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- eran0004
I call this thread the "How to find out which GTP members do not know how game development works" thread. There are more than I imagined.
Well, not just experts can have opinions. Good PR needs to reach out to everyone.
I call this thread the "How to find out which GTP members do not know how game development works" thread. There are more than I imagined.
Game development has so many different methods and funding opportunities are you really surprised that everyone doesn't know everything?I call this thread the "How to find out which GTP members do not know how game development works" thread. There are more than I imagined.
While I think the announcement for this maybe came a little bit too early for some, I think it's fantastic that from my computer I'll be able to play a little part in the development of PCARS 2 and this ongoing "project", even at the bronze level. I don't see what all the complaining is about to be honest.
There is talk of them opening up the WMD process on Xbone , so maybe a super duper PC will not be a requirement in the future.Frankly, I'm as hesitant to back PCARS2 because of the community and the climate of the forums -- on multiple facets -- as I am for any other reason. I'm still crossing my fingers for a Wii U or NX release (not holding my breath), and I'd love to discuss the suggestion of a touge category in addition to rallycross and hillclimb disciplines. However, without a powerful PC to test the game, all I could do is visit the forums, and I'm not sure I'm inclined to pay for the privilege of mingling with infantile anti-Nintendo trolls or arguing with elitist blowhards who will campaign to eliminate touge and its accompaniment of cars as being too "NFS-like".
What amazes me is how SMS was apparently blindsided by the backlash for this. How could they not see it coming? Yes, most of the complaints and criticisms are based upon misinformation and ignorance, but couldn't SMS wait just a bit longer before opening up to the public, maybe after the 2.0 patch people are now pointing to as evidence of SMS's goodwill? If they wanted feedback from day one, there are prior WMD members for that.
They also could have tried harder to make the circumstances excruciatingly clear, like putting "Expected for Retail Release in 2017!" right in the headline. As it is, it's a blunder...but on the other hand, I get the sense that Ian Bell is a practitioner of "any publicity is good publicity."
My only hesitancy as well. It is not toxic on level with GT5/6, but it is getting there. These things can certainly be overcome with a good 2.0 Update, assuming is it a legit 2.0 and not 1.5 falsely "named" 2.0. But the timing of it, considering the mixed bag of bugs many console users are experiencing, is mildly puzzling.Frankly, I'm as hesitant to back PCARS2 because of the community and the climate of the forums...
....... couldn't SMS wait just a bit longer before opening up to the public, maybe after the 2.0 patch people are now pointing to as evidence of SMS's goodwill? If they wanted feedback from day one, there are prior WMD members for that.
I don't think there's any doubt that it's been an overwhelming success. The crowd funders were not involved in testing the console versions of the game which is where the overwhelming majority of issues lie. The PC version of the game, which is the one they all worked on, seems to run really well for me with just a couple of minor issues and most or all of the feedback I've heard or read about the pc version is the same. Sales wise it's been a smashing success so far, a pure racing sim without any of the bells and whistles of more popular games like Forza and GT, and manages to sell a million copies in one month.Companies usually get around this issue by actually employing their own teams of testers and doing proper market research. I don't think the model has proved very successful given how many huge bugs were still present at launch - bugs which seemingly hadn't even been noticed/logged at the beta testing stage. I say successful of course talking about issues of quality - it was clearly very successful as a marketing tool, and raised a pretty reasonable amount of money.
How can quality control be free of stakeholder involvement, given that every employee is also a stakeholder? In a utopian world SMS would be able to evaluate the potential contributions of all the prospective members and then select only the best and brightest. Short of utopia, money is a great sorting tool for separating the serious from the not so serious, and anyone that would have been willing to contribute a signicant amount of time and energy to the project will not likely shy away from what amounts to pocket change for most working adults in the western world.I don't think that being invested enough in a project to put up sums of money to be involved necessarily means that you're going to be any good at giving feedback. You might have hundreds of ideas, which might be good ideas or might be bad ideas, or you might have no ideas at all. Your feedback might actually be harmful to the end result if you are so emotionally invested that you are literally incapable of having an objective view of the product. In any project environment, quality control should absolutely be a function free of stakeholder involvement, because otherwise quality simply can't be measured objectively. And you would otherwise end up creating a product which may be satisfactory for those stakeholders, but which isn't necessarily a good quality, marketable product able to achieve commercial success.
As above, the port to the consoles is responsible for the majority of issues, something the testers/investors were not involved in. The PC version delivers in spades and the quality is excellent on my end. Yes it's not perfect, there are things I'd like changed, but it's more complete and covers a broader range of cars and tracks than any other sim on the market at launch.The only frame of reference we have for this operating model is PCars itself, and on the evidence of that, the model doesn't work because the end product was of poor quality and didn't deliver on its core objectives.
Frankly, I'm as hesitant to back PCARS2 because of the community and the climate of the forums -- on multiple facets -- as I am for any other reason. I'm still crossing my fingers for a Wii U or NX release (not holding my breath), and I'd love to discuss the suggestion of a touge category in addition to rallycross and hillclimb disciplines. However, without a powerful PC to test the game, all I could do is visit the forums, and I'm not sure I'm inclined to pay for the privilege of mingling with infantile anti-Nintendo trolls or arguing with elitist blowhards who will campaign to eliminate touge and its accompaniment of cars as being too "NFS-like".
pCARS also works fine for me on the PC, now that the FFB is useable (T300 works very nicely with stock settings since the latest patch, just raise FFB=100% and drop tyre force down to 35% and you are good to go). It's become my "go to" sim for when I want a quick race with (accelerated) changeable weather conditions.
It doesnt help their public image that they are going so far as to ban people that are liking posts from banned members.And in the WMD forum everyone is given a chance to behave with decency and respect, including posting criticism and opposing viewpoints. The people that can't figure out how to behave within that guideline are the ones that usually end up venting elsewhere that their (often quite poorly presented) opinion got them in trouble 'for no reason' or they got booted because 'negative opinions not allowed'...
Before the patch I was using tweaker files, which I removed. I then clicked the button to reset everything to default in the controller screen.Going to give this a try once the patch arrives.
Did you reset all your individual car FFB settings before you applied these settings to your global settings, or did you just change your global settings only and all cars felt good?
Cheers.
UK law is a bitch, isn't it?A non-profit business model unless you contribute $50,000? No thanks.
There's a reason SMS is actively looking to extend beta/preview testing to both consoles.As above, the port to the consoles is responsible for the majority of issues, something the testers/investors were not involved in.
UK law is a bitch, isn't it?
There's a reason SMS is actively looking to extend beta/preview testing to both consoles.
Also, for people doubting to back or not: if you back, do it because you want to join the development process (=actively provide feedback). Don't back if you don't and (maybe) just want the game.
Nah, I was referring to the non-profit process. It's non-profit because it's not legally allowed to. Not without jumping through a lot of hoops anyway.Are you talking about vote to game design votes as a development process I think it more like beta testing and participating in forum. If someone has the time for that. It is good only for those who are big SMS, Pcar fans and are going to get the game regardless.
In my case, and the case of a few people I know, being a part of PCars2 has nothing to do with beta testing or getting the game anyway. I/we just want to be a part of the process, to see what happens behind the scenes and potentially to lobby for changes to make the game more user friendly. Frankly I can't see why anyone who is really into sim racing would not at least have their interest piqued by this opportunity.Are you talking about vote to game design votes as a development process I think it more like beta testing and participating in forum. If someone has the time for that. It is good only for those who are big SMS, Pcar fans and are going to get the game regardless.
I have decided. No more pCars for me. Assetto Corsa is the race sim for me.
Will any of you guys be joining/donating to the crowd funding of the new Reiza Studios project?
They require a lot less funding and some cool 'perks' too!
For those that haven't heard...
It's not for their new project, it's to improve GSC. You get access to the new game, but the funding is for GSC. It's an odd setup. I wish they'd just follow SMS and open it up to fund GSC2 (or whatever title) and have the dev forum like that. The perks already look very, ah, familiar anyway...
I will sign up but I'm baffled by the fund raising target. Seems like peanuts to me.Will any of you guys be joining/donating to the crowd funding of the new Reiza Studios project?
They require a lot less funding and some cool 'perks' too!
For those that haven't heard...
I am not going to sign up simply because I don't have the time to put into it, but can I ask you kindly (and anyone else here who has signed up) to please make sure they have proper triple monitor support on release ... please, please, pleaseIn my case, and the case of a few people I know, being a part of PCars2 has nothing to do with beta testing or getting the game anyway. I/we just want to be a part of the process, to see what happens behind the scenes and potentially to lobby for changes to make the game more user friendly. Frankly I can't see why anyone who is really into sim racing would not at least have their interest piqued by this opportunity.
And I'm curious why some people always feel the need to critize the decision other people make and would like to share this decision.Umm, great? I'm curious as to why people feel the need to pop into a thread to tell everyone they're not playing the game that's being discussed. You'll be back...
It's not for their new project, it's to improve GSC. You get access to the new game, but the funding is for GSC. It's an odd setup. I wish they'd just follow SMS and open it up to fund GSC2 (or whatever title) and have the dev forum like that. The perks already look very, ah, familiar anyway...
They are only asking their users to cover their expenses for one last update to the current game and then they are moving to their next project. Basically just cover office expenses and pay checks for a couple months.I will sign up but I'm baffled by the fund raising target. Seems like peanuts to me.
They aren't asking their users for cash so they can turn a profit with it like SMS, just help finishing off a game they have kept updated and have added new content to at no charge. It is two completely different things.It's not for their new project, it's to improve GSC. You get access to the new game, but the funding is for GSC. It's an odd setup. I wish they'd just follow SMS and open it up to fund GSC2 (or whatever title) and have the dev forum like that. The perks already look very, ah, familiar anyway...