POLL - Expensive cars on Finance in GT

Expensive Cars such as GTO - MIURA etc.. bought on Finance in GT6


  • Total voters
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So would my payment be due on a monthly basis or every race? :rolleyes:

If you financed a 20M car for 60 races each race would need to payout over 333k so you could make your payment. Talking about the need of grinding just to make a payment and you would have any money left over to buy or modify anything else.

What would the repercussions be for defaulting on your loan, bad credit, and now the game won't allow you to finance another car due to your credit score. This doesn't sound like much fun.
20mil, lol. That's a bit much. From what I recall, the bad boys of cars are less than 5mil.

You all wouldn't be forced to make an on credit purchase remember. If you go into debt, you did it yourself. It would be about management. Also there should be restriction/ levels to it. The more you progress, so could your credit. Make a purchase and pay off your debt and the system could loan you more until your worth is wide open. I see it working as a credit score system.
 
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Not sure if this has been mentioned but day one would be Americans buying everything their credit will allow,

day two dealing with all the repositions,

day 3 the game won't boot up,

day 4 the 1% off loads said assets for a premium to the government.

Day 5, the Chinese collect on their US bonds,

day 6 the world ends...

Reality doesn't make for good gameplay...
 
Not sure if this has been mentioned but day one would be Americans buying everything their credit will allow,

day two dealing with all the repositions,

day 3 the game won't boot up,

day 4 the 1% off loads said assets for a premium to the government.

Day 5, the Chinese collect on their US bonds,

day 6 the world ends...

Reality doesn't make for good gameplay...

If only the money system was properly implemented in the game to start with.. I mean 80,000 for a suit lol - when a New Nissan 350Z is 28,000
 
It might be a good tool to teach kids how expensive it can be to take loans instead of buying things with cash. :P A 20 million car might cost 30 million after all the extra fees and stuff. Interesting idea though.
 
Yeah, that's true! Even though paying little by little for a long time is better than using all your money at once, if you're low on funds.
 
This kind of goes into my thinking on why I went with the Gamestop Pre-Order instead of the Amazon one. I'll have instant access to an incredible variety of cars which should be able to compete in almost all of the A-Spec events. If the coin structure/prize money is "fair", racking up a million coins without having to spend a single one shouldn't be too much of an issue. A week of tearing through Career mode and Licenses should net a good library of prize cars and a nice stash to buy any specific car I could want...and then begins the Online Racing season...
 
I'll play and buy my cars the old fashion way, by earning the credits, but hopefully without all the grinding that defined the first 5 games in the GT series. I'll leave financing cars and or trucks to the Real world of Consumer demand. Not sure I want this type of addition in my Video Games.
 
That would be such a lame thing to have in the game, no need for it and I would never use it. I mean why would I want to pay more for a car just so I could have it sooner? Let's not forget also that means it would take longer to get the next car I want as I am spending my earning for the one I am already driving so then I would have to get a loan for that one and eventually maybe I will have paid off the 10 cars or so where I could have purchased those same 10 cars and a few more with the same amount of credits if only I used my head and exercised some patience

IMO credit has no place in a game such as this and in real life it needs to be used carefully and never as a means to buy something you can't afford.
 
I'll play and buy my cars the old fashion way, by earning the credits, but hopefully without all the grinding that defined the first 5 games in the GT series. I'll leave financing cars and or trucks to the Real world of Consumer demand. Not sure I want this type of addition in my Video Games.

the grinding in the first 4 games was completely fine and feasible. grinding in gt5 was horrible and a turn off. seasonal events helped limp it along. not everyone could do seasonal though. it was devastating to those without internet connection. what most of us may be able to afford monthly, some probably can't. fair priced cable and dsl as we know it is going extinct here in the states. everything is now broadband and its not cheap.
 
the grinding in the first 4 games was completely fine and feasible. grinding in gt5 was horrible and a turn off. seasonal events helped limp it along. not everyone could do seasonal though. it was devastating to those without internet connection. what most of us may be able to afford monthly, some probably can't. fair priced cable and dsl as we know it is going extinct here in the states. everything is now broadband and its not cheap.
I'm not really sure what your point is. All Im saying is financing a car in a video game is not the type of new addition I could relate to. Never mentioned anything about the internet or who can get online with what. As far as grinding for credits my point is it's been part of every GT game, I didn't emphasize what game was worse compared to the other.
 
Good idea I think. I don't get time to play as much as a lot of people here so I never really end up owning any of the top cars. Either that or pay per drive ie. rent. At least that way you know what you're saving for!

Even better, how about making all cars available in arcade mode!
 
the grinding in the first 4 games was completely fine and feasible. grinding in gt5 was horrible and a turn off. seasonal events helped limp it along. not everyone could do seasonal though. it was devastating to those without internet connection. what most of us may be able to afford monthly, some probably can't. fair priced cable and dsl as we know it is going extinct here in the states. everything is now broadband and its not cheap.
I fail to see how "grinding" is a positive aspect of any game. My idea of a fun racing game is racing the types of races I enjoy. By definition, grinding is a repetitive and boring procedure that takes me away from the reason I bought the game to begin with.

I'm not really sure what your point is. All Im saying is financing a car in a video game is not the type of new addition I could relate to. Never mentioned anything about the internet or who can get online with what. As far as grinding for credits my point is it's been part of every GT game, I didn't emphasize what game was worse compared to the other.
I think many people would say, "As far as grinding for credits my point is it's been part of every GT game, and I absolutely detest it and I don't have the time for it" It's poor game design, IMO, to have to repetitively run the same events over and over for any reason, other than pure enjoyment and grinding doesn't seem like any kind of enjoyment I'm aware of. Maybe renting or borrowing money for cars isn't the answer, but I'd sure as heck take that over grinding any day of the week.
 
I can understand that you'd want the more grindy part in the career, so you get cars gradually to fit the teir of racing you've come to. But online and in arcade there shouldn't be limits to which car you can use. They don't have to make it so you own all cars, just let you use them online and in arcade..
 
Don't play GT then, because we all know that the whole GT se
Don't play GT then, because we all know that the whole GT series works off credits.

Smh. Apples and oranges. Credits are earned not financed in GT. I would have thought you would have gathered that by now. Anyways the op asked an opinion I gave mine. This is a non feature so I won't need to worry bout. Thanks for the suggestion however.
 
Smh. Apples and oranges. Credits are earned not financed in GT. I would have thought you would have gathered that by now. Anyways the op asked an opinion I gave mine. This is a non feature so I won't need to worry bout. Thanks for the suggestion however.

I am the OP, and just thought that posting something that negative had no point to it either. Sorry if it offended you.
 
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I fail to see how "grinding" is a positive aspect of any game. My idea of a fun racing game is racing the types of races I enjoy. By definition, grinding is a repetitive and boring procedure that takes me away from the reason I bought the game to begin with.


I think many people would say, "As far as grinding for credits my point is it's been part of every GT game, and I absolutely detest it and I don't have the time for it" It's poor game design, IMO, to have to repetitively run the same events over and over for any reason, other than pure enjoyment and grinding doesn't seem like any kind of enjoyment I'm aware of. Maybe renting or borrowing money for cars isn't the answer, but I'd sure as heck take that over grinding any day of the week.
I agree JP, which is pretty much my point in my first comment, but im confused about the whole internet thing that was bought up in response to me saying I'll earn my credits but hopefully without all the grinding that defined the first 5 titles from the first member that quoted me. I just kept my response to him short because I was sleepy and needed to get to bed. I want to see more fluid gameplay that gives adequate credits that compliment the event and a prize car that properly rewards you for your efforts. Grinding is only good for old school pepper shakers.
 
Good idea I think. I don't get time to play as much as a lot of people here so I never really end up owning any of the top cars. Either that or pay per drive ie. rent. At least that way you know what you're saving for!

Even better, how about making all cars available in arcade mode!

And a test drive would be nice. Before even buying when you actually can afford it.
 
And a test drive would be nice. Before even buying when you actually can afford it.
Kind of odd this is missing in the "Real Driving Simulator". Who buys a car without a test drive? Maybe all the cars will be in arcade mode which will allow you a test drive any time you like.
 
Kind of odd this is missing in the "Real Driving Simulator". Who buys a car without a test drive? Maybe all the cars will be in arcade mode which will allow you a test drive any time you like.

I know right.
Hmmm. Maybe. Like GT4. But how annoying wouldn't that be? Going out of career mode, into arcade, find a car.. Drive it, go BACK to career, and buy it. Sounds like pain in the 🤬. Would be much easier if a "Take this car for a ride"-ish button was in the dealership.
 
Sorry, but no. In the magical wonderland of Gran Turismo, where money flows like water and you can own 5 LFAs I don't want to pay a finance for any machine, I'll just do X seasonal for bazillion Cr and buy 5 of them. With the way credits are currently handled, I see no reason to do this.
 
Sorry, but no. In the magical wonderland of Gran Turismo, where money flows like water and you can own 5 LFAs I don't want to pay a finance for any machine, I'll just do X seasonal for bazillion Cr and buy 5 of them. With the way credits are currently handled, I see no reason to do this.

You don't know if the Seasonal Cr payouts will carryover to GT6, though.
 
Sorry, but no. In the magical wonderland of Gran Turismo, where money flows like water and you can own 5 LFAs I don't want to pay a finance for any machine, I'll just do X seasonal for bazillion Cr and buy 5 of them. With the way credits are currently handled, I see no reason to do this.
You missed the several posts explaining that this idea would work in context with a rethink of how credits are handed out in the game so that prizes and car prices are much more aligned which is really a no brainer for anyone who wants to commit to a career mode and have some real challenge. It makes no sense for example to race for hours and hours for a few hundred thousand dollars when cars cost millions.

You're right that the Seasonals throw everything out of whack, but someone going for maximum realism wouldn't be doing Seasonals as there are no seasonals in a real career. One doesn't hop out of a karting career and hop into a GT500 car and race for ten minutes to earn $2Million do they?
 
Swiss-Toni-800x450.jpg


Swiss Toni, thinks this idea is like making love to a beautiful woman, first you grind away for ages, then when you're ready, a real man comes along and makes it easy for you.
 
You missed the several posts explaining that this idea would work in context with a rethink of how credits are handed out in the game so that prizes and car prices are much more aligned which is really a no brainer for anyone who wants to commit to a career mode and have some real challenge. It makes no sense for example to race for hours and hours for a few hundred thousand dollars when cars cost millions.

You're right that the Seasonals throw everything out of whack, but someone going for maximum realism wouldn't be doing Seasonals as there are no seasonals in a real career. One doesn't hop out of a karting career and hop into a GT500 car and race for ten minutes to earn $2Million do they?
But GT6 just seems similar to GT5 in the career front already. More of the same except a bit more streamlined. And I highly doubt that PD have rebuilt the entire credit economy for the game to accomodate this financing stuff.
 
But GT6 just seems similar to GT5 in the career front already. More of the same except a bit more streamlined. And I highly doubt that PD have rebuilt the entire credit economy for the game to accomodate this financing stuff.
This is a wishlist item, you have to forget what you see in GT5/6. You can't just slap something like this into the game that's for sure, it would make no sense. They need to rebuild the entire economy of the game for other reasons, mainly to have a real career mode that makes sense and a separate (if you choose) online career mode. If the economy of GT made sense this idea would make sense. If the economy of GT remains the same, you're right, it makes no sense.
 
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