Practice Mode and Damage!?!?!?!

I have a question if this is true? If I have a few friends over who have never played the game and they smash up a few cars in practice mode I have to pay £££ to fix them back to there original condition!? :scared:
 
I have a question if this is true? If I have a few friends over who have never played the game and they smash up a few cars in practice mode I have to pay £££ to fix them back to there original condition!? :scared:

i dunno yet, i need someone to confirm whether or not the '62 Buick has a chassis repair cost of $362,500 from the second it is unlocked before they drive it. please if anyone sees this post can you go and win the Buick and test this out?
 
i'm not wasting my hard earned cash on fixing this thing. mostly because it doesn't seem to effect the car AT ALL. the only thing that changed was the bill. car still looks and performs the same as when i first got it and all the specs are the same....so whats the point of repairing damage? the only real thing about "the real driving simulator" is that repairs are expensive.

I never said to spend it on the car. You asked for a quick money maker. That's how I made some quick money.
 
Ok, damage seemed to kick in at level 10. 4 laps of bumping in sunday cup and my brand new r8 which need no repairs now needs 100k. that half the price of the car! Didnt check how much I can sell it for but if its more than 100k im selling it. My subbie is ok but I havent raced it after level ten. Used cars come with a bit of repair needed, usually 6-20k depending on milage I suppose. What and expensive test!
 
If this is the new era of Gran Turismo, I'm not going to buy GT6.

Damage that kind of works, but then you get a huge unsuspecting bill for it.... then you can't win prize cars mulitple times? Sounds like they better have some multimillion credit easy races to give to me if they even expect me to consider a F2007, let alone fix my apparently broken car
 
Ok, damage seemed to kick in at level 10. 4 laps of bumping in sunday cup and my brand new r8 which need no repairs now needs 100k. that half the price of the car! Didnt check how much I can sell it for but if its more than 100k im selling it. My subbie is ok but I havent raced it after level ten. Used cars come with a bit of repair needed, usually 6-20k depending on milage I suppose. What and expensive test!

Bought a Mercedes SLS AMG (Just under 200.000 Credits), Did one race with it on Trial Mountain (Beginner Series > FR Challenge):
3 Perfect Laps, no crashing, no bumping cars, no going of the road.

And still its asking me 98,500 Credits for Restore Body Regidity in GT Auto,
So i think it's not related to crashing at all since i didn't do that.
I also think its a fixed fee and that you can restore your car when you choice to (The fee seems to be half the car's value for all the cars i got.) or when you feel you need to.

My advise to everyone right now would be to ignore the Restore Body Regidity entirely.
 
And still its asking me 98,500 Credits for Restore Body Regidity in GT Auto,
So i think it's not related to crashing at all since i didn't do that.
I also think its a fixed fee and that you can restore your car when you choice to (The fee seems to be half the car's value for all the cars i got.) or when you feel you need to.

My advise to everyone right now would be to ignore the Restore Body Regidity entirely.

Very strange. I don't think there is a default rigidity repair bill, as when a car is new it won't let you and just comes up with a message saying the chassis is fine.

First car I bought was an EK Civic, and took it straight to Tsukuba for about 15 clean, but pushed-to-the-limit laps. No repair needed after.

Ran sunday cup, got bumped by AI about 3 times. 7,500 CR bill.

Ran half a lap of Monza with the LP640 Chromeline, no red-lining, and one delberate firm shunt side-on into wall. 500CR chassis bill, and a 500CR engine bill.

It seems quite inconsistant at the moment, I hope we figure out the parameters if PD don't tell us, or they modify the system a bit. It definitely enhances the car-ownership element of the game, as you really care even more about your car. But I don't want to let more expensive cars just sit in my garage undriven because I don't have to time to earn enough virtual credits to repair them.
 
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I checked the sell price, 59k, just over 1/2 the damage or 1/4 the bought price :(
I'm gonna try and run it against a stock r8 online tonight and see what the difference is. I assume its gonna effect the handling negatively, I want to know how much
 
It seems that when you are level 10 or higher and drive a brand new car the car automaticly gets chassis damage of aprox. 1/2 the price of the same new car. I got it with my LFA 360000/150000, Supra 3.0 Turbo 44000/20000, R32 GTR 52000/25000. I don't know these numbers exact because I am not behing my PS3 but it is something in this order.
 
It seems that when you are level 10 or higher and drive a brand new car the car automaticly gets chassis damage of aprox. 1/2 the price of the same new car. I got it with my LFA 360000/150000, Supra 3.0 Turbo 44000/20000, R32 GTR 52000/25000. I don't know these numbers exact because I am not behing my PS3 but it is something in this order.

That sounds like a glitch then. Why should almost new cars need repairs after a simple race. Hopefully it gets patched up soon.
 
Lol, after racing with the '62 Buick for 3 races, my chassis rigidity cost is the same as yours OP.. but I did crash a few times..

Also, there was no bill before driving it.
 
Guys it seems that it's not actually a damage repair bill. The bill is half of the cars original price and it appears as soon as you drive the car. It seems like an option to restore the body to original condition. I still don't understand it though as it doesn't affect the cars performance if you don't pay for it.
 
So does anyone see any point at all to repairing the chassis? it seems to me that it will just empty your credits and do nothing towards the performance of the car.
 
So does anyone see any point at all to repairing the chassis? it seems to me that it will just empty your credits and do nothing towards the performance of the car.

Well as the above post just said, maybe it's like renewing your car completely so you can sell the car for more? I was at lvl 6 A-Spec when I threw my Subaru around. First race was pretty clean, but got me 500CR chassis fix. Then the next few races had a couple 200km/h to the wall crashes, and now my bill is at 19,000 CR.

It was weird too. I was doing the championship for Clubman, and the car drove fine for the 1st 2 races. Then the 3rd race later portion, the car was prone to spinning out some more, and I was like...:confused: . I drove with all assists off, so I don't know if I was pushing it too hard, but the car was a bit too tail happy.
 
In real life, the chassis of a car will become "tired" over time. The welds work loose and the bonds get weaker from all the flex experienced. My thought is that the "restore chassis rigidity" option would be as if you were completely rebuilding a chassis from the ground up in reality, which would cost a ********.

As long as those crashes havent affected the performance of the car, and you can still keep racing in it, then dont worry about it!
 
Guys it seems that it's not actually a damage repair bill. The bill is half of the cars original price and it appears as soon as you drive the car. It seems like an option to restore the body to original condition. I still don't understand it though as it doesn't affect the cars performance if you don't pay for it.

Solution: don't buy it. Car will probably be the same.
 
Help... I can't find test course 1000m for setting my cars.
Where is it?
Thanks.
 
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i dunno yet, i need someone to confirm whether or not the '62 Buick has a chassis repair cost of $362,500 from the second it is unlocked before they drive it. please if anyone sees this post can you go and win the Buick and test this out?
Yes, I have the exact same bill for that car. I've been smashing that thing up good in races too. Good to know it's not the damage cost. X_X
 
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