized being a Sea Lion
Understandable, though honestly I don't feel like Decidueye really deviates too terribly much from the original version. I guess I'll have to see what its attack animations look like first before really passing any kind of judgement.

That said, I've never actually picked a grass starter in a Pokemon game before, so I think this is as good a time as any to change that.
 
Understandable, though honestly I don't feel like Decidueye really deviates too terribly much from the original version. I guess I'll have to see what its attack animations look like first before really passing any kind of judgement.

That said, I've never actually picked a grass starter in a Pokemon game before, so I think this is as good a time as any to change that.
I've always gone Water on my initial playthrough and this is no exception. I think Water have ways had the best designs in any region.

Also:



Image was too large so I Link it instead.

Things to note:

  • Normal Sneasal and Weavile are in the game despite Sneasal getting a Hisuian form and a new evolution
  • Basculegion has 2 forms BUT there is only one Basculin, a new White-Stripped version. If I was to guess, White Basculin will evolve into either or based on circumstances while the other 2 stripes will evolve based on their colour in the next game they are in.
  • Alolan Vulpix and Ninetales are in alongside the normal ones, I assume there is an event with someone from Alola that you'll get it from
  • Regigigas is in despite no other Regis
  • Every Gen V and beyond Pokémon in this game has some sort of relationship to either a Gen IV or below Pokémon or a new Pokémon/form.
  • There is a new Force of Nature. It's Fairy/Flying and I believe is female. They represent Love, turning Forces of Nature into Captain Planet.
  • Dialga and Palkia have new forms.
 
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I've always gone Water on my initial playthrough and this is no exception. I think Water have ways had the best designs in any region.

Also:



Image was too large so I Link it instead.

Things to note:

  • Normal Sneasal and Weavile are in the game despite Sneasal getting a Hisuian form and a new evolution
  • Basculegion has 2 forms BUT there is only one Basculin, a new White-Stripped version. If I was to guess, White Basculin will evolve into either or based on circumstances while the other 2 stripes will evolve based on their colour in the next game they are in.
  • Alolan Vulpix and Ninetales are in alongside the normal ones, I assume there is an event with someone from Alola that you'll get it from
  • Regigigas is in despite no other Regis
  • Every Gen V and beyond Pokémon in this game has some sort of relationship to either a Gen IV or below Pokémon or a new Pokémon/form.
  • There is a new Force of Nature. It's Fairy/Flying and I believe is female. They represent Love, turning Forces of Nature into Captain Planet.
  • Dialga and Palkia have new forms.

Also looks like there is a new form of both Qwilfish and Ursaring.
 
I've always gone Water on my initial playthrough and this is no exception. I think Water have ways had the best designs in any region.

Also:



Image was too large so I Link it instead.

Things to note:

  • Normal Sneasal and Weavile are in the game despite Sneasal getting a Hisuian form and a new evolution
  • Basculegion has 2 forms BUT there is only one Basculin, a new White-Stripped version. If I was to guess, White Basculin will evolve into either or based on circumstances while the other 2 stripes will evolve based on their colour in the next game they are in.
  • Alolan Vulpix and Ninetales are in alongside the normal ones, I assume there is an event with someone from Alola that you'll get it from
  • Regigigas is in despite no other Regis
  • Every Gen V and beyond Pokémon in this game has some sort of relationship to either a Gen IV or below Pokémon or a new Pokémon/form.
  • There is a new Force of Nature. It's Fairy/Flying and I believe is female. They represent Love, turning Forces of Nature into Captain Planet.
  • Dialga and Palkia have new forms.

I'm thinking there's gonna be some kind of functionality with Pokemon Home at some point in the game, given there are out of region Pokemon in there. Probably post-storyline if so.

Also, I see some of the shinys got a reworked palette, which is pretty neat. And I see the shiny versions of the Hisui starters are the color palettes of their original forms, which is actually a really nice way to tie them together.

Also looks like there is a new form of both Qwilfish and Ursaring.
Sliggoo and and Goodra got new forms too.
 
I really like what they did Hisuian Arcanine. I hate Hisuian Growlithe but Arcanine is a massive improvement.

I'm thinking there's gonna be some kind of functionality with Pokemon Home at some point in the game, given there are out of region Pokemon in there. Probably post-storyline if so.

Also, I see some of the shinys got a reworked palette, which is pretty neat. And I see the shiny versions of the Hisui starters are the color palettes of their original forms, which is actually a really nice way to tie them together.


Sliggoo and and Goodra got new forms too.
I don't think we'll be transferring Pokémon from HOME to Arceus. Stats and Mechanics are too different. I assume it'll be a one way ticket from Arceus to HOME but no way back
 
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I don't think it's much of an improvement with it on. Looks less like Yokai spooky fire and more a Goth necklace with how that fire moves.

Samurott wins this for me and it's not even close this time for Water to keep their undefeated streak 9-0-0
 
Abilities have been datamined for the new Pokémon and Forms. They are unusable in Arceus but they are still in the code for HOME purposes.

Most of them are exactly the same with some exceptions. When Scyther evolves into Kleavor, Technician is replaced with Sheer Force. The Hisuian Sneasel line have Poison Touch as their Hidden Ability. White Striped Basculin have Rattled as their first Ability, which Basculegion also has. Enamorus (the fourth forces of nature), has Healer as it's Main Ability, Contrary as it's Hidden Ability and Overcoat as it's Therian Ability
 
Decided to look at it and gather a list.

Pokémon in the Diamond and Pearl Pokédex but not in Arceus:

Goldeen
Seaking
Meditite
Medicham
Wooper
Quagsire
Wingull
Pelipper
Girafarig
Azurill
Marill
Azumarill
Feebas
Milotic

Pokémon in the Platinum Pokédex but not in Arceus:

Swablu
Altaria
Houndour
Houndoom
Tropius
Absol



There was actually quite a few that were cut
 
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Decided to look at it and gather a list.

Pokémon in the Diamond and Pearl Pokédex but not in Arceus:

Goldeen
Seaking
Meditite
Medicham
Wooper
Quagmire
Wingull
Pelipper
Girafarig
Azurill
Marill
Azumarill
Feebas
Milotic

Pokémon in the Platinum Pokédex but not in Arceus:

Swablu
Altaria
Houndour
Houndoom
Tropius
Absol



There was actually quite a few that were cut
Interesting that most of the ones left out are aquatic in nature. Though I guess it does mean that the Water types that are in will be less redundant of each other.
 
Given how different the game mechanics are in Legends Arceus, I feel much more inclined to let serendipity lead the assembly of my team, especially if it's true that you won't be able to have link battles in this game. In fact, for all the times I've tried to plan out my team for any Pokemon game, I feel much less stressed when I just let things play out naturally. It's much more fun to me, too. The only thing I suppose I'd plan out is my starter, and for Legends Arceus, I think I'll still go with my original plan to pick Cyndaquil.

Aside from that, I have a habit of trying to form teams that have all three starter types. In other words, in addition to my Cyndaquil, I'll likely want to nab a grass-type and a water-type somewhere down the road.
 
Given how different the game mechanics are in Legends Arceus, I feel much more inclined to let serendipity lead the assembly of my team, especially if it's true that you won't be able to have link battles in this game. In fact, for all the times I've tried to plan out my team for any Pokemon game, I feel much less stressed when I just let things play out naturally. It's much more fun to me, too. The only thing I suppose I'd plan out is my starter, and for Legends Arceus, I think I'll still go with my original plan to pick Cyndaquil.

Aside from that, I have a habit of trying to form teams that have all three starter types. In other words, in addition to my Cyndaquil, I'll likely want to nab a grass-type and a water-type somewhere down the road.
I'm still going for a planned Team, this time doing another theme. Which in this case, it's based on Pokémon from my previous teams but with a spin on it.

So far it's:

  • Hisuian Samurott (starter, based on Samurott from my Black Team)
  • Hisuian Braviary (based on Braviary from my White Team)
  • Hisuian Zoroark (based on Ns Zoroark from my Black 2 Team)
  • Gliscor (based on Gligar from my Platinum team that I refuse to evolve)
  • Hisuian Arcanine (based on Arcanine from my Sun Team)
Still got to think of my 6th :lol:. Though like the Gamecube games, I will be attempting to catch them all this time as I feel like that's where the meat of the game will come from unlike the traditional games
 
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I don't exactly have a plan for a main team, though now that I know which Pokemon are available I have a fairly good idea of who's going to get priority on the collection front. I guess it'll give me something to think about for the next six days while that preload game tile sits on my Switch dashboard, taunting me.

I do know that it's gonna be nice to have a Floatzel back on the crew. With the way the new battle system works it looks like having some Pokemon with high Speed stats is going to be important, and the water woozle is crazy fast if you raise them right.
 
Looks like unless I figure out a 6th member early on, I'll be soloing the starter for most of the playthrough, most of the Pokémon I want on the team are late game :lol:.

Looking at all the bosses in the game, I think they are really underwhelming. It's just throwing bags and dodging with minor Pokémon battles in between. Looks really repetitive, Starlink filler bosses had more stuff to do and thry were designed to draw out the games length. Likely the low point of the game
 
Minor mechanic difference in Arceus. For trainer battles, EXP is only gained after the battle.

I'm mixed on this the change doesn't seem that big of a deal but fainted Pokémon still won't get the EXP. You could have a Pokémon hard carry the match but it gets nothing out of it if it doesn't make it to the end.
 
Minor mechanic difference in Arceus. For trainer battles, EXP is only gained after the battle.

I'm mixed on this the change doesn't seem that big of a deal but fainted Pokémon still won't get the EXP. You could have a Pokémon hard carry the match but it gets nothing out of it if it doesn't make it to the end.
At the same time, with healing items able to be crafted rather than just bought I feel like the old problem of "I can't use these potions because I might need them later and money too scarce" is going to be mitigated at least somewhat. Though I guess it depends on how easily the component items are obtained, of course.
 
At the same time, with healing items able to be crafted rather than just bought I feel like the old problem of "I can't use these potions because I might need them later and money too scarce" is going to be mitigated at least somewhat. Though I guess it depends on how easily the component items are obtained, of course.
I don't get how that helps with the issue of fainted Pokémon still not getting EXP? You're still wasting time trying to revive Pokémon you want to gain EXP just you need to do it all at the last one
 
I don't get how that helps with the issue of fainted Pokémon still not getting EXP? You're still wasting time trying to revive Pokémon you want to gain EXP just you need to do it all at the last one
More that you can pull them out for a turn or two and heal them before they faint, unless the rest of your team is so outclassed that you're expecting that one to carry them all and they can't take a hit to stall for time, in which case that's a problem you put on yourself.
 
More that you can pull them out for a turn or two and heal them before they faint, unless the rest of your team is so outclassed that you're expecting that one to carry them all and they can't take a hit to stall for time, in which case that's a problem you put on yourself.
I wouldn't consider that a problem you put on yourself when that never was a problem before as the Pokémon would still pick up the EXP it can before it faint. Granted I wouldn't be doing that unless I wasn't grinding the carrier and was grinding the rest but I wouldn't say it's their fault if only now that it's punished due to this weird half-change.

This change would be fine, it just needed to go all in with the change and let fainted Pokémon still get EXP instead making the player go around it.
 
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It is revealed Volo, Cynthia ancestor is the real antagonist of the game who caused the events of the main game in an alliance with Giratina to overthrow Arceus.

He battles you using Cynthia's team from Platinum (Milotic not being in the game is replaced with Arcanine). If you manage to win he summons Giratina to battle you without healing between the battles. After beating Giratina, it turns to its Origin Form and you have to beat it again. After the battle, Giratina retreats to Turnback Cave to be captured.

If you fail at any point it's back to the first phase fight with Volo

At least there is something in the game for me to look forward too besides the new Pokémon and story, this looks intense.
 
Pp0V2P7.jpg


This game has some definite Breath of the Wild vibes to it, but at the same time it has none of the things that made Breath of the Wild such a chore to play at times. Being able to adjust your Pokemons' movesets on the fly and evolve them exactly when you want to rather than having it happen automatically is certainly an interesting level of control I'm still not used to, but definitely appreciating.

These big boys are a little aggravating the way they can just randomly pull out a move that hard counters whatever you're using against them but they mostly play fair otherwise, so it's not as bad as the way Dynamax Pokemon would just blatantly cheat at times.
 
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