POLL - Expensive cars on Finance in GT

Expensive Cars such as GTO - MIURA etc.. bought on Finance in GT6


  • Total voters
    180
This is a wishlist item, you have to forget what you see in GT5/6. You can't just slap something like this into the game that's for sure, it would make no sense. They need to rebuild the entire economy of the game for other reasons, mainly to have a real career mode that makes sense and a separate (if you choose) online career mode. If the economy of GT made sense this idea would make sense. If the economy of GT remains the same, you're right, it makes no sense.
Fair enough. I just like collecting cars and screwing around in them, making that easier for me would be great.
 
Why spending time in developing such a feature?... If you want the car, spend the Cr to buy it. :) It's virtual "cash" so there's no risk. The only thing you can do is race a few more races and gring the full amount of Cr. :P

It looks like we will be allowed to drive a car before we buy it though :)
 
The only other thing to appease the 'must have everything instantly' crowd, would be buying credits via microtransactions.
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Well, I never had any problems buying the cars I wanted in GT5 so that option wouldn't be a problem at least for me. But I hope it never sees the day light.
 
I am the OP, and just thought that posting something that negative had no point to it either. Sorry if it offended you.

No apologies required MA. As I said that was just my personal opinion on it. Others will feel different. If it comes in then it does. But it would be for me something I would not make use of that's all. I was not trying to be negative just adding my perspective and my reasoning for that.
 
I thought the game was supposed to simulate driving, not paper work and money-managing....
And oil changes, and bodywork repair, and chassis and engine rebuilding, spending money, buying suits and helmets and dozens of other things that have nothing directly to do with driving..and your point is? Acquiring cars is part of the game already, this only adds one more way to do it which would actually be more realistic than earning $2Million in a 10 minute race of 120hp beaters.
 
Will it cover insurance for theft and vandalism too? While we're at it, why not add in transport trucks/ships and real roads so we can simulate ourselves taking our cars to the track and back home?

In that case, we may as well recreate the entire globe then! Can't get any more realistic than that. :rolleyes:
 
Will it cover insurance for theft and vandalism too? While we're at it, why not add in transport trucks/ships and real roads so we can simulate ourselves taking our cars to the track and back home?

In that case, we may as well recreate the entire globe then! Can't get any more realistic than that. :rolleyes:

Well, in part, that would be getting towards a more interesting game.. for sure.
 
The only other thing to appease the 'must have everything instantly' crowd, would be buying credits via microtransactions.

Well, we are talking about an in-game credit system for the career mode here.. nothing to do with have it now when you are talking about earning big money in game and fast. After all, shouldn't that be left up to the game player as to how quickly he or she wants to progress?
 
I thought the game was supposed to simulate driving, not paper work and money-managing....
If that's the case, get rid of features like b-spec and photomode along with anything that does not put a human player behind a wheel and the customizing of that vehicle. I don't use either and never plan to. Those are resources that can be put to better use such as car/track/events. PD needs to go back to what put GT on the map. If I had to choose between extra features or cars/tracks/events, the latter of two would win every single time. I don't want something I will never use.
 
I'm not really sure what your point is. All Im saying is financing a car in a video game is not the type of new addition I could relate to. Never mentioned anything about the internet or who can get online with what. As far as grinding for credits my point is it's been part of every GT game, I didn't emphasize what game was worse compared to the other.

My point was that anyone playing GT will grind. Those that say they haven't repeated a race are not playing the game for months or years until the next release. For example, if someone raced once per day, there are not 365 races on any GT game. Imo money is wasted buying GT to complete a race/event to once.

I never said you mentioned the internet. That point was in reference to those that can not race seasonals or anything thing online to increase income are s.o.l. They have to grind no matter what. In GT4, I loved grinding. Racing the 2 lap rally's was quick and yielded a quarter of a mil after selling that car, not to mention the money from the win. GT5 five didn't allow multiple cars of the exact same kind to sell, so grinding was worse than GT4. Plus grinding gives the added bonus of extra practice for a track against an opponent in order to work on lap times.
 
GT5 five didn't allow multiple cars of the exact same kind to sell, so grinding was worse than GT4. Plus grinding gives the added bonus of extra practice for a track against an opponent in order to work on lap times.

I hated grinding personally and we will have free practise in GT6 too, maybe the game should implement an automatic event editor, which becomes unlocked as you advance towards the end of the static events career.
 
there is always going to be grinding in racing games to get lots of money...its just the way things are...I think Forza does a decent job of avoiding this for awhile with the "career" type mode it uses...gives you choices as to what events to enter throughout a season...and then the season ends with you competing in a "world championship" event...then you start the next season...
 
My point was that anyone playing GT will grind. Those that say they haven't repeated a race are not playing the game for months or years until the next release. For example, if someone raced once per day, there are not 365 races on any GT game. Imo money is wasted buying GT to complete a race/event to once.

I never said you mentioned the internet. That point was in reference to those that can not race seasonals or anything thing online to increase income are s.o.l. They have to grind no matter what. In GT4, I loved grinding. Racing the 2 lap rally's was quick and yielded a quarter of a mil after selling that car, not to mention the money from the win. GT5 five didn't allow multiple cars of the exact same kind to sell, so grinding was worse than GT4. Plus grinding gives the added bonus of extra practice for a track against an opponent in order to work on lap times.
Fine...I guess, but Grinding in the GT series or the fact that not every GT owner will have internet access to compete in Online seasonal events is not the point of this thread, and me making a general statement about Grinding in GT shouldn't be taking this thread about Financing cars in a Gran Turismo title that far off topic.
 
Yeah I know we got of subject a tad, but grinding GT life and is just a way to increase income. To bring it back on topic, no matter how much money we earn it will get spent somewhere. The same way we grind to do upgrades and purchase better cars, is the same grinding that we could use to pay off depth. I don't see it any different. The credit doesn't have to be used if one elects not to. It seems that most that are disagreeing will be enticed to use the credit therefore don't want it. I'd use it to test it out at least once. Gives me another reason to keep playing GT6 and pay off depth. Is this not the American way for most of us. We work to live and to pay off debt, lol.
 
I would not be enticed to use it, don't want it and think it would be a waste of time to add, time that would be better spent on any one of 100 others things.

And yes it would be a little different grinding to pay off the debt as all the cars would cost more in the end if they are financed so that means more races for the same cars. The only benefit is that you could maybe get that expensive car early in the game before you have earned enough credits but soon would be complaining that you do not have enough credits to buy any cars as they all must go toward paying interest fees on the ones you have not paid for yet.
 
I would not be enticed to use it, don't want it and think it would be a waste of time to add, time that would be better spent on any one of 100 others things.

And yes it would be a little different grinding to pay off the debt as all the cars would cost more in the end if they are financed so that means more races for the same cars. The only benefit is that you could maybe get that expensive car early in the game before you have earned enough credits but soon would be complaining that you do not have enough credits to buy any cars as they all must go toward paying interest fees on the ones you have not paid for yet.

Well that's where you can either hand them back to the dealer (and lose money) sell to someone else online at a lower rate or maybe lone them to other people..
 
Yeah I know we got of subject a tad, but grinding GT life and is just a way to increase income. To bring it back on topic, no matter how much money we earn it will get spent somewhere. The same way we grind to do upgrades and purchase better cars, is the same grinding that we could use to pay off depth. I don't see it any different. The credit doesn't have to be used if one elects not to. It seems that most that are disagreeing will be enticed to use the credit therefore don't want it. I'd use it to test it out at least once. Gives me another reason to keep playing GT6 and pay off depth. Is this not the American way for most of us. We work to live and to pay off debt, lol.
Smart man. I think you hit the nail on the head with, "enticed to use the credit therefore don't want it". This thread has inadvertantly identified people who aren't good at managing their money:lol:
 

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