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I had 0 unrealistic expectations but I expect from a studio like PD to get the basics right and seriously improve upon their previous itterations! When a "June" release is expected and don't think there will be that many changes. Simply judging from what I've come across.
The problem that I found with GTS BETA is that the handling with the DS4 feels numb. I don't get any proper feedback from the car that I am driving. Understeer, oversteer don't have a clue when it kicks in! Unnatural maybe? Play GTS with a controller and than Driveclub or Dirt and you immediately feel the difference.
Then we have the sounds. It is an improvement but more from vacuum to the landmower type. Once again a let down.
The graphics are extremely dull when playing the game. Yes it is colorful and sharp but all feels basic, empty, sterile and utterly boring to look at. Flickering everywhere (maybe better in final version?). Also look at the backgrounds, that has some very bad quality and low textures. Than I wonder what the hell did PD do during all those years of development? Replays where more convincing but that has always been one of the stronger points of PD.
Menu's look slick and the overall presentation and speed of the interface is very positive. It is to bad that it is the only positive point I can find.
It seems PD hasn't got a clue of what the are doing or want to achieve. All very mediocore.
Then again i think dramatic is not realistic. Looking real life race tracks, they are quite boring. Not much to feast your eyes there. the same goes with the real life races sounds - not that much rumble there either aside few exceptions like amg gtr, ford gt and c7 gt3. Also one must decide if we want all kinds of trivial details on trees and track side objects, or we want smooth mechanics and framerate..
What comes to the feel of ds4, i find it quite balanced. The feel is very different depending on car and driving style. It might be a bit too forgiving though. But then again - i wouldnt put any gamepad to the same sentence with realism.
Edit: i do use wheel mostly.
If you PLAY a GAME.
If you are a competitive type then you will want the challenge offered. There is a difference between people because not everyone has the compulsion to be competitive to that degree.
I think the best case would be that the game would have better scaled rewards to keep even the casual player interested in finishing behind the 1st place. Im pretty sure that is more rewarding and interesting in the long run.
That said i do understand the point of success or "level cleared" type of classic videogame playing. I do hope they have also that proper arcade experience, just for the sake of the Gran Turismo series financial success.
I must also add im one of the less competitive persons i know, but i do like to challenge myself.
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