- 7,765
- Yorkshire
- ScapeGoat4U
- WhippingBoy
What I mean exactly is this: would you like PD to put a lot more effort regarding "insane levels of realism" into the motor racing side of things making it more realistic? Afterall, racing is what most people mainly do in a GT game!
Specifically:
Chess sims have all the rules to Chess, Football sims have the rules to Football too, as do most games that are based on sports, so why the hell do most studios making motor sport games almost always & entirely ignore this! A sport is defined by it's rules, without rules all we have in motor racing games are cars & tracks, which leads to unrealistic racing as many of the real world dynamics that make a race are missing. With a little bit of thought & attention in the right areas, GT could become so much more than just a mere driving sim.
Specifically:
- Have realistic rules & regulations for all the various championships & races, online & offline.
- Have a points system for championships, not just fantasy credits.
- Implement an internationally recognised flag system.
- Have a real time stewards AI program.
- Have real world penalties dished out, like drive throughs ect.
- Have a pace car for the formation lap.
- Have a safetly car which is deployed after major incidents.
- Get rid of the patronising auto drive when entering & exiting the pits.
- Have a damage model that's realistic & could lead to permanent mechanical failiure.
- Have marshals that scuttle out onto the track & pick up debris ect!
Chess sims have all the rules to Chess, Football sims have the rules to Football too, as do most games that are based on sports, so why the hell do most studios making motor sport games almost always & entirely ignore this! A sport is defined by it's rules, without rules all we have in motor racing games are cars & tracks, which leads to unrealistic racing as many of the real world dynamics that make a race are missing. With a little bit of thought & attention in the right areas, GT could become so much more than just a mere driving sim.
Last edited: